Player Matchup

Anubis
Anubis
Defyings
Anubis
Level 28
God Stats
20W - 13L
1,614 SR
Queue Stats
331W - 359L
1,625 Elo+
Solo
Kali
Kali
GosuGopa
Kali
Level 25
God Stats
12W - 3L
1,733 SR
Queue Stats
110W - 54L
1,716 Elo+
Party 2
Apollo
Apollo
ShikamaruNara420
Apollo
Level 28
God Stats
7W - 5L
1,475 SR
Queue Stats
65W - 64L
1,633 Elo+
Solo
Ymir
Ymir
TheDozerotho
Ymir
Level 14
God Stats
18W - 17L
1,635 SR
Queue Stats
133W - 122L
1,603 Elo+
Solo
Geb
Geb
ohisthisnamegood
Geb
Level 18
God Stats
69W - 61L
1,686 SR
Queue Stats
106W - 97L
1,606 Elo+
Party 2
Team Averages
Level 23
1,629 SR
1,637 Elo+

VS

Team Averages
Level 13
1,674 SR
1,647 Elo+
Sol
Sol
JimmyNeutron1
Sol
Level 4
God Stats
2W - 1L
1,706 SR
Queue Stats
3W - 4L
1,513 Elo+
Party 1
Rama
Rama
JimmyxNeutron
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,643 Elo+
Party 1
Awilix
Awilix
LawIsMine
Awilix
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,567 Elo+
Party 3
Chronos
Chronos
SolidGurn
Chronos
Level 28
God Stats
4W - 4L
1,952 SR
Queue Stats
206W - 194L
1,684 Elo+
Solo
Ares
Ares
mommymilkher420
Ares
Level 5
God Stats
2W - 1L
1,710 SR
Queue Stats
21W - 17L
1,827 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Defyings
Anubis
11
3 / 0 / 2
6,522
652
3,119
4,143
2,074
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kali
10
3 / 0 / 7
6,526
653
3,404
4,851
1,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

10
8 / 1 / 3
6,415
642
8,879
4,093
1,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
3 / 2 / 5
5,109
511
1,475
6,923
2,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
4 / 0 / 3
5,852
585
3,941
5,785
2,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 1
4,625
463
2,723
5,679
1,797
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
2 / 3 / 1
5,313
531
5,798
6,513
1,492
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Awilix
LawIsMine
Awilix
9
1 / 6 / 1
5,278
528
2,617
8,074
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
SolidGurn
Chronos
9
0 / 3 / 0
5,228
523
2,589
5,481
1,585
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 7 / 0
3,696
370
1,257
7,670
2,431
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
21
Kills
3
3
Deaths
22
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
Defyings
Anubis
3
0
2
4
W
Kali
3
0
7
6.5
L
0
3
1
0.17
L
2
3
1
0.83
L
Awilix
LawIsMine
Awilix
1
6
1
0.25
W
8
1
3
9.5
L
Chronos
SolidGurn
Chronos
0
3
0
0
W
3
2
5
2.75
L
0
7
0
0
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,818
Damage
14,984
25,795
Taken
33,417
10,462
Mitigated
10,294
9,500
Healing
6,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Defyings
Anubis
3,119
339
0
3,238
4,143
2,074
0
1,463
2,680
45,890
0
W
Kali
3,404
1,183
0
2,508
4,851
1,971
0
710
4,141
0
31,462
L
2,723
721
0
1,158
5,679
1,797
0
2,189
3,490
23,340
0
L
5,798
4,674
0
1,465
6,513
1,492
0
1,607
4,906
0
26,680
L
Awilix
LawIsMine
Awilix
2,617
1,001
0
1,444
8,074
2,989
0
1,317
6,757
0
23,407
W
8,879
5,301
0
1,798
4,093
1,029
826
343
3,750
0
36,394
L
Chronos
SolidGurn
Chronos
2,589
1,371
0
1,879
5,481
1,585
1,198
2,146
3,335
25,554
0
W
1,475
392
0
708
6,923
2,883
0
1,344
5,579
6,985
0
L
1,257
34
30
435
7,670
2,431
0
963
6,707
3,538
0
W
3,941
921
0
1,248
5,785
2,505
0
2,709
3,076
20,622
2,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,424
Gold Earned
24,140
265
Minions Killed
222
0
Camps Cleared
0
959,862
Distance Traveled
825,319
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,522
652
87
9
0
165,642
0
W
Kali
6,526
653
66
7
0
215,532
0
L
Sol
4,625
463
53
5
0
163,821
2
L
Rama
5,313
531
49
5
0
160,198
1
L
Awilix
5,278
528
54
5
0
172,597
1
W
Apollo
6,415
642
61
6
0
181,779
1
L
Chronos
5,228
523
63
6
0
157,544
4
W
Ymir
5,109
511
11
1
0
192,121
5
L
Ares
3,696
370
3
0
0
171,159
1
W
Geb
5,852
585
40
4
0
204,788
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role