Player Matchup

Achilles
Achilles
Arem1s
Achilles
Level 145
God Stats
14W - 21L
1,532 SR
Queue Stats
473W - 460L
1,496 Elo+
Party 1
King Arthur
King Arthur
MaximusKong4607
King Arthur
Level 106
God Stats
3W - 6L
1,427 SR
Queue Stats
187W - 167L
1,449 Elo+
Party 1
Artemis
Artemis
Seifendor
Artemis
Level 134
God Stats
5W - 2L
1,714 SR
Queue Stats
236W - 237L
1,503 Elo+
Party 1
Merlin
Merlin
SnoopEastwoodGD
Merlin
Level 126
God Stats
11W - 9L
1,566 SR
Queue Stats
155W - 140L
1,486 Elo+
Solo
Yemoja
Yemoja
fastboy4229
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,754 Elo+
Solo
Team Averages
Level 123
1,548 SR
1,538 Elo+

VS

Team Averages
Level 134
1,455 SR
1,488 Elo+
Neith
Neith
Axel-M20
Neith
Level 112
God Stats
13W - 9L
1,571 SR
Queue Stats
305W - 298L
1,448 Elo+
Party 2
Ra
Ra
Dfrs_1859
Ra
Level 147
God Stats
8W - 15L
1,424 SR
Queue Stats
481W - 488L
1,485 Elo+
Party 2
Jormungandr
Jormungandr
Ghost-Flame2012
Jormungandr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 122L
1,530 Elo+
Party 2
Ravana
Ravana
jccali2012
Ravana
Level 126
God Stats
4W - 13L
1,314 SR
Queue Stats
221W - 248L
1,480 Elo+
Party 2
Mercury
Mercury
pedrtyyyu
Mercury
Level 156
God Stats
5W - 7L
1,465 SR
Queue Stats
192W - 169L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arem1s
Achilles
13
2 / 0 / 5
7,362
526
7,463
7,364
2,986
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
MaximusKong4607
King Arthur
15
6 / 0 / 1
8,551
611
9,395
9,498
8,784
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Artemis
Seifendor
Artemis
13
5 / 5 / 2
8,340
596
8,888
10,510
3,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 2
7,367
526
4,502
7,092
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
12
2 / 1 / 5
7,207
515
3,338
5,587
3,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Axel-M20
Neith
11
6 / 5 / 0
7,280
520
6,934
10,197
3,123
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 2 / 2
7,915
565
4,449
9,058
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Ghost-Flame2012
Jormungandr
11
0 / 1 / 5
6,266
448
3,776
7,089
5,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
jccali2012
Ravana
11
0 / 6 / 0
6,298
450
6,146
11,060
8,480
Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mercury
pedrtyyyu
Mercury
13
1 / 2 / 0
7,283
520
2,172
10,607
3,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
16
Kills
10
10
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Arem1s
Achilles
2
0
5
4.5
L
Neith
Axel-M20
Neith
6
5
0
1.2
L
3
2
2
2
L
Jormungandr
Ghost-Flame2012
Jormungandr
0
1
5
2.5
W
King Arthur
MaximusKong4607
King Arthur
6
0
1
6.5
W
Artemis
Seifendor
Artemis
5
5
2
1.2
W
1
4
2
0.5
W
Yemoja
2
1
5
4.5
L
Ravana
jccali2012
Ravana
0
6
0
0
L
Mercury
pedrtyyyu
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,586
Damage
23,477
40,051
Taken
48,011
20,899
Mitigated
23,033
9,546
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Arem1s
Achilles
7,463
1,637
0
2,661
7,364
2,986
0
2,085
5,279
0
40,994
L
Neith
Axel-M20
Neith
6,934
2,575
0
1,671
10,197
3,123
968
1,452
8,745
0
34,702
L
4,449
550
210
3,280
9,058
2,954
297
2,767
6,291
52,616
0
L
Jormungandr
Ghost-Flame2012
Jormungandr
3,776
348
0
500
7,089
5,013
52
1,726
5,363
23,549
0
W
King Arthur
MaximusKong4607
King Arthur
9,395
1,136
0
2,546
9,498
8,784
94
0
9,498
0
49,865
W
Artemis
Seifendor
Artemis
8,888
4,794
0
2,139
10,510
3,208
177
2,601
7,909
0
48,385
W
4,502
128
0
1,817
7,092
2,334
0
1,920
5,172
55,564
0
W
Yemoja
3,338
581
353
30
5,587
3,587
0
1,619
3,968
18,060
0
L
Ravana
jccali2012
Ravana
6,146
1,218
0
2,377
11,060
8,480
0
0
11,060
0
34,554
L
Mercury
pedrtyyyu
Mercury
2,172
323
0
3,228
10,607
3,463
0
1,895
8,712
0
50,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,827
Gold Earned
35,042
395
Minions Killed
387
0
Camps Cleared
0
1,302,078
Distance Traveled
1,338,930
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,362
526
74
5
0
315,945
2
L
Neith
7,280
520
66
5
0
220,653
3
L
Ra
7,915
565
105
8
0
300,148
1
L
Jormungandr
6,266
448
37
3
0
268,155
5
W
King Arthur
8,551
611
103
7
0
255,810
3
W
Artemis
8,340
596
89
6
0
214,116
1
W
Merlin
7,367
526
101
7
0
244,878
4
W
Yemoja
7,207
515
28
2
0
271,329
4
L
Ravana
6,298
450
66
5
0
236,830
3
L
Mercury
7,283
520
113
8
0
313,144
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role