Player Matchup

Neith
Neith
Snarer
Neith
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,377 Elo+
Solo
Skadi
Skadi
tripo109
Skadi
Level 98
God Stats
130W - 143L
1,408 SR
Queue Stats
130W - 145L
1,385 Elo+
Solo
Yemoja
Yemoja
Çarşamba
Yemoja
Level 49
God Stats
0W - 1L
1,516 SR
Queue Stats
98W - 105L
1,457 Elo+
Solo
Team Averages
Level 63
1,475 SR
1,407 Elo+

VS

Team Averages
Level 117
1,500 SR
1,395 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
DFMtrap
Izanami
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 48L
1,348 Elo+
Solo
Ah Puch
Ah Puch
cutthroad12
Ah Puch
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Snarer
Neith
11
1 / 6 / 0
8,600
573
9,001
11,206
4,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
tripo109
Skadi
12
1 / 5 / 0
8,720
581
6,512
12,189
4,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Çarşamba
Yemoja
12
0 / 4 / 2
9,348
623
7,081
17,979
18,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
5 / 1 / 8
10,902
727
10,733
11,663
4,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
DFMtrap
Izanami
14
4 / 1 / 6
10,143
676
9,348
11,717
4,081
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
cutthroad12
Ah Puch
15
6 / 0 / 9
10,880
725
17,124
8,589
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
38
2
Kills
15
15
Deaths
2
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
8
9
W
Izanami
DFMtrap
Izanami
4
1
6
7
L
Neith
Snarer
Neith
1
6
0
0.17
W
Ah Puch
cutthroad12
Ah Puch
6
0
9
10.5
L
Skadi
tripo109
Skadi
1
5
0
0.2
L
Yemoja
Çarşamba
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,594
Damage
37,205
41,374
Taken
31,969
27,156
Mitigated
11,209
8,425
Healing
14,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,733
4,025
0
3,414
11,663
4,138
838
2,110
9,553
0
40,046
W
Izanami
DFMtrap
Izanami
9,348
5,161
190
5,267
11,717
4,081
977
2,890
8,827
0
42,173
L
Neith
Snarer
Neith
9,001
2,425
0
874
11,206
4,059
0
5,563
5,643
0
26,851
W
Ah Puch
cutthroad12
Ah Puch
17,124
863
0
5,647
8,589
2,990
306
3,018
5,571
49,957
0
L
Skadi
tripo109
Skadi
6,512
2,480
0
2,707
12,189
4,228
0
5,373
6,816
0
29,597
L
Yemoja
Çarşamba
Yemoja
7,081
1,202
1,024
3,820
17,979
18,869
0
6,492
11,487
21,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,668
Gold Earned
31,925
165
Minions Killed
188
2
Camps Cleared
10
659,610
Distance Traveled
826,439
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,902
727
54
4
2
279,777
0
W
Izanami
10,143
676
61
4
5
268,954
2
L
Neith
8,600
573
63
4
1
216,055
3
W
Ah Puch
10,880
725
73
5
3
277,708
0
L
Skadi
8,720
581
65
4
0
221,688
0
L
Yemoja
9,348
623
37
2
1
221,867
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role