Player Matchup

Yemoja
Yemoja
Acevent
Yemoja
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,624 Elo+
Party 1
Discordia
Discordia
ArEs1906
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,507 Elo+
Party 1
Xbalanque
Xbalanque
Nitai14
Xbalanque
Level 128
God Stats
4W - 3L
1,096 SR
Queue Stats
374W - 377L
1,588 Elo+
Solo
Danzaburou
Danzaburou
Sattoru
Danzaburou
Level 123
God Stats
1W - 0L
1,263 SR
Queue Stats
16W - 12L
1,548 Elo+
Party 1
Cthulhu
Cthulhu
Seba212
Cthulhu
Level 129
God Stats
1W - 0L
1,589 SR
Queue Stats
17W - 14L
1,574 Elo+
Party 1
Team Averages
Level 97
1,390 SR
1,568 Elo+

VS

Team Averages
Level 54
1,470 SR
1,456 Elo+
Serqet
Serqet
Bunka595
Serqet
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,488 Elo+
Solo
Eset
Eset
IcyLink
Eset
Level 69
God Stats
2W - 7L
1,539 SR
Queue Stats
145W - 115L
1,512 Elo+
Solo
Susano
Susano
Kk-jodn34
Susano
Level 66
God Stats
6W - 7L
1,686 SR
Queue Stats
422W - 393L
1,517 Elo+
Solo
Cthulhu
Cthulhu
Mio_Wiiel
Cthulhu
Level 89
God Stats
6W - 6L
1,431 SR
Queue Stats
350W - 361L
1,439 Elo+
Solo
Ra
Ra
MyGuybrush
Ra
Level 26
God Stats
0W - 1L
1,193 SR
Queue Stats
6W - 18L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Acevent
Yemoja
20
2 / 2 / 18
13,193
628
5,032
20,405
18,699
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
ArEs1906
Discordia
20
4 / 2 / 17
14,144
674
17,502
9,954
4,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Nitai14
Xbalanque
20
15 / 7 / 11
16,239
773
36,708
23,730
11,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Sattoru
Danzaburou
20
9 / 8 / 12
14,476
689
24,787
25,367
10,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Seba212
Cthulhu
20
7 / 6 / 20
14,795
705
26,684
36,893
40,624
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bunka595
Serqet
13
0 / 7 / 9
10,096
481
2,734
11,851
6,171
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
IcyLink
Eset
20
6 / 7 / 10
13,901
662
26,862
21,206
9,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Kk-jodn34
Susano
20
13 / 9 / 8
15,426
735
26,813
26,615
13,187
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cthulhu
Mio_Wiiel
Cthulhu
20
4 / 6 / 9
14,275
680
20,079
34,057
52,765
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

20
2 / 9 / 16
13,976
666
15,129
26,229
17,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
77
37
Kills
25
25
Deaths
38
78
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Acevent
Yemoja
2
2
18
5.5
W
Discordia
ArEs1906
Discordia
4
2
17
6.25
L
Serqet
Bunka595
Serqet
0
7
9
0.64
L
Eset
IcyLink
Eset
6
7
10
1.57
L
Susano
Kk-jodn34
Susano
13
9
8
1.89
L
Cthulhu
Mio_Wiiel
Cthulhu
4
6
9
1.42
L
2
9
16
1.11
W
Xbalanque
Nitai14
Xbalanque
15
7
11
2.93
W
Danzaburou
Sattoru
Danzaburou
9
8
12
1.88
W
Cthulhu
Seba212
Cthulhu
7
6
20
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,713
Damage
91,617
116,349
Taken
119,958
85,167
Mitigated
99,781
53,611
Healing
37,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Acevent
Yemoja
5,032
971
17,818
7,107
20,405
18,699
1,428
11,812
8,055
15,912
0
W
Discordia
ArEs1906
Discordia
17,502
610
1,865
778
9,954
4,210
1,781
5,316
4,442
46,449
0
L
Serqet
Bunka595
Serqet
2,734
190
536
371
11,851
6,171
0
3,991
7,860
0
4,734
L
Eset
IcyLink
Eset
26,862
1,345
4,413
3,438
21,206
9,716
802
9,631
11,575
49,992
0
L
Susano
Kk-jodn34
Susano
26,813
5,589
2,762
4,311
26,615
13,187
1,547
10,834
15,781
0
44,247
L
Cthulhu
Mio_Wiiel
Cthulhu
20,079
602
3,146
4,223
34,057
52,765
0
11,070
22,987
45,435
0
L
15,129
1,605
9,382
4,510
26,229
17,942
734
13,692
12,537
36,506
0
W
Xbalanque
Nitai14
Xbalanque
36,708
19,180
1,370
4,036
23,730
11,100
234
13,272
9,572
0
63,870
W
Danzaburou
Sattoru
Danzaburou
24,787
8,342
1,167
4,317
25,367
10,534
1,095
14,506
9,255
0
50,155
W
Cthulhu
Seba212
Cthulhu
26,684
1,348
3,482
11,671
36,893
40,624
1,166
15,498
20,461
52,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,847
Gold Earned
67,674
211
Minions Killed
186
0
Camps Cleared
0
1,751,758
Distance Traveled
1,600,860
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,193
628
16
1
0
382,793
1
W
Discordia
14,144
674
53
3
0
351,088
6
L
Serqet
10,096
481
7
0
0
213,037
2
L
Eset
13,901
662
41
2
0
347,950
1
L
Susano
15,426
735
34
2
0
311,811
3
L
Cthulhu
14,275
680
56
3
0
386,965
0
L
Ra
13,976
666
48
2
0
341,097
0
W
Xbalanque
16,239
773
58
3
0
319,231
1
W
Danzaburou
14,476
689
45
2
0
317,690
0
W
Cthulhu
14,795
705
39
2
0
380,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role