Player Matchup

Cthulhu
Cthulhu
Cobalt S0ul
Cthulhu
Level 58
God Stats
8W - 17L
1,632 SR
Queue Stats
59W - 62L
1,432 Elo+
Party 2
Sun Wukong
Sun Wukong
KSI_NagamiUsoto
Sun Wukong
Level 54
God Stats
13W - 5L
1,657 SR
Queue Stats
79W - 62L
1,556 Elo+
Party 2
Artemis
Artemis
KSIplatonic
Artemis
Level 101
God Stats
4W - 2L
1,957 SR
Queue Stats
103W - 108L
1,589 Elo+
Party 2
Anubis
Anubis
ScaryCreap
Anubis
Level 136
God Stats
5W - 6L
1,457 SR
Queue Stats
420W - 417L
1,539 Elo+
Party 2
Kali
Kali
shovelheadtko
Kali
Level 115
God Stats
5W - 6L
1,800 SR
Queue Stats
187W - 201L
1,536 Elo+
Party 2
Team Averages
Level 93
1,701 SR
1,530 Elo+

VS

Team Averages
Level 129
1,616 SR
1,521 Elo+
Gilgamesh
Gilgamesh
GOAT ON ONE
Gilgamesh
Level 141
God Stats
14W - 8L
1,794 SR
Queue Stats
259W - 256L
1,522 Elo+
Party 1
Ares
Ares
GreenDragon1102
Ares
Level 128
God Stats
8W - 9L
1,529 SR
Queue Stats
555W - 497L
1,537 Elo+
Solo
Cabrakan
Cabrakan
Osyis01
Cabrakan
Level 147
God Stats
192W - 130L
1,623 SR
Queue Stats
309W - 272L
1,526 Elo+
Solo
Izanami
Izanami
dms4822
Izanami
Level 108
God Stats
31W - 25L
1,582 SR
Queue Stats
322W - 311L
1,487 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xl TESTIFY lx
Morgan Le Fay
Level 122
God Stats
7W - 4L
1,552 SR
Queue Stats
207W - 198L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cobalt S0ul
Cthulhu
15
3 / 0 / 3
9,669
483
7,024
12,634
12,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
KSI_NagamiUsoto
Sun Wukong
10
0 / 12 / 1
7,035
352
6,472
19,472
10,385
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
KSIplatonic
Artemis
1
0 / 0 / 0
5,194
260
0
0
0
Anubis
ScaryCreap
Anubis
17
4 / 6 / 2
10,243
512
12,503
15,339
8,620
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 7 / 2
8,343
417
4,000
17,605
8,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GOAT ON ONE
Gilgamesh
20
8 / 1 / 8
13,248
662
10,442
12,675
6,916
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
1 / 1 / 9
10,615
531
4,518
18,853
25,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
Osyis01
Cabrakan
16
9 / 2 / 7
11,649
582
18,498
19,024
12,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
dms4822
Izanami
18
4 / 1 / 3
12,352
618
6,635
11,899
4,797
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
xl TESTIFY lx
Morgan Le Fay
16
3 / 2 / 4
10,957
548
7,999
9,677
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
56
7
Kills
25
25
Deaths
7
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cobalt S0ul
Cthulhu
3
0
3
4.5
W
Gilgamesh
GOAT ON ONE
Gilgamesh
8
1
8
12
W
1
1
9
5.5
L
Sun Wukong
KSI_NagamiUsoto
Sun Wukong
0
12
1
0.04
L
Artemis
KSIplatonic
Artemis
0
0
0
0
W
Cabrakan
Osyis01
Cabrakan
9
2
7
6.25
L
Anubis
ScaryCreap
Anubis
4
6
2
0.83
W
Izanami
dms4822
Izanami
4
1
3
5.5
L
0
7
2
0.14
W
Morgan Le Fay
xl TESTIFY lx
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
48,092
65,050
Taken
72,128
40,019
Mitigated
53,389
10,939
Healing
25,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cobalt S0ul
Cthulhu
7,024
650
146
1,150
12,634
12,532
0
5,174
7,392
48,008
0
W
Gilgamesh
GOAT ON ONE
Gilgamesh
10,442
2,566
0
4,884
12,675
6,916
2,598
3,815
8,860
0
102,946
W
4,518
0
0
4,073
18,853
25,578
864
4,151
14,702
23,458
0
L
Sun Wukong
KSI_NagamiUsoto
Sun Wukong
6,472
430
0
1,853
19,472
10,385
0
11,888
7,466
0
24,085
L
Artemis
KSIplatonic
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
Osyis01
Cabrakan
18,498
1,836
0
8,013
19,024
12,733
752
8,681
10,343
58,120
0
L
Anubis
ScaryCreap
Anubis
12,503
428
412
4,840
15,339
8,620
0
9,247
5,850
61,201
0
W
Izanami
dms4822
Izanami
6,635
3,467
0
5,840
11,899
4,797
4,384
3,346
8,553
0
123,866
L
4,000
1,511
0
2,538
17,605
8,482
0
4,218
13,327
0
52,352
W
Morgan Le Fay
xl TESTIFY lx
Morgan Le Fay
7,999
480
0
2,249
9,677
3,365
2,387
4,671
5,006
74,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,484
Gold Earned
58,821
313
Minions Killed
613
0
Camps Cleared
0
1,463,008
Distance Traveled
1,795,840
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,669
483
89
4
0
426,765
6
W
Gilgamesh
13,248
662
170
9
0
413,224
3
W
Ares
10,615
531
26
1
0
355,707
2
L
Sun Wukong
7,035
352
43
2
0
295,631
0
L
Artemis
5,194
260
0
0
0
0
0
W
Cabrakan
11,649
582
98
5
0
319,759
1
L
Anubis
10,243
512
82
4
0
339,859
1
W
Izanami
12,352
618
184
9
0
352,896
1
L
Kali
8,343
417
99
5
0
400,753
3
W
Morgan Le Fay
10,957
548
135
7
0
354,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role