Player Matchup

Bakasura
Bakasura
JamesRob
Bakasura
Level 26
God Stats
11W - 6L
1,649 SR
Queue Stats
24W - 19L
1,529 Elo+
Party 2
Bastet
Bastet
OutcastGolem325
Bastet
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,359 Elo+
Solo
Amaterasu
Amaterasu
SynCookies13
Amaterasu
Level 23
God Stats
8W - 4L
1,370 SR
Queue Stats
120W - 120L
1,395 Elo+
Solo
Ymir
Ymir
The Snagur
Ymir
Level 4
God Stats
6W - 5L
1,500 SR
Queue Stats
7W - 5L
1,617 Elo+
Party 2
Vamana
Vamana
crundon
Vamana
Level 68
God Stats
12W - 9L
1,500 SR
Queue Stats
45W - 58L
1,413 Elo+
Party 2
Team Averages
Level 27
1,504 SR
1,463 Elo+

VS

Team Averages
Level 19
1,406 SR
1,374 Elo+
Anubis
Anubis
Douglas2909
Anubis
Level 28
God Stats
8W - 5L
1,441 SR
Queue Stats
40W - 58L
1,276 Elo+
Party 1
Sylvanus
Sylvanus
Dudeman981
Sylvanus
Level 24
God Stats
0W - 5L
1,337 SR
Queue Stats
43W - 51L
1,392 Elo+
Solo
Hera
Hera
TopTank1
Hera
Level 15
God Stats
25W - 29L
1,476 SR
Queue Stats
61W - 54L
1,419 Elo+
Solo
Hachiman
Hachiman
desnecesaurru
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
unclear_pic
Gilgamesh
Level 5
God Stats
0W - 2L
1,278 SR
Queue Stats
34W - 50L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JamesRob
Bakasura
20
16 / 4 / 4
15,594
624
26,544
18,959
8,026
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
3 / 12 / 4
11,024
441
7,328
18,925
6,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
SynCookies13
Amaterasu
20
10 / 5 / 9
13,280
531
12,658
24,114
13,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 6 / 12
11,628
465
4,988
23,146
20,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Vamana
crundon
Vamana
19
5 / 4 / 10
12,744
510
15,912
27,087
22,420
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 9 / 5
12,623
505
16,348
15,081
8,513
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Dudeman981
Sylvanus
19
9 / 6 / 8
12,533
501
21,815
23,580
31,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hera
18
7 / 10 / 6
13,006
520
21,006
23,707
10,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
desnecesaurru
Hachiman
16
2 / 10 / 1
10,107
404
8,566
17,677
6,487
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gilgamesh
unclear_pic
Gilgamesh
6
3 / 1 / 0
7,721
309
2,055
4,148
1,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
36
Kills
28
31
Deaths
36
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anubis
7
9
5
1.06
L
Sylvanus
Dudeman981
Sylvanus
9
6
8
2.17
W
Bakasura
JamesRob
Bakasura
16
4
4
4.5
W
3
12
4
0.42
W
Amaterasu
SynCookies13
Amaterasu
10
5
9
2.9
W
2
6
12
1.33
L
Hera
7
10
6
1
W
Vamana
crundon
Vamana
5
4
10
2.5
L
Hachiman
desnecesaurru
Hachiman
2
10
1
0.25
L
Gilgamesh
unclear_pic
Gilgamesh
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,430
Damage
69,790
112,231
Taken
84,193
71,225
Mitigated
58,704
19,643
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
16,348
839
0
2,004
15,081
8,513
1,493
110
14,000
60,020
0
L
Sylvanus
Dudeman981
Sylvanus
21,815
8,619
2,227
5,273
23,580
31,092
76
2,402
19,681
48,746
10,824
W
Bakasura
JamesRob
Bakasura
26,544
18,710
0
4,509
18,959
8,026
5,795
6,663
12,208
0
107,377
W
7,328
2,363
0
0
18,925
6,435
2,285
9,254
9,561
0
41,047
W
Amaterasu
SynCookies13
Amaterasu
12,658
5,917
0
7,118
24,114
13,532
4,840
12,485
11,592
0
52,618
W
4,988
796
0
0
23,146
20,812
534
12,767
10,124
28,717
0
L
Hera
21,006
10,128
143
6,344
23,707
10,632
158
1,828
20,529
78,713
0
W
Vamana
crundon
Vamana
15,912
8,466
593
7,423
27,087
22,420
2,239
14,300
12,305
0
67,455
L
Hachiman
desnecesaurru
Hachiman
8,566
3,232
0
16
17,677
6,487
1,302
648
16,150
0
62,118
L
Gilgamesh
unclear_pic
Gilgamesh
2,055
610
0
568
4,148
1,980
0
0
3,768
0
14,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,270
Gold Earned
55,990
505
Minions Killed
444
0
Camps Cleared
0
2,369,720
Distance Traveled
1,585,898
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,623
505
96
4
0
374,609
1
L
Sylvanus
12,533
501
79
3
0
370,971
4
W
Bakasura
15,594
624
197
8
0
528,041
2
W
Bastet
11,024
441
66
3
0
440,850
0
W
Amaterasu
13,280
531
90
4
0
472,320
1
W
Ymir
11,628
465
56
2
0
487,846
0
L
Hera
13,006
520
129
5
0
342,614
0
W
Vamana
12,744
510
96
4
0
440,663
0
L
Hachiman
10,107
404
106
4
0
364,318
0
L
Gilgamesh
7,721
309
34
1
0
133,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role