Player Matchup

Ymir
Ymir
Platinum III
 
Ymir
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Platinum IV
LiL-Tetz
Merlin
Platinum IV
Level 154
God Stats
5W - 4L
1,693 SR
Queue Stats
17W - 22L
1,932 MMR
Party 1
Anhur
Anhur
Platinum III
ouTi2k
Anhur
Platinum III
Level 158
God Stats
9W - 10L
1,492 SR
Queue Stats
31W - 31L
1,876 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 157
1,562 SR
1,770 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,626 SR
1,748 MMR
Achilles
Achilles
Platinum II
CalmDownImHere97
Achilles
Platinum II
Level 126
God Stats
31W - 31L
1,606 SR
Queue Stats
238W - 246L
1,945 MMR
Party 2
Chaac
Chaac
Platinum V
RazorBP
Chaac
Platinum V
Level 128
God Stats
79W - 64L
1,659 SR
Queue Stats
175W - 165L
1,800 MMR
Party 2
Ra
Ra
Gold IV
Sk_yR_oZ
Ra
Gold IV
Level 123
God Stats
23W - 20L
1,613 SR
Queue Stats
563W - 743L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 3 / 5
12,234
680
11,121
22,870
25,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
LiL-Tetz
Merlin
14
0 / 2 / 6
10,586
588
19,051
12,103
3,985
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
ouTi2k
Anhur
17
7 / 1 / 1
12,204
678
15,515
15,764
6,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshAthenaTiamatThothMorgan Le Fay

VS

Bans
CthulhuAphroditeBacchusCupidKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
10,245
569
11,139
22,365
27,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
RazorBP
Chaac
13
1 / 4 / 4
10,360
576
18,814
23,045
16,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 3 / 3
10,357
575
9,337
11,805
3,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
9
Kills
5
6
Deaths
9
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
5
1.5
L
2
2
3
1.75
W
Merlin
LiL-Tetz
Merlin
0
2
6
1.5
L
Chaac
RazorBP
Chaac
1
4
4
0.75
L
2
3
3
1.17
W
Anhur
ouTi2k
Anhur
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,687
Damage
39,290
50,737
Taken
57,215
36,032
Mitigated
48,163
19,145
Healing
18,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
11,121
2,976
172
8,467
22,870
25,839
474
4,837
15,594
33,431
0
L
11,139
1,711
0
4,183
22,365
27,751
152
11,987
10,378
127
20,597
W
Merlin
LiL-Tetz
Merlin
19,051
282
0
1,321
12,103
3,985
389
1,331
9,751
54,718
0
L
Chaac
RazorBP
Chaac
18,814
947
0
7,462
23,045
16,522
40
11,604
11,441
0
45,484
L
9,337
387
3,130
3,424
11,805
3,890
104
6,760
5,045
38,252
0
W
Anhur
ouTi2k
Anhur
15,515
8,333
0
9,185
15,764
6,208
2,207
3,011
11,610
0
66,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
30,962
217
Minions Killed
168
8
Camps Cleared
5
987,512
Distance Traveled
1,024,594
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,234
680
31
2
2
322,651
5
L
Achilles
10,245
569
24
1
0
360,710
3
W
Merlin
10,586
588
86
5
2
329,781
0
L
Chaac
10,360
576
61
3
5
332,274
6
L
Ra
10,357
575
83
5
0
331,610
6
W
Anhur
12,204
678
100
6
4
335,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role