Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Cloraseptic_
Gilgamesh
Level 62
God Stats
19W - 20L
1,442 SR
Queue Stats
370W - 460L
1,427 Elo+
Party 1
Hera
Hera
Dbills4115
Hera
Level 75
God Stats
20W - 23L
1,316 SR
Queue Stats
258W - 245L
1,434 Elo+
Solo
Serqet
Serqet
Dockmastr
Serqet
Level 67
God Stats
3W - 5L
1,636 SR
Queue Stats
294W - 367L
1,449 Elo+
Party 1
Cupid
Cupid
StellaLamia24
Cupid
Level 123
God Stats
1W - 2L
1,525 SR
Queue Stats
36W - 39L
1,454 Elo+
Solo
Team Averages
Level 86
1,484 SR
1,453 Elo+

VS

Team Averages
Level 77
1,520 SR
1,441 Elo+
Kukulkan
Kukulkan
KingKill3144055
Kukulkan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,492 Elo+
Solo
Heimdallr
Heimdallr
Yohante_Tuki
Heimdallr
Level 117
God Stats
3W - 10L
1,234 SR
Queue Stats
638W - 667L
1,487 Elo+
Solo
Cthulhu
Cthulhu
hugessfan
Cthulhu
Level 79
God Stats
5W - 1L
1,876 SR
Queue Stats
403W - 396L
1,494 Elo+
Party 2
Bellona
Bellona
legoman822sgt
Bellona
Level 65
God Stats
9W - 7L
1,428 SR
Queue Stats
278W - 306L
1,368 Elo+
Party 2
Ao Kuang
Ao Kuang
mikebonesf3
Ao Kuang
Level 58
God Stats
3W - 1L
1,560 SR
Queue Stats
158W - 172L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
0 / 1 / 2
6,685
446
5,498
9,883
9,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
Cloraseptic_
Gilgamesh
12
2 / 3 / 0
7,088
473
6,865
12,192
9,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 4 / 0
8,171
545
11,658
8,448
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Dockmastr
Serqet
11
0 / 4 / 1
6,605
440
4,627
10,910
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
2 / 5 / 0
7,455
497
5,911
9,858
3,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
2 / 1 / 4
8,238
549
9,441
11,709
4,925
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Yohante_Tuki
Heimdallr
14
4 / 1 / 1
8,518
568
4,530
8,098
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
hugessfan
Cthulhu
13
2 / 1 / 8
8,179
545
6,343
13,107
10,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
14
4 / 2 / 2
8,780
585
10,630
11,463
10,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
mikebonesf3
Ao Kuang
13
5 / 3 / 1
7,960
531
4,511
12,628
4,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
8
Kills
17
17
Deaths
8
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
L
Gilgamesh
Cloraseptic_
Gilgamesh
2
3
0
0.67
L
4
4
0
1
L
Serqet
Dockmastr
Serqet
0
4
1
0.13
W
Kukulkan
2
1
4
4
L
2
5
0
0.4
W
Heimdallr
Yohante_Tuki
Heimdallr
4
1
1
4.5
W
Cthulhu
hugessfan
Cthulhu
2
1
8
6
W
Bellona
4
2
2
2.5
W
Ao Kuang
mikebonesf3
Ao Kuang
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,559
Damage
35,455
51,291
Taken
57,005
29,093
Mitigated
33,675
12,417
Healing
20,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
5,498
2,440
0
1,714
9,883
9,323
0
3,781
6,102
26,324
0
L
Gilgamesh
Cloraseptic_
Gilgamesh
6,865
1,927
0
4,596
12,192
9,284
0
2,189
10,003
0
38,919
L
11,658
2,926
0
1,874
8,448
3,291
0
5,892
2,556
48,590
0
L
Serqet
Dockmastr
Serqet
4,627
1,067
0
1,058
10,910
3,732
0
3,860
7,050
0
38,692
W
Kukulkan
9,441
1,028
0
4,478
11,709
4,925
723
6,965
4,348
62,635
0
L
5,911
3,597
226
2,949
9,858
3,463
1,088
4,573
5,285
0
41,354
W
Heimdallr
Yohante_Tuki
Heimdallr
4,530
2,469
0
3,309
8,098
2,844
268
650
7,448
0
53,887
W
Cthulhu
hugessfan
Cthulhu
6,343
520
1,141
3,693
13,107
10,895
108
3,963
8,753
30,645
0
W
Bellona
10,630
2,895
0
4,691
11,463
10,908
246
2,035
8,528
0
49,525
W
Ao Kuang
mikebonesf3
Ao Kuang
4,511
1,435
0
3,150
12,628
4,103
256
2,848
9,063
42,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,004
Gold Earned
41,675
391
Minions Killed
418
0
Camps Cleared
0
1,473,547
Distance Traveled
1,457,694
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,685
446
39
3
0
324,925
3
L
Gilgamesh
7,088
473
88
6
0
308,974
2
L
Hera
8,171
545
103
7
0
264,350
0
L
Serqet
6,605
440
60
4
0
313,287
4
W
Kukulkan
8,238
549
127
8
0
272,699
6
L
Cupid
7,455
497
101
7
0
262,011
5
W
Heimdallr
8,518
568
97
6
0
274,176
0
W
Cthulhu
8,179
545
44
3
0
299,880
4
W
Bellona
8,780
585
90
6
0
296,222
2
W
Ao Kuang
7,960
531
60
4
0
314,717
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role