Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
CupCupCupCupCup
Skadi
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 31L
1,485 Elo+
Party 2
Ymir
Ymir
FLORNINJAROJO
Ymir
Level 74
God Stats
30W - 21L
1,590 SR
Queue Stats
253W - 278L
1,518 Elo+
Party 1
Nemesis
Nemesis
doublledude
Nemesis
Level 155
God Stats
10W - 6L
1,529 SR
Queue Stats
59W - 39L
1,614 Elo+
Party 2
Persephone
Persephone
pandamonioPT
Persephone
Level 49
God Stats
7W - 5L
1,577 SR
Queue Stats
39W - 33L
1,473 Elo+
Party 2
Team Averages
Level 97
1,539 SR
1,518 Elo+

VS

Team Averages
Level 106
1,576 SR
1,537 Elo+
Freya
Freya
Ghost38
Freya
Level 117
God Stats
3W - 2L
1,418 SR
Queue Stats
50W - 36L
1,607 Elo+
Solo
Amaterasu
Amaterasu
KamishiniNoJari
Amaterasu
Level 65
God Stats
12W - 17L
1,508 SR
Queue Stats
189W - 195L
1,524 Elo+
Solo
Ullr
Ullr
Khalifa93
Ullr
Level 129
God Stats
16W - 16L
1,591 SR
Queue Stats
635W - 616L
1,531 Elo+
Party 3
Odin
Odin
LordBapple
Odin
Level 95
God Stats
0W - 1L
1,761 SR
Queue Stats
196W - 196L
1,502 Elo+
Solo
Khepri
Khepri
kookooelda5lawy
Khepri
Level 125
God Stats
10W - 10L
1,603 SR
Queue Stats
515W - 481L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 2 / 1
8,259
688
6,627
5,962
2,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
0 / 4 / 2
6,070
506
4,682
6,586
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 1 / 0
7,090
591
5,398
8,882
4,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
doublledude
Nemesis
13
10 / 1 / 3
8,554
713
10,225
6,441
2,703
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
pandamonioPT
Persephone
10
0 / 4 / 3
6,045
504
5,024
6,910
2,328
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Ghost38
Freya
11
3 / 5 / 2
6,630
553
4,992
8,399
3,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
KamishiniNoJari
Amaterasu
11
5 / 4 / 1
6,912
576
5,059
12,050
6,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
10
2 / 3 / 4
5,987
499
3,077
7,307
2,420
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 0
6,905
575
5,162
9,838
5,617
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 4
5,317
443
2,564
7,476
5,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
23
15
Kills
12
12
Deaths
15
9
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
1
2.25
W
0
4
2
0.25
W
1
1
0
1
L
Freya
Ghost38
Freya
3
5
2
0.8
L
Amaterasu
KamishiniNoJari
Amaterasu
5
4
1
1.38
L
Ullr
2
3
4
1.33
L
2
1
0
2
W
Nemesis
doublledude
Nemesis
10
1
3
11.5
L
0
2
4
1
W
Persephone
pandamonioPT
Persephone
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,956
Damage
20,854
34,781
Taken
45,070
13,804
Mitigated
23,399
11,772
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
6,627
426
0
2,017
5,962
2,134
0
1,740
4,222
54,266
0
W
4,682
1,988
0
1,264
6,586
1,686
1,639
2,082
4,504
0
32,349
W
5,398
1,509
0
4,771
8,882
4,953
0
87
7,932
37,830
0
L
Freya
Ghost38
Freya
4,992
1,629
0
3,290
8,399
3,427
405
2,321
6,078
29,934
3,416
L
Amaterasu
KamishiniNoJari
Amaterasu
5,059
1,893
0
1,854
12,050
6,707
0
4,348
7,663
0
39,104
L
Ullr
3,077
752
0
1,289
7,307
2,420
630
2,162
5,145
0
30,864
L
5,162
1,158
0
3,434
9,838
5,617
0
4,335
4,597
0
35,559
W
Nemesis
doublledude
Nemesis
10,225
5,001
0
1,730
6,441
2,703
1,678
1,189
5,218
0
47,917
L
2,564
56
15
870
7,476
5,228
43
2,938
4,538
14,093
0
W
Persephone
pandamonioPT
Persephone
5,024
713
0
1,990
6,910
2,328
403
1,884
5,022
25,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
31,751
361
Minions Killed
307
0
Camps Cleared
0
1,150,609
Distance Traveled
1,213,212
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,259
688
103
9
0
245,205
0
W
Skadi
6,070
506
57
5
0
203,461
0
W
Ymir
7,090
591
74
6
0
226,109
2
L
Freya
6,630
553
74
6
0
228,850
5
L
Amaterasu
6,912
576
72
6
0
270,526
2
L
Ullr
5,987
499
72
6
0
248,663
1
L
Odin
6,905
575
79
7
0
229,250
1
W
Nemesis
8,554
713
87
7
0
256,086
2
L
Khepri
5,317
443
10
1
0
235,923
4
W
Persephone
6,045
504
40
3
0
219,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role