Player Matchup

Izanami
Izanami
Shigaraki31
Izanami
Level 29
God Stats
10W - 7L
1,671 SR
Queue Stats
50W - 83L
1,356 Elo+
Party 1
Hercules
Hercules
liniazzo
Hercules
Level 15
God Stats
10W - 11L
1,360 SR
Queue Stats
11W - 15L
1,252 Elo+
Party 1
Olorun
Olorun
oje27498
Olorun
Level 14
God Stats
1W - 0L
1,178 SR
Queue Stats
1W - 1L
1,248 Elo+
Solo
Team Averages
Level 19
1,403 SR
1,285 Elo+

VS

Team Averages
Level 16
1,495 SR
1,265 Elo+
Charybdis
Charybdis
GoatNote
Charybdis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,374 Elo+
Solo
Neith
Neith
KamiTurtle1412
Neith
Level 7
God Stats
0W - 2L
1,215 SR
Queue Stats
0W - 5L
1,135 Elo+
Solo
Zeus
Zeus
k8k8r0t
Zeus
Level 27
God Stats
4W - 2L
1,769 SR
Queue Stats
67W - 124L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shigaraki31
Izanami
16
16 / 2 / 2
12,153
810
21,346
15,150
4,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
liniazzo
Hercules
13
1 / 0 / 11
9,403
627
3,336
19,120
16,153
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
oje27498
Olorun
11
1 / 5 / 8
8,798
587
3,833
12,099
3,495
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GoatNote
Charybdis
13
3 / 3 / 3
9,774
652
12,535
11,322
3,604
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 9 / 3
8,042
536
5,205
11,111
3,913
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
k8k8r0t
Zeus
13
3 / 6 / 3
9,480
632
17,624
9,725
2,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
18
Kills
6
7
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Charybdis
GoatNote
Charybdis
3
3
3
1.5
L
0
9
3
0.17
W
Izanami
Shigaraki31
Izanami
16
2
2
8.5
L
Zeus
k8k8r0t
Zeus
3
6
3
0.75
W
Hercules
liniazzo
Hercules
1
0
11
6.5
W
Olorun
oje27498
Olorun
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
35,364
46,369
Taken
32,158
24,323
Mitigated
10,340
11,306
Healing
4,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
GoatNote
Charybdis
12,535
6,991
0
1,675
11,322
3,604
54
1,234
10,088
0
40,080
L
5,205
1,285
0
1,098
11,111
3,913
189
1,476
9,635
0
19,021
W
Izanami
Shigaraki31
Izanami
21,346
17,383
0
2,980
15,150
4,675
1,972
4,897
9,787
0
57,204
L
Zeus
k8k8r0t
Zeus
17,624
1,589
0
1,367
9,725
2,823
56
1,296
8,429
32,666
0
W
Hercules
liniazzo
Hercules
3,336
982
0
5,613
19,120
16,153
43
6,241
12,187
0
13,289
W
Olorun
oje27498
Olorun
3,833
668
519
2,194
12,099
3,495
729
5,672
6,001
22,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,354
Gold Earned
27,296
156
Minions Killed
148
2
Camps Cleared
4
776,703
Distance Traveled
647,556
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,774
652
67
4
2
253,491
2
L
Neith
8,042
536
32
2
0
183,061
4
W
Izanami
12,153
810
96
6
1
253,750
1
L
Zeus
9,480
632
49
3
2
211,004
1
W
Hercules
9,403
627
20
1
1
308,976
0
W
Olorun
8,798
587
40
3
0
213,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role