Player Matchup

Danzaburou
Danzaburou
MaxKael
Danzaburou
Level 117
God Stats
7W - 4L
1,529 SR
Queue Stats
297W - 325L
1,422 Elo+
Solo
Charybdis
Charybdis
TbonesLegacy
Charybdis
Level 159
God Stats
3W - 2L
1,332 SR
Queue Stats
343W - 355L
1,425 Elo+
Party 2
Fenrir
Fenrir
ap290578
Fenrir
Level 107
God Stats
1W - 0L
1,575 SR
Queue Stats
94W - 103L
1,445 Elo+
Party 3
Sylvanus
Sylvanus
drag0nhunter75
Sylvanus
Level 106
God Stats
7W - 7L
1,556 SR
Queue Stats
427W - 443L
1,408 Elo+
Party 2
Fafnir
Fafnir
xBeAsT95
Fafnir
Level 45
God Stats
2W - 0L
1,680 SR
Queue Stats
26W - 33L
1,350 Elo+
Party 3
Team Averages
Level 107
1,534 SR
1,410 Elo+

VS

Team Averages
Level 94
1,496 SR
1,522 Elo+
Ymir
Ymir
 
Ymir
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
AlphaZenz
Hercules
Level 107
God Stats
1W - 2L
1,505 SR
Queue Stats
83W - 72L
1,561 Elo+
Party 1
Vulcan
Vulcan
LilCountryVixen
Vulcan
Level 69
God Stats
0W - 1L
1,517 SR
Queue Stats
77W - 78L
1,519 Elo+
Party 1
Yemoja
Yemoja
Nowe46
Yemoja
Level 128
God Stats
2W - 1L
1,674 SR
Queue Stats
47W - 42L
1,555 Elo+
Party 1
Tiamat
Tiamat
Souldymono
Tiamat
Level 85
God Stats
0W - 1L
1,282 SR
Queue Stats
21W - 22L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MaxKael
Danzaburou
20
1 / 3 / 15
11,910
662
22,305
13,074
6,985
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
TbonesLegacy
Charybdis
20
6 / 2 / 9
12,874
715
31,311
12,351
6,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
ap290578
Fenrir
18
7 / 6 / 8
11,917
662
18,438
19,791
13,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
18
0 / 2 / 13
11,631
646
10,075
20,595
30,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fafnir
xBeAsT95
Fafnir
19
3 / 2 / 12
11,687
649
9,091
18,294
25,043
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 3 / 8
9,360
520
3,551
18,704
17,292
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Hercules
AlphaZenz
Hercules
19
4 / 2 / 10
10,981
610
14,068
27,594
21,153
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 6 / 9
10,400
578
22,726
16,231
7,567
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Nowe46
Yemoja
18
3 / 3 / 8
10,416
579
6,804
20,265
19,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Souldymono
Tiamat
20
5 / 3 / 9
11,537
641
25,425
19,100
15,189
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
59
17
Kills
15
15
Deaths
17
57
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
8
1.33
L
Hercules
AlphaZenz
Hercules
4
2
10
4.5
L
3
6
9
1.25
W
Danzaburou
MaxKael
Danzaburou
1
3
15
2.83
L
Yemoja
Nowe46
Yemoja
3
3
8
2.33
L
Tiamat
Souldymono
Tiamat
5
3
9
3.17
W
Charybdis
TbonesLegacy
Charybdis
6
2
9
5.25
W
Fenrir
ap290578
Fenrir
7
6
8
1.83
W
Sylvanus
0
2
13
3.25
W
Fafnir
xBeAsT95
Fafnir
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,220
Damage
72,574
84,105
Taken
101,894
82,157
Mitigated
80,458
44,164
Healing
53,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,551
474
925
1,347
18,704
17,292
0
3,738
14,899
10,660
0
L
Hercules
AlphaZenz
Hercules
14,068
3,266
1,223
12,128
27,594
21,153
0
6,585
20,592
0
20,197
L
22,726
12,704
3,594
1,426
16,231
7,567
0
1,683
14,548
50,227
0
W
Danzaburou
MaxKael
Danzaburou
22,305
6,251
2,243
4,392
13,074
6,985
1,366
9,784
3,290
0
62,686
L
Yemoja
Nowe46
Yemoja
6,804
2,315
18,605
8,389
20,265
19,257
133
3,786
16,479
13,849
0
L
Tiamat
Souldymono
Tiamat
25,425
2,149
1,054
4,444
19,100
15,189
0
2,890
16,210
50,995
0
W
Charybdis
TbonesLegacy
Charybdis
31,311
12,774
663
2,785
12,351
6,529
2,367
8,026
4,325
0
74,700
W
Fenrir
ap290578
Fenrir
18,438
5,493
3,572
4,091
19,791
13,185
1,111
13,048
6,743
0
25,619
W
Sylvanus
10,075
3,009
11,576
7,571
20,595
30,415
501
14,901
5,694
17,444
0
W
Fafnir
xBeAsT95
Fafnir
9,091
3,415
2,250
5,021
18,294
25,043
367
12,747
5,547
13,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,019
Gold Earned
52,694
202
Minions Killed
174
0
Camps Cleared
0
1,569,442
Distance Traveled
1,497,229
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,360
520
15
1
0
285,354
0
L
Hercules
10,981
610
12
1
0
279,443
0
L
Vulcan
10,400
578
78
4
0
289,260
1
W
Danzaburou
11,910
662
67
4
0
328,319
5
L
Yemoja
10,416
579
20
1
0
317,787
0
L
Tiamat
11,537
641
49
3
0
325,385
0
W
Charybdis
12,874
715
88
5
0
310,718
0
W
Fenrir
11,917
662
10
1
0
329,770
0
W
Sylvanus
11,631
646
26
1
0
253,547
0
W
Fafnir
11,687
649
11
1
0
347,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role