Player Matchup

Artemis
Artemis
BadderElk661504
Artemis
Level 28
God Stats
120W - 106L
1,558 SR
Queue Stats
144W - 145L
1,430 Elo+
Solo
Nemesis
Nemesis
DarthORAC
Nemesis
Level 29
God Stats
6W - 5L
1,748 SR
Queue Stats
238W - 247L
1,404 Elo+
Solo
Scylla
Scylla
DookieHol
Scylla
Level 28
God Stats
0W - 2L
1,276 SR
Queue Stats
77W - 71L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
DunkinDylan
Sun Wukong
Level 25
God Stats
0W - 1L
1,366 SR
Queue Stats
42W - 34L
1,460 Elo+
Solo
Ra
Ra
TheHacw2392
Ra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 26L
1,446 Elo+
Solo
Team Averages
Level 27
1,490 SR
1,443 Elo+

VS

Team Averages
Level 28
1,479 SR
1,480 Elo+
Bastet
Bastet
AbyssalIvy
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 41L
1,514 Elo+
Solo
Poseidon
Poseidon
Loudcody
Poseidon
Level 27
God Stats
2W - 2L
1,288 SR
Queue Stats
84W - 72L
1,540 Elo+
Solo
Olorun
Olorun
ShadowbladeU902
Olorun
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 16L
1,441 Elo+
Solo
King Arthur
King Arthur
Ygtharot
King Arthur
Level 27
God Stats
3W - 2L
1,606 SR
Queue Stats
91W - 83L
1,390 Elo+
Solo
Neith
Neith
medic325hot
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 13 / 11
11,547
962
21,772
23,878
8,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
DarthORAC
Nemesis
16
2 / 7 / 5
9,944
829
3,530
9,072
3,035
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
DookieHol
Scylla
18
5 / 10 / 4
12,359
1,030
11,289
17,944
5,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
DunkinDylan
Sun Wukong
18
3 / 4 / 9
12,225
1,019
16,322
23,336
22,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
5 / 10 / 6
11,801
983
12,854
20,181
6,858
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Team 1 Tickets

0

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
AbyssalIvy
Bastet
20
12 / 4 / 21
14,265
1,189
21,893
13,146
5,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Loudcody
Poseidon
20
11 / 5 / 18
13,643
1,137
15,105
14,291
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
13 / 1 / 19
15,158
1,263
29,214
14,182
6,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Ygtharot
King Arthur
20
2 / 3 / 25
12,328
1,027
7,277
15,283
19,325
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
6 / 3 / 14
12,193
1,016
14,849
13,842
5,965
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
141
16
Kills
44
44
Deaths
16
35
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Bastet
AbyssalIvy
Bastet
12
4
21
5.63
L
1
13
11
0.5
L
Nemesis
DarthORAC
Nemesis
2
7
5
0.64
L
Scylla
DookieHol
Scylla
5
10
4
0.7
L
Sun Wukong
DunkinDylan
Sun Wukong
3
4
9
1.88
W
Poseidon
Loudcody
Poseidon
11
5
18
4
W
13
1
19
22.5
L
5
10
6
0.8
W
King Arthur
Ygtharot
King Arthur
2
3
25
4.83
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,767
Damage
88,338
94,411
Taken
70,744
46,110
Mitigated
43,031
3,927
Healing
11,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
AbyssalIvy
Bastet
21,893
6,980
0
906
13,146
5,595
0
4,258
8,888
0
39,143
L
21,772
14,870
0
2,129
23,878
8,379
0
11,444
12,310
0
46,496
L
Nemesis
DarthORAC
Nemesis
3,530
1,157
0
237
9,072
3,035
0
3,665
5,321
0
4,607
L
Scylla
DookieHol
Scylla
11,289
2,326
0
0
17,944
5,414
0
9,042
8,735
34,207
0
L
Sun Wukong
DunkinDylan
Sun Wukong
16,322
1,926
0
572
23,336
22,424
0
12,317
10,803
7,490
38,721
W
Poseidon
Loudcody
Poseidon
15,105
1,591
0
1,273
14,291
5,483
0
6,885
7,406
42,813
0
W
29,214
19,536
841
6,349
14,182
6,663
0
5,275
8,907
73,278
0
L
12,854
811
313
676
20,181
6,858
0
7,141
12,923
31,023
0
W
King Arthur
Ygtharot
King Arthur
7,277
342
0
450
15,283
19,325
0
6,419
8,864
0
15,879
W
14,849
7,433
0
1,825
13,842
5,965
0
4,626
9,216
0
25,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,876
Gold Earned
67,587
221
Minions Killed
235
4
Camps Cleared
12
888,395
Distance Traveled
1,118,407
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
14,265
1,189
34
3
6
254,136
1
L
Artemis
11,547
962
55
5
1
181,470
0
L
Nemesis
9,944
829
0
0
0
91,096
1
L
Scylla
12,359
1,030
76
6
0
186,079
0
L
Sun Wukong
12,225
1,019
55
5
1
245,572
0
W
Poseidon
13,643
1,137
57
5
1
210,272
0
W
Olorun
15,158
1,263
109
9
4
226,524
0
L
Ra
11,801
983
35
3
2
184,178
0
W
King Arthur
12,328
1,027
14
1
0
243,031
4
W
Neith
12,193
1,016
21
2
1
184,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role