Player Matchup

Heimdallr
Heimdallr
GamingWeeb
Heimdallr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Aphrodite
Aphrodite
ShikiBiki
Aphrodite
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Kuzenbo
Kuzenbo
WingedKuriboh911
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Team Averages
Level 26
1,500 SR
1,215 Elo+

VS

Team Averages
Level 142
1,463 SR
1,447 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SpaceyVoid
Kukulkan
Level 158
God Stats
14W - 19L
1,389 SR
Queue Stats
426W - 568L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GamingWeeb
Heimdallr
14
4 / 4 / 6
11,266
663
13,589
11,819
5,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
ShikiBiki
Aphrodite
13
2 / 4 / 9
10,695
629
6,119
13,476
13,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 0 / 6
11,346
667
10,895
11,241
21,556
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
5 / 6 / 2
10,715
630
16,183
21,131
20,060
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
 
Sobek
14
2 / 4 / 4
10,009
589
6,347
16,206
20,987
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
SpaceyVoid
Kukulkan
10
1 / 1 / 4
9,442
555
6,115
3,015
1,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
11
Kills
8
8
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
6
2
1
L
Sobek
 
Sobek
2
4
4
1
W
Heimdallr
GamingWeeb
Heimdallr
4
4
6
1.75
W
Aphrodite
ShikiBiki
Aphrodite
2
4
9
1.63
L
Kukulkan
SpaceyVoid
Kukulkan
1
1
4
3
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
28,645
36,536
Taken
40,352
40,741
Mitigated
42,163
17,273
Healing
7,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,183
2,802
0
6,179
21,131
20,060
0
7,850
13,281
10,634
39,125
L
Sobek
 
Sobek
6,347
736
0
855
16,206
20,987
0
7,469
8,737
15,844
0
W
Heimdallr
GamingWeeb
Heimdallr
13,589
8,807
0
2,631
11,819
5,332
898
7,125
4,694
0
38,113
W
Aphrodite
ShikiBiki
Aphrodite
6,119
1,858
5,416
6,970
13,476
13,853
240
4,297
9,179
20,991
0
L
Kukulkan
SpaceyVoid
Kukulkan
6,115
129
0
0
3,015
1,116
0
2,094
921
26,983
0
W
10,895
5,835
633
1,623
11,241
21,556
677
5,215
6,026
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,307
Gold Earned
30,166
124
Minions Killed
139
2
Camps Cleared
8
854,873
Distance Traveled
873,071
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,715
630
63
4
6
387,609
0
L
Sobek
10,009
589
19
1
1
332,242
3
W
Heimdallr
11,266
663
62
4
0
251,010
0
W
Aphrodite
10,695
629
26
2
1
284,971
0
L
Kukulkan
9,442
555
57
3
1
153,220
1
W
Kuzenbo
11,346
667
36
2
1
318,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role