Player Matchup

Athena
Athena
Altrudbe
Athena
Level 4
God Stats
1W - 2L
1,717 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 1
Nemesis
Nemesis
TheCatGodd3ss
Nemesis
Level 27
God Stats
17W - 18L
1,483 SR
Queue Stats
104W - 102L
1,490 Elo+
Solo
Guan Yu
Guan Yu
Yugixx02
Guan Yu
Level 27
God Stats
2W - 5L
1,393 SR
Queue Stats
104W - 91L
1,546 Elo+
Solo
Artemis
Artemis
garbuglio
Artemis
Level 4
God Stats
1W - 1L
1,717 SR
Queue Stats
1W - 4L
1,675 Elo+
Party 1
Janus
Janus
juicygallo
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 83L
1,445 Elo+
Solo
Team Averages
Level 18
1,562 SR
1,566 Elo+

VS

Team Averages
Level 23
1,556 SR
1,551 Elo+
Nemesis
Nemesis
AsianEatsRice
Nemesis
Level 27
God Stats
2W - 3L
1,294 SR
Queue Stats
356W - 312L
1,553 Elo+
Party 2
Artio
Artio
DaddyJimbo
Artio
Level 27
God Stats
19W - 9L
1,849 SR
Queue Stats
342W - 306L
1,533 Elo+
Party 2
Kukulkan
Kukulkan
TheSchnieder
Kukulkan
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 30L
1,577 Elo+
Solo
Hachiman
Hachiman
Zesthor
Hachiman
Level 28
God Stats
13W - 12L
1,462 SR
Queue Stats
112W - 95L
1,595 Elo+
Solo
Cerberus
Cerberus
playisme
Cerberus
Level 26
God Stats
13W - 4L
1,676 SR
Queue Stats
141W - 129L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Altrudbe
Athena
9
1 / 3 / 4
6,297
484
3,619
8,442
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
10
2 / 5 / 3
6,581
506
5,619
9,372
3,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Yugixx02
Guan Yu
12
2 / 5 / 1
7,209
555
6,470
12,347
4,841
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
garbuglio
Artemis
10
1 / 3 / 0
5,750
442
3,843
4,911
1,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
11
0 / 2 / 0
6,183
476
3,201
5,723
1,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
6 / 1 / 6
7,779
598
9,058
9,206
3,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
13
3 / 2 / 3
7,617
586
7,644
12,011
10,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
TheSchnieder
Kukulkan
15
4 / 0 / 2
8,921
686
4,248
4,672
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Zesthor
Hachiman
13
4 / 2 / 2
7,364
566
4,935
6,835
2,139
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
playisme
Cerberus
11
1 / 1 / 2
6,587
507
1,376
5,379
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
33
6
Kills
18
18
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Athena
Altrudbe
Athena
1
3
4
1
W
Nemesis
6
1
6
9
W
Artio
3
2
3
2.25
L
Nemesis
2
5
3
0.7
W
Kukulkan
TheSchnieder
Kukulkan
4
0
2
5
L
Guan Yu
Yugixx02
Guan Yu
2
5
1
0.5
W
Hachiman
Zesthor
Hachiman
4
2
2
2.5
L
Artemis
garbuglio
Artemis
1
3
0
0.33
L
Janus
0
2
0
0
W
Cerberus
playisme
Cerberus
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,752
Damage
27,261
40,795
Taken
38,103
15,681
Mitigated
21,599
7,721
Healing
16,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Altrudbe
Athena
3,619
1,490
0
1,792
8,442
5,099
0
1,075
7,367
11,461
0
W
Nemesis
9,058
4,724
0
3,554
9,206
3,499
0
1,236
7,932
0
37,056
W
Artio
7,644
653
362
6,222
12,011
10,754
0
1,224
10,787
41,116
0
L
Nemesis
5,619
3,224
0
671
9,372
3,099
0
2,293
7,079
0
34,320
W
Kukulkan
TheSchnieder
Kukulkan
4,248
471
0
1,602
4,672
1,779
0
2,200
2,242
67,051
0
L
Guan Yu
Yugixx02
Guan Yu
6,470
1,004
298
3,862
12,347
4,841
0
6,196
6,151
0
43,454
W
Hachiman
Zesthor
Hachiman
4,935
2,566
0
3,390
6,835
2,139
848
973
5,862
0
59,337
L
Artemis
garbuglio
Artemis
3,843
1,280
0
848
4,911
1,167
164
847
4,064
0
30,939
L
Janus
3,201
362
0
250
5,723
1,475
52
2,857
2,866
38,524
0
W
Cerberus
playisme
Cerberus
1,376
221
0
1,848
5,379
3,428
184
1,000
4,353
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,020
Gold Earned
38,268
329
Minions Killed
409
0
Camps Cleared
0
1,245,431
Distance Traveled
1,286,698
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,297
484
14
1
0
255,638
1
W
Nemesis
7,779
598
60
5
0
275,334
0
W
Artio
7,617
586
77
6
0
245,366
1
L
Nemesis
6,581
506
68
5
0
278,536
1
W
Kukulkan
8,921
686
140
11
0
262,734
2
L
Guan Yu
7,209
555
95
7
0
240,474
5
W
Hachiman
7,364
566
111
9
0
238,903
7
L
Artemis
5,750
442
71
5
0
225,428
3
L
Janus
6,183
476
81
6
0
245,355
0
W
Cerberus
6,587
507
21
2
0
264,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role