Player Matchup

Thor
Thor
Alfredo_McGee
Thor
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 11L
1,203 Elo+
Solo
Kuzenbo
Kuzenbo
MIILKDUD69
Kuzenbo
Level 8
God Stats
5W - 3L
1,293 SR
Queue Stats
11W - 9L
1,372 Elo+
Party 2
Anubis
Anubis
MonstersJGD
Anubis
Level 25
God Stats
6W - 5L
1,452 SR
Queue Stats
59W - 58L
1,337 Elo+
Solo
Sylvanus
Sylvanus
Ol StankyBum
Sylvanus
Level 158
God Stats
15W - 7L
1,576 SR
Queue Stats
380W - 324L
1,492 Elo+
Party 2
Merlin
Merlin
allstar_ny
Merlin
Level 28
God Stats
3W - 2L
1,618 SR
Queue Stats
38W - 45L
1,325 Elo+
Solo
Team Averages
Level 45
1,488 SR
1,346 Elo+

VS

Team Averages
Level 30
1,351 SR
1,192 Elo+
Athena
Athena
GKScottSterling
Athena
Level 6
God Stats
0W - 2L
1,193 SR
Queue Stats
7W - 11L
1,116 Elo+
Party 1
Ares
Ares
GermfreeChaos77
Ares
Level 56
God Stats
1W - 1L
1,412 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Bastet
Bastet
Halcyoniic
Bastet
Level 7
God Stats
3W - 3L
1,448 SR
Queue Stats
4W - 5L
1,116 Elo+
Party 1
Thor
Thor
Weaponx2117
Thor
Level 28
God Stats
1W - 4L
1,286 SR
Queue Stats
4W - 5L
1,116 Elo+
Party 1
Ah Puch
Ah Puch
halowarrior365
Ah Puch
Level 54
God Stats
4W - 8L
1,416 SR
Queue Stats
9W - 13L
1,116 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 5
8,988
428
5,996
11,009
4,326
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
MIILKDUD69
Kuzenbo
16
1 / 2 / 7
9,813
467
5,787
14,634
11,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
16
7 / 3 / 2
9,997
476
14,714
14,524
7,400
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
Ol StankyBum
Sylvanus
19
4 / 2 / 2
10,908
519
5,379
17,540
8,562
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Merlin
allstar_ny
Merlin
14
5 / 8 / 1
9,086
433
4,155
13,247
3,525
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 8 / 1
6,500
310
3,211
12,223
5,558
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 1 / 1
7,657
365
6,746
12,355
9,027
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Halcyoniic
Bastet
9
0 / 9 / 4
6,944
331
5,293
11,334
2,865
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

14
4 / 5 / 1
9,148
436
8,952
12,481
4,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
8 / 1 / 4
10,171
484
19,116
8,856
3,086
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
23
Kills
15
15
Deaths
24
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
L
0
8
1
0.06
L
3
1
1
3.5
L
Bastet
Halcyoniic
Bastet
0
9
4
0.22
W
Kuzenbo
MIILKDUD69
Kuzenbo
1
2
7
2.25
W
Anubis
7
3
2
2.67
W
Sylvanus
Ol StankyBum
Sylvanus
4
2
2
2.5
L
4
5
1
0.9
W
Merlin
allstar_ny
Merlin
5
8
1
0.69
L
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,031
Damage
43,318
70,954
Taken
57,249
35,573
Mitigated
25,062
24,443
Healing
6,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,996
981
0
3,046
11,009
4,326
0
4,478
6,531
0
38,248
L
3,211
1,233
0
0
12,223
5,558
35
8,276
3,947
13,613
0
L
6,746
553
0
0
12,355
9,027
0
6,843
5,512
18,820
0
L
Bastet
Halcyoniic
Bastet
5,293
1,005
371
525
11,334
2,865
102
4,829
6,505
0
22,963
W
Kuzenbo
MIILKDUD69
Kuzenbo
5,787
2,032
0
4,487
14,634
11,760
0
3,128
11,506
52,902
0
W
Anubis
14,714
1,787
0
6,638
14,524
7,400
774
8,294
6,230
58,525
0
W
Sylvanus
Ol StankyBum
Sylvanus
5,379
1,084
1,548
6,789
17,540
8,562
0
4,202
13,233
72,766
27,856
L
8,952
1,825
51
923
12,481
4,526
842
5,825
6,656
0
40,969
W
Merlin
allstar_ny
Merlin
4,155
962
0
1,935
13,247
3,525
224
8,848
4,381
35,032
0
L
19,116
1,208
372
3,907
8,856
3,086
530
3,973
4,883
54,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,792
Gold Earned
40,420
488
Minions Killed
221
0
Camps Cleared
0
1,701,189
Distance Traveled
1,758,153
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,988
428
53
3
0
363,261
0
L
Athena
6,500
310
19
1
0
336,714
0
L
Ares
7,657
365
22
1
0
330,336
0
L
Bastet
6,944
331
21
1
0
359,100
5
W
Kuzenbo
9,813
467
90
4
0
391,106
0
W
Anubis
9,997
476
104
5
0
305,090
1
W
Sylvanus
10,908
519
165
8
0
316,071
1
L
Thor
9,148
436
80
4
0
349,710
2
W
Merlin
9,086
433
76
4
0
325,661
3
L
Ah Puch
10,171
484
79
4
0
382,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role