Player Matchup

Baba Yaga
Baba Yaga
BROJO_1003
Baba Yaga
Level 62
God Stats
2W - 2L
1,634 SR
Queue Stats
101W - 93L
1,451 Elo+
Party 1
Ra
Ra
DKiiD
Ra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,689 Elo+
Party 1
Hades
Hades
Jmeister911
Hades
Level 97
God Stats
3W - 2L
1,817 SR
Queue Stats
209W - 186L
1,518 Elo+
Party 1
Vulcan
Vulcan
Nadenet
Vulcan
Level 120
God Stats
2W - 4L
1,610 SR
Queue Stats
168W - 167L
1,539 Elo+
Solo
He Bo
He Bo
VKiiD
He Bo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,612 SR
1,539 Elo+

VS

Team Averages
Level 105
1,518 SR
1,545 Elo+
Janus
Janus
Pekaweh
Janus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,594 Elo+
Party 2
Sol
Sol
Vitriium
Sol
Level 37
God Stats
3W - 0L
1,506 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 3
Kumbhakarna
Kumbhakarna
WonderfullWizard
Kumbhakarna
Level 120
God Stats
1W - 0L
1,408 SR
Queue Stats
14W - 11L
1,550 Elo+
Party 3
Anhur
Anhur
Zénturio
Anhur
Level 106
God Stats
1W - 0L
1,688 SR
Queue Stats
62W - 54L
1,522 Elo+
Party 2
Zeus
Zeus
Светош
Zeus
Level 159
God Stats
8W - 4L
1,488 SR
Queue Stats
504W - 509L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BROJO_1003
Baba Yaga
17
2 / 5 / 11
9,447
675
9,687
12,465
5,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ra
19
6 / 6 / 7
11,035
788
9,805
11,840
5,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 8 / 6
9,518
680
8,860
18,460
16,456
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
Nadenet
Vulcan
18
5 / 4 / 7
10,243
732
10,842
11,812
5,742
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
VKiiD
He Bo
12
2 / 9 / 3
8,198
586
3,886
11,794
4,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Pekaweh
Janus
18
5 / 5 / 14
10,967
783
10,332
9,337
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 5 / 13
10,641
760
12,880
12,077
8,607
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kumbhakarna
WonderfullWizard
Kumbhakarna
16
1 / 4 / 19
9,926
709
5,377
18,310
19,999
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
Zénturio
Anhur
20
12 / 3 / 14
11,990
856
13,420
13,865
6,893
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
8 / 3 / 9
10,828
773
21,869
7,607
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
100
19
Kills
31
32
Deaths
20
34
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
BROJO_1003
Baba Yaga
2
5
11
1.5
L
Ra
6
6
7
1.58
L
4
8
6
0.88
L
Vulcan
Nadenet
Vulcan
5
4
7
2.13
W
Janus
Pekaweh
Janus
5
5
14
2.4
L
He Bo
VKiiD
He Bo
2
9
3
0.39
W
5
5
13
2.3
W
Kumbhakarna
WonderfullWizard
Kumbhakarna
1
4
19
2.63
W
Anhur
Zénturio
Anhur
12
3
14
6.33
W
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,080
Damage
63,878
66,371
Taken
61,196
37,276
Mitigated
43,418
20,584
Healing
20,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
BROJO_1003
Baba Yaga
9,687
297
427
2,981
12,465
5,462
212
10,202
2,121
26,446
0
L
Ra
9,805
1
5,466
3,103
11,840
5,365
80
9,097
2,645
30,536
0
L
8,860
0
596
4,072
18,460
16,456
0
11,749
6,449
17,517
0
L
Vulcan
Nadenet
Vulcan
10,842
5,257
1,428
1,665
11,812
5,742
76
8,723
3,035
20,908
0
W
Janus
Pekaweh
Janus
10,332
177
1,798
768
9,337
4,232
551
7,423
1,914
25,377
0
L
He Bo
VKiiD
He Bo
3,886
138
344
502
11,794
4,251
0
10,059
1,663
4,784
0
W
12,880
4,087
499
3,116
12,077
8,607
1,019
9,444
2,633
25,169
0
W
Kumbhakarna
WonderfullWizard
Kumbhakarna
5,377
265
1,611
2,524
18,310
19,999
528
9,013
9,297
12,414
0
W
Anhur
Zénturio
Anhur
13,420
7,531
3,578
5,909
13,865
6,893
1,956
10,602
3,263
0
33,391
W
21,869
916
490
197
7,607
3,687
1,008
6,598
1,009
39,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,441
Gold Earned
54,352
127
Minions Killed
162
0
Camps Cleared
0
1,035,337
Distance Traveled
1,264,977
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,447
675
21
2
0
242,030
0
L
Ra
11,035
788
56
4
0
220,466
3
L
Hades
9,518
680
27
2
0
193,605
0
L
Vulcan
10,243
732
22
2
0
178,727
0
W
Janus
10,967
783
46
3
0
268,488
0
L
He Bo
8,198
586
1
0
0
200,509
0
W
Sol
10,641
760
21
2
0
223,433
2
W
Kumbhakarna
9,926
709
12
1
0
275,221
1
W
Anhur
11,990
856
40
3
0
254,072
0
W
Zeus
10,828
773
43
3
0
243,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role