Player Matchup

Pele
Pele
Darksulx
Pele
Level 23
God Stats
0W - 3L
1,706 SR
Queue Stats
34W - 44L
1,409 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
DemonDHunter
Morgan Le Fay
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,376 Elo+
Party 2
Gilgamesh
Gilgamesh
Madfury5
Gilgamesh
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,548 Elo+
Party 2
Team Averages
Level 22
1,569 SR
1,444 Elo+

VS

Team Averages
Level 19
1,455 SR
1,416 Elo+
Fenrir
Fenrir
Iabrador
Fenrir
Level 26
God Stats
7W - 8L
1,374 SR
Queue Stats
288W - 176L
1,537 Elo+
Party 1
Bacchus
Bacchus
Kebabrakan
Bacchus
Level 26
God Stats
74W - 19L
1,535 SR
Queue Stats
325W - 227L
1,534 Elo+
Party 1
Ra
Ra
Psykosis17
Ra
Level 6
God Stats
1W - 1L
1,455 SR
Queue Stats
1W - 2L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
6 / 7 / 4
9,854
657
18,751
15,584
6,433
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
DemonDHunter
Morgan Le Fay
12
2 / 8 / 5
8,826
588
11,042
10,645
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Madfury5
Gilgamesh
11
3 / 7 / 6
8,959
597
8,805
14,470
13,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iabrador
Fenrir
16
14 / 2 / 6
12,179
812
18,001
17,184
12,800
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bacchus
Kebabrakan
Bacchus
16
7 / 0 / 14
12,308
821
9,615
12,861
18,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 9 / 9
9,556
637
8,351
15,028
6,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
11
Kills
22
22
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Pele
6
7
4
1.14
L
Morgan Le Fay
DemonDHunter
Morgan Le Fay
2
8
5
0.56
W
Fenrir
Iabrador
Fenrir
14
2
6
8.5
W
Bacchus
Kebabrakan
Bacchus
7
0
14
14
L
Gilgamesh
Madfury5
Gilgamesh
3
7
6
0.86
W
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,598
Damage
35,967
40,699
Taken
45,073
23,769
Mitigated
37,601
6,991
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
18,751
3,624
0
4,949
15,584
6,433
0
6,758
8,826
0
41,419
L
Morgan Le Fay
DemonDHunter
Morgan Le Fay
11,042
2,537
662
710
10,645
4,210
0
3,991
6,654
27,077
0
W
Fenrir
Iabrador
Fenrir
18,001
9,058
0
7,802
17,184
12,800
1,119
5,351
11,833
0
50,669
W
Bacchus
Kebabrakan
Bacchus
9,615
1,372
0
4,008
12,861
18,307
442
4,474
8,387
24,560
0
L
Gilgamesh
Madfury5
Gilgamesh
8,805
2,814
0
670
14,470
13,126
0
7,455
7,015
0
17,557
W
8,351
1,627
1,566
3,048
15,028
6,494
454
1,646
13,382
30,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
34,043
106
Minions Killed
149
4
Camps Cleared
8
677,907
Distance Traveled
757,731
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,854
657
55
4
1
249,778
3
L
Morgan Le Fay
8,826
588
38
3
1
199,734
3
W
Fenrir
12,179
812
69
5
8
256,578
3
W
Bacchus
12,308
821
29
2
0
277,118
5
L
Gilgamesh
8,959
597
13
1
2
228,395
0
W
Ra
9,556
637
51
3
0
224,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role