Player Matchup

Cthulhu
Cthulhu
DOOMFACE77
Cthulhu
Level 157
God Stats
6W - 13L
1,386 SR
Queue Stats
312W - 325L
1,462 Elo+
Solo
Ares
Ares
DevoraUrso
Ares
Level 79
God Stats
3W - 0L
1,734 SR
Queue Stats
42W - 30L
1,555 Elo+
Solo
Cabrakan
Cabrakan
LEWIS_617
Cabrakan
Level 122
God Stats
15W - 16L
1,620 SR
Queue Stats
491W - 439L
1,538 Elo+
Solo
Team Averages
Level 119
1,580 SR
1,519 Elo+

VS

Team Averages
Level 72
1,631 SR
1,532 Elo+
Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SN0WWY120
Ah Muzen Cab
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,605 Elo+
Solo
Artio
Artio
TubularClient12
Artio
Level 44
God Stats
2W - 2L
1,892 SR
Queue Stats
49W - 34L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DOOMFACE77
Cthulhu
13
1 / 1 / 4
9,432
629
8,332
10,146
7,003
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 3
9,574
638
5,598
13,365
11,060
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
LEWIS_617
Cabrakan
13
2 / 4 / 2
9,005
600
6,318
15,300
13,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
5 / 2 / 0
10,070
671
11,441
8,953
4,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
SN0WWY120
Ah Muzen Cab
4
0 / 0 / 0
7,088
473
528
798
231
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 3 / 5
8,776
585
7,000
14,036
17,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
5
Kills
5
5
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
2
0
2.5
W
Cthulhu
DOOMFACE77
Cthulhu
1
1
4
3
W
2
0
3
3.5
W
Cabrakan
LEWIS_617
Cabrakan
2
4
2
0.75
L
Ah Muzen Cab
SN0WWY120
Ah Muzen Cab
0
0
0
0
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,248
Damage
18,969
38,811
Taken
23,787
31,699
Mitigated
21,566
7,917
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,441
438
0
2,671
8,953
4,304
0
7,593
1,139
42,126
0
W
Cthulhu
DOOMFACE77
Cthulhu
8,332
629
1,009
1,027
10,146
7,003
221
4,415
5,731
33,498
0
W
5,598
519
0
491
13,365
11,060
662
5,718
7,647
17,577
0
W
Cabrakan
LEWIS_617
Cabrakan
6,318
950
1,287
4,103
15,300
13,636
196
8,773
6,527
23,523
0
L
Ah Muzen Cab
SN0WWY120
Ah Muzen Cab
528
299
0
206
798
231
0
670
52
0
1,827
L
7,000
1,096
662
3,064
14,036
17,031
0
11,752
1,714
21,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,011
Gold Earned
25,934
129
Minions Killed
126
7
Camps Cleared
4
778,058
Distance Traveled
505,565
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,070
671
84
6
2
239,372
3
W
Cthulhu
9,432
629
53
4
0
294,624
1
W
Ares
9,574
638
30
2
3
242,963
3
W
Cabrakan
9,005
600
46
3
4
240,471
4
L
Ah Muzen Cab
7,088
473
8
1
0
21,914
0
L
Artio
8,776
585
34
2
2
244,279
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role