Player Matchup

Sylvanus
Sylvanus
BradoplhPittler
Sylvanus
Level 17
God Stats
1W - 2L
1,550 SR
Queue Stats
22W - 28L
1,665 Elo+
Solo
Erlang Shen
Erlang Shen
Mazy978
Erlang Shen
Level 21
God Stats
11W - 10L
1,500 SR
Queue Stats
167W - 170L
1,588 Elo+
Solo
Neith
Neith
Russian40
Neith
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
87W - 110L
1,572 Elo+
Solo
Ravana
Ravana
Ryedex
Ravana
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
40W - 37L
1,580 Elo+
Solo
Chronos
Chronos
TheProfessorzZ
Chronos
Level 29
God Stats
1W - 5L
1,290 SR
Queue Stats
130W - 106L
1,669 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,615 Elo+

VS

Team Averages
Level 17
1,487 SR
1,547 Elo+
Janus
Janus
AFakeStory
Janus
Level 3
God Stats
9W - 4L
1,500 SR
Queue Stats
168W - 103L
1,456 Elo+
Solo
Bakasura
Bakasura
IIXDII
Bakasura
Level 16
God Stats
5W - 4L
1,493 SR
Queue Stats
27W - 20L
1,745 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 28
God Stats
73W - 63L
1,597 SR
Queue Stats
108W - 98L
1,589 Elo+
Solo
Thor
Thor
austormsgam
Thor
Level 7
God Stats
5W - 8L
1,344 SR
Queue Stats
9W - 11L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
odion666
Sun Wukong
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 17L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
11
2 / 3 / 4
7,336
459
4,531
13,751
10,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Mazy978
Erlang Shen
14
1 / 4 / 0
8,152
510
9,705
14,663
12,539
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Russian40
Neith
12
1 / 3 / 2
7,616
476
4,391
9,734
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Ryedex
Ravana
12
1 / 2 / 3
7,636
477
2,679
10,311
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 5 / 1
8,667
542
7,152
12,315
4,012
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
9 / 2 / 3
9,637
602
20,549
9,782
2,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
IIXDII
Bakasura
16
3 / 0 / 5
9,675
605
5,487
12,155
4,831
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 2 / 3
8,774
548
5,265
7,747
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
3 / 4 / 6
7,260
454
3,958
10,515
3,531
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
odion666
Sun Wukong
14
1 / 1 / 3
8,517
532
9,088
12,438
9,975
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
17
17
Deaths
9
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Janus
9
2
3
5.25
L
Sylvanus
2
3
4
1.33
W
Bakasura
IIXDII
Bakasura
3
0
5
5.5
L
Erlang Shen
Mazy978
Erlang Shen
1
4
0
0.25
L
Neith
Russian40
Neith
1
3
2
0.67
L
Ravana
Ryedex
Ravana
1
2
3
1.25
W
1
2
3
1.25
L
3
5
1
0.7
W
3
4
6
1.5
W
Sun Wukong
odion666
Sun Wukong
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,458
Damage
44,347
60,774
Taken
52,637
34,143
Mitigated
24,284
16,789
Healing
17,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
20,549
2,052
0
1,330
9,782
2,929
0
3,892
5,890
69,936
0
L
Sylvanus
4,531
1,211
856
3,563
13,751
10,761
366
6,895
6,219
23,720
0
W
Bakasura
IIXDII
Bakasura
5,487
4,258
0
4,583
12,155
4,831
0
926
11,229
0
67,905
L
Erlang Shen
Mazy978
Erlang Shen
9,705
3,651
0
5,752
14,663
12,539
0
2,697
10,907
12,315
33,989
L
Neith
Russian40
Neith
4,391
1,226
0
3,679
9,734
3,071
756
5,140
3,802
0
52,447
L
Ravana
Ryedex
Ravana
2,679
394
0
1,259
10,311
3,760
0
3,802
5,894
0
45,508
W
5,265
616
1,037
3,757
7,747
3,018
662
3,294
4,453
64,422
0
L
7,152
1,323
0
1,680
12,315
4,012
12
6,775
4,814
57,107
0
W
3,958
577
0
1,753
10,515
3,531
0
3,892
6,623
0
15,296
W
Sun Wukong
odion666
Sun Wukong
9,088
3,055
0
4,766
12,438
9,975
0
2,563
9,875
4,542
42,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,407
Gold Earned
43,863
453
Minions Killed
509
0
Camps Cleared
0
1,445,541
Distance Traveled
1,674,268
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,637
602
111
7
0
325,192
0
L
Sylvanus
7,336
459
35
2
0
254,627
2
W
Bakasura
9,675
605
137
9
0
399,251
3
L
Erlang Shen
8,152
510
102
6
0
280,073
3
L
Neith
7,616
476
109
7
0
284,380
6
L
Ravana
7,636
477
90
6
0
319,717
1
W
Ra
8,774
548
138
9
0
349,110
1
L
Chronos
8,667
542
117
7
0
306,744
1
W
Thor
7,260
454
28
2
0
310,253
1
W
Sun Wukong
8,517
532
95
6
0
290,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role