Player Matchup

Thanatos
Thanatos
NEVİA
Thanatos
Level 12
God Stats
4W - 8L
1,253 SR
Queue Stats
9W - 12L
1,354 Elo+
Solo
King Arthur
King Arthur
Narastel
King Arthur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
Oumbal
Kukulkan
Level 11
God Stats
1W - 3L
1,428 SR
Queue Stats
5W - 10L
1,359 Elo+
Party 1
Artemis
Artemis
Pandi__Panda_
Artemis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 304L
1,465 Elo+
Party 2
Hercules
Hercules
TE4SER
Hercules
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 210L
1,506 Elo+
Party 2
Team Averages
Level 18
1,436 SR
1,411 Elo+

VS

Team Averages
Level 16
1,428 SR
1,415 Elo+
Mercury
Mercury
BerBecho
Mercury
Level 8
God Stats
8W - 8L
1,446 SR
Queue Stats
20W - 21L
1,388 Elo+
Party 3
Nike
Nike
Lahvos
Nike
Level 18
God Stats
4W - 2L
1,529 SR
Queue Stats
19W - 23L
1,317 Elo+
Party 4
Ares
Ares
coban69420
Ares
Level 7
God Stats
2W - 1L
1,255 SR
Queue Stats
4W - 2L
1,467 Elo+
Party 4
Anubis
Anubis
elpanapedro
Anubis
Level 16
God Stats
18W - 14L
1,536 SR
Queue Stats
41W - 40L
1,446 Elo+
Party 3
Fenrir
Fenrir
kajetan999
Fenrir
Level 29
God Stats
12W - 14L
1,375 SR
Queue Stats
56W - 62L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NEVİA
Thanatos
13
9 / 4 / 0
8,502
607
9,313
11,727
3,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
Narastel
King Arthur
10
0 / 7 / 2
5,793
414
2,625
10,093
6,481
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Oumbal
Kukulkan
9
0 / 6 / 2
5,734
410
4,899
8,888
1,918
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Artemis
9
0 / 7 / 4
5,650
404
2,738
8,241
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
TE4SER
Hercules
9
0 / 5 / 3
5,688
406
3,922
12,597
4,018
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BerBecho
Mercury
13
8 / 1 / 5
8,338
596
9,431
7,835
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nike
Lahvos
Nike
11
2 / 4 / 11
6,984
499
4,013
8,738
3,585
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 1 / 6
8,086
578
5,416
8,059
6,715
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
8 / 3 / 8
8,956
640
12,439
10,006
5,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
kajetan999
Fenrir
14
7 / 0 / 5
8,613
615
5,869
9,220
3,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
64
9
Kills
29
29
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Mercury
BerBecho
Mercury
8
1
5
10.5
W
Nike
Lahvos
Nike
2
4
11
1.88
L
Thanatos
NEVİA
Thanatos
9
4
0
2.25
L
King Arthur
Narastel
King Arthur
0
7
2
0.14
L
Kukulkan
Oumbal
Kukulkan
0
6
2
0.17
L
Artemis
0
7
4
0.29
L
Hercules
TE4SER
Hercules
0
5
3
0.3
W
4
1
6
7
W
Anubis
8
3
8
4
W
Fenrir
kajetan999
Fenrir
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,497
Damage
37,168
51,546
Taken
43,858
18,333
Mitigated
21,559
14,132
Healing
10,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
BerBecho
Mercury
9,431
4,555
0
1,109
7,835
2,325
444
545
7,290
0
50,657
W
Nike
Lahvos
Nike
4,013
1,687
0
1,423
8,738
3,585
166
185
8,553
0
16,962
L
Thanatos
NEVİA
Thanatos
9,313
3,436
0
8,378
11,727
3,964
0
4,566
7,161
0
42,060
L
King Arthur
Narastel
King Arthur
2,625
1,058
0
1,340
10,093
6,481
0
5,286
4,807
0
16,100
L
Kukulkan
Oumbal
Kukulkan
4,899
454
0
1,072
8,888
1,918
0
4,463
4,425
25,757
0
L
Artemis
2,738
941
0
1,232
8,241
1,952
0
1,638
6,603
0
20,328
L
Hercules
TE4SER
Hercules
3,922
1,279
0
2,110
12,597
4,018
0
2,447
10,150
0
16,541
W
5,416
157
0
740
8,059
6,715
762
558
7,501
26,844
0
W
Anubis
12,439
1,424
0
5,916
10,006
5,496
1,366
2,611
7,395
48,524
0
W
Fenrir
kajetan999
Fenrir
5,869
1,182
0
1,579
9,220
3,438
2,105
1,000
8,220
0
50,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,367
Gold Earned
40,977
214
Minions Killed
329
0
Camps Cleared
0
1,208,886
Distance Traveled
1,308,133
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,338
596
76
5
0
286,129
0
W
Nike
6,984
499
34
2
0
284,048
5
L
Thanatos
8,502
607
58
4
0
244,018
1
L
King Arthur
5,793
414
35
3
0
233,620
1
L
Kukulkan
5,734
410
52
4
0
228,938
0
L
Artemis
5,650
404
34
2
0
214,028
0
L
Hercules
5,688
406
35
3
0
288,282
1
W
Ares
8,086
578
54
4
0
214,881
1
W
Anubis
8,956
640
75
5
0
228,306
0
W
Fenrir
8,613
615
90
6
0
294,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role