Player Matchup

Mulan
Mulan
GnObZkY
Mulan
Level 115
God Stats
9W - 8L
1,515 SR
Queue Stats
287W - 247L
1,527 Elo+
Party 2
Rama
Rama
MARYUZOR
Rama
Level 122
God Stats
7W - 3L
1,864 SR
Queue Stats
395W - 317L
1,563 Elo+
Party 2
Bacchus
Bacchus
Malacs
Bacchus
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
66W - 57L
1,556 Elo+
Party 2
Olorun
Olorun
OdasunNobunaga
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 78L
1,670 Elo+
Party 2
Hercules
Hercules
leGigity
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,633 Elo+
Party 2
Team Averages
Level 111
1,576 SR
1,590 Elo+

VS

Team Averages
Level 116
1,551 SR
1,502 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Donhor
Kuzenbo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,515 Elo+
Party 1
Hades
Hades
KhalDrogo98
Hades
Level 117
God Stats
1W - 2L
1,754 SR
Queue Stats
206W - 201L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
GnObZkY
Mulan
10
0 / 4 / 2
7,557
504
2,962
8,265
8,869
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
18
6 / 6 / 7
10,325
688
19,449
14,706
7,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Malacs
Bacchus
18
3 / 4 / 9
11,189
746
10,061
16,397
30,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 7 / 10
10,698
713
12,928
16,109
7,324
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
leGigity
Hercules
18
4 / 7 / 9
10,315
688
14,998
28,551
21,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
15 / 4 / 12
12,462
831
17,121
19,570
23,735
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
 
Tiamat
19
7 / 2 / 15
11,799
787
14,355
8,975
7,631
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
 
Sol
17
4 / 5 / 15
11,158
744
16,595
15,904
7,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Donhor
Kuzenbo
18
1 / 3 / 18
10,733
716
9,797
25,330
34,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
1 / 3 / 17
10,640
709
13,580
14,830
10,622
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
16
Kills
28
28
Deaths
17
37
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
15
4
12
5.25
W
Tiamat
 
Tiamat
7
2
15
7.25
W
Sol
 
Sol
4
5
15
2.3
W
Kuzenbo
Donhor
Kuzenbo
1
3
18
3.33
L
Mulan
GnObZkY
Mulan
0
4
2
0.25
W
1
3
17
3.17
L
Rama
6
6
7
1.58
L
Bacchus
Malacs
Bacchus
3
4
9
1.88
L
3
7
10
1.14
L
Hercules
leGigity
Hercules
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,398
Damage
71,448
84,028
Taken
84,609
75,930
Mitigated
84,548
30,771
Healing
33,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
17,121
1,658
1,954
6,007
19,570
23,735
766
5,096
14,474
0
27,759
W
Tiamat
 
Tiamat
14,355
825
3,213
2,410
8,975
7,631
486
2,485
6,490
28,165
0
W
Sol
 
Sol
16,595
5,523
860
6,156
15,904
7,564
3,398
5,020
10,884
39,633
0
W
Kuzenbo
Donhor
Kuzenbo
9,797
2,610
963
5,483
25,330
34,996
830
6,703
18,627
17,463
0
L
Mulan
GnObZkY
Mulan
2,962
257
438
336
8,265
8,869
0
3,989
4,276
0
6,692
W
13,580
330
2,831
3,954
14,830
10,622
649
3,685
11,145
31,556
0
L
Rama
19,449
10,041
1,587
2,881
14,706
7,646
772
8,786
5,920
0
43,622
L
Bacchus
Malacs
Bacchus
10,061
885
1,524
3,800
16,397
30,691
0
11,114
5,283
18,306
0
L
12,928
6,030
4,107
5,328
16,109
7,324
57
12,005
4,104
35,225
0
L
Hercules
leGigity
Hercules
14,998
3,458
820
9,950
28,551
21,400
0
18,433
10,118
0
30,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,084
Gold Earned
56,792
143
Minions Killed
126
0
Camps Cleared
0
1,117,652
Distance Traveled
1,468,410
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,462
831
17
1
0
297,263
1
W
Tiamat
11,799
787
31
2
0
302,104
3
W
Sol
11,158
744
24
2
0
271,144
1
W
Kuzenbo
10,733
716
10
1
0
292,821
2
L
Mulan
7,557
504
3
0
0
115,735
0
W
Hades
10,640
709
44
3
0
305,078
2
L
Rama
10,325
688
63
4
0
226,060
1
L
Bacchus
11,189
746
8
1
0
267,246
0
L
Olorun
10,698
713
38
3
0
236,411
0
L
Hercules
10,315
688
31
2
0
272,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role