Player Matchup

Thor
Thor
Callsign Lucky
Thor
Level 89
God Stats
6W - 5L
1,525 SR
Queue Stats
186W - 195L
1,367 Elo+
Party 3
Charybdis
Charybdis
Opt Recoil
Charybdis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,473 Elo+
Party 3
Janus
Janus
The Coldmaker
Janus
Level 145
God Stats
15W - 17L
1,536 SR
Queue Stats
491W - 503L
1,386 Elo+
Party 3
Bellona
Bellona
XLegacyEternalX
Bellona
Level 38
God Stats
17W - 11L
1,632 SR
Queue Stats
170W - 173L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
burningFLAm3z2
Cthulhu
Level 44
God Stats
8W - 15L
1,368 SR
Queue Stats
140W - 144L
1,366 Elo+
Party 2
Team Averages
Level 66
1,512 SR
1,392 Elo+

VS

Team Averages
Level 66
1,527 SR
1,411 Elo+
Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Abe Lincoln8192
King Arthur
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,366 Elo+
Solo
Izanami
Izanami
cody1152
Izanami
Level 48
God Stats
3W - 3L
1,423 SR
Queue Stats
31W - 46L
1,323 Elo+
Party 1
Da Ji
Da Ji
drrandy777
Da Ji
Level 66
God Stats
57W - 57L
1,589 SR
Queue Stats
276W - 313L
1,431 Elo+
Party 1
Aphrodite
Aphrodite
xFrosty_WitchxX
Aphrodite
Level 7
God Stats
114W - 115L
1,625 SR
Queue Stats
127W - 134L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,278
656
797
3,160
674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Opt Recoil
Charybdis
1
0 / 0 / 0
2,461
492
0
0
0
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,488
698
840
1,581
294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

6
2 / 0 / 0
4,058
812
1,600
2,038
901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
2 / 1 / 0
3,466
693
1,565
2,988
1,244
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
2 / 0 / 0
3,598
720
1,214
1,455
392
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Abe Lincoln8192
King Arthur
3
0 / 2 / 0
2,848
570
688
2,207
1,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
cody1152
Izanami
5
0 / 2 / 1
3,201
640
448
2,078
507
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
5
1 / 0 / 1
3,466
693
1,409
2,386
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
xFrosty_WitchxX
Aphrodite
6
0 / 0 / 0
3,389
678
756
1,446
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
4
Kills
3
3
Deaths
4
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
0
2
W
King Arthur
Abe Lincoln8192
King Arthur
0
2
0
0
L
0
2
0
0
L
Charybdis
Opt Recoil
Charybdis
0
0
0
0
L
0
0
0
0
L
2
0
0
2
L
2
1
0
2
W
Izanami
cody1152
Izanami
0
2
1
0.25
W
Da Ji
1
0
1
1.5
W
Aphrodite
xFrosty_WitchxX
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,802
Damage
4,515
9,767
Taken
9,572
3,113
Mitigated
3,077
3,922
Healing
2,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
1,214
174
75
418
1,455
392
25
413
1,042
5,968
0
W
King Arthur
Abe Lincoln8192
King Arthur
688
250
0
154
2,207
1,063
33
0
2,207
0
4,542
L
797
58
0
1,198
3,160
674
0
306
2,852
0
11,233
L
Charybdis
Opt Recoil
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
840
82
0
490
1,581
294
0
532
923
14,751
0
L
1,600
730
0
1,208
2,038
901
0
0
1,890
0
13,753
L
1,565
168
0
1,026
2,988
1,244
0
1,004
1,984
10,953
0
W
Izanami
cody1152
Izanami
448
371
0
168
2,078
507
931
692
1,386
0
14,426
W
Da Ji
1,409
367
0
535
2,386
761
0
792
1,594
0
10,822
W
Aphrodite
xFrosty_WitchxX
Aphrodite
756
0
92
1,021
1,446
354
0
508
938
12,457
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,751
Gold Earned
16,502
119
Minions Killed
106
0
Camps Cleared
0
394,000
Distance Traveled
494,872
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
3,598
720
7
1
0
99,729
0
W
King Arthur
2,848
570
10
2
0
97,249
0
L
Thor
3,278
656
31
6
0
88,910
0
L
Charybdis
2,461
492
0
0
0
22,204
0
L
Janus
3,488
698
34
7
0
96,579
0
L
Bellona
4,058
812
37
7
0
104,127
0
L
Cthulhu
3,466
693
17
3
0
82,180
0
W
Izanami
3,201
640
34
7
0
87,306
2
W
Da Ji
3,466
693
28
6
0
110,836
2
W
Aphrodite
3,389
678
27
5
0
99,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role