Player Matchup

Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
DeZerT2000
Hercules
Level 25
God Stats
1W - 1L
1,479 SR
Queue Stats
35W - 21L
1,626 Elo+
Party 2
Tiamat
Tiamat
Raphclo
Tiamat
Level 109
God Stats
3W - 2L
1,731 SR
Queue Stats
68W - 65L
1,580 Elo+
Party 2
Hel
Hel
oOxmicxOo
Hel
Level 95
God Stats
8W - 6L
1,493 SR
Queue Stats
660W - 606L
1,568 Elo+
Party 2
Chernobog
Chernobog
sixtybow
Chernobog
Level 114
God Stats
2W - 1L
1,523 SR
Queue Stats
561W - 507L
1,564 Elo+
Party 2
Team Averages
Level 94
1,545 SR
1,568 Elo+

VS

Team Averages
Level 71
1,489 SR
1,562 Elo+
Cabrakan
Cabrakan
MylesNotYards
Cabrakan
Level 32
God Stats
4W - 2L
1,746 SR
Queue Stats
126W - 139L
1,455 Elo+
Solo
Bakasura
Bakasura
Nitrojoe
Bakasura
Level 147
God Stats
1W - 4L
1,156 SR
Queue Stats
109W - 93L
1,628 Elo+
Party 3
Hachiman
Hachiman
Sydinaran
Hachiman
Level 20
God Stats
0W - 2L
1,295 SR
Queue Stats
31W - 32L
1,561 Elo+
Party 3
Hades
Hades
bigtone51
Hades
Level 129
God Stats
18W - 10L
1,746 SR
Queue Stats
175W - 159L
1,555 Elo+
Party 1
Merlin
Merlin
lizardman151515
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 15L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
14 / 0 / 3
15,447
702
19,856
12,212
6,291
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
DeZerT2000
Hercules
16
4 / 3 / 20
12,021
546
10,445
19,654
20,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
Raphclo
Tiamat
20
7 / 5 / 13
13,428
610
16,551
16,886
11,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
5 / 2 / 14
12,641
575
9,709
13,202
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
sixtybow
Chernobog
20
10 / 3 / 13
14,013
637
21,020
15,960
7,028
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
MylesNotYards
Cabrakan
9
1 / 10 / 3
7,420
337
805
18,704
16,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Nitrojoe
Bakasura
17
4 / 6 / 3
10,828
492
7,422
20,909
9,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
Sydinaran
Hachiman
14
0 / 6 / 5
8,095
368
2,783
11,909
3,522
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hades
bigtone51
Hades
18
6 / 7 / 4
11,619
528
17,023
28,863
23,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 11 / 3
9,540
434
7,565
16,410
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
31
40
Kills
13
13
Deaths
40
63
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
14
0
3
15.5
W
Hercules
DeZerT2000
Hercules
4
3
20
4.67
L
Cabrakan
MylesNotYards
Cabrakan
1
10
3
0.25
L
Bakasura
Nitrojoe
Bakasura
4
6
3
0.92
W
Tiamat
Raphclo
Tiamat
7
5
13
2.7
L
Hachiman
Sydinaran
Hachiman
0
6
5
0.42
L
Hades
bigtone51
Hades
6
7
4
1.14
L
2
11
3
0.32
W
5
2
14
6
W
Chernobog
sixtybow
Chernobog
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,581
Damage
35,598
77,914
Taken
96,795
51,149
Mitigated
56,913
41,728
Healing
16,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,856
2,244
214
11,419
12,212
6,291
2,251
2,177
9,825
159,714
0
W
Hercules
DeZerT2000
Hercules
10,445
2,825
0
4,664
19,654
20,167
1,441
6,702
12,425
0
34,839
L
Cabrakan
MylesNotYards
Cabrakan
805
162
0
590
18,704
16,227
0
10,634
8,034
12,680
0
L
Bakasura
Nitrojoe
Bakasura
7,422
4,580
0
5,822
20,909
9,229
378
8,234
12,469
0
73,044
W
Tiamat
Raphclo
Tiamat
16,551
1,519
580
4,830
16,886
11,851
2,516
6,284
9,874
76,945
0
L
Hachiman
Sydinaran
Hachiman
2,783
837
0
1,195
11,909
3,522
1,050
6,177
5,664
0
32,852
L
Hades
bigtone51
Hades
17,023
1,431
0
8,030
28,863
23,188
0
12,111
16,334
82,389
0
L
7,565
614
0
485
16,410
4,747
54
8,296
7,988
46,763
0
W
9,709
469
7,707
8,689
13,202
5,812
640
5,954
7,238
79,573
0
W
Chernobog
sixtybow
Chernobog
21,020
12,787
0
3,625
15,960
7,028
2,510
5,629
9,995
0
108,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,550
Gold Earned
47,502
651
Minions Killed
492
0
Camps Cleared
0
2,167,483
Distance Traveled
1,855,729
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,447
702
193
9
0
384,678
5
W
Hercules
12,021
546
34
2
0
448,162
4
L
Cabrakan
7,420
337
17
1
0
385,933
3
L
Bakasura
10,828
492
143
7
0
426,740
11
W
Tiamat
13,428
610
135
6
0
398,091
0
L
Hachiman
8,095
368
56
3
0
336,365
1
L
Hades
11,619
528
174
8
0
354,767
4
L
Merlin
9,540
434
102
5
0
351,924
2
W
Hel
12,641
575
157
7
0
474,660
3
W
Chernobog
14,013
637
132
6
0
461,892
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role