Player Matchup

Horus
Horus
 
Horus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrMkMiNeIrO
Medusa
Level 160
God Stats
0W - 1L
1,534 SR
Queue Stats
32W - 39L
1,359 Elo+
Party 2
Jormungandr
Jormungandr
DAK RJ
Jormungandr
Level 17
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
Kathizard
Janus
Level 122
God Stats
9W - 2L
1,787 SR
Queue Stats
141W - 158L
1,398 Elo+
Solo
Tiamat
Tiamat
bargonswayze
Tiamat
Level 56
God Stats
0W - 3L
1,484 SR
Queue Stats
5W - 6L
1,055 Elo+
Solo
Team Averages
Level 93
1,556 SR
1,362 Elo+

VS

Team Averages
Level 110
1,616 SR
1,619 Elo+
Jormungandr
Jormungandr
BIGG BOSSINN
Jormungandr
Level 129
God Stats
2W - 0L
1,664 SR
Queue Stats
10W - 4L
1,741 Elo+
Party 1
Loki
Loki
Koda Frosttiea
Loki
Level 41
God Stats
1W - 0L
1,897 SR
Queue Stats
3W - 1L
1,693 Elo+
Party 1
Hachiman
Hachiman
aridrking
Hachiman
Level 80
God Stats
5W - 5L
1,352 SR
Queue Stats
93W - 121L
1,318 Elo+
Solo
Tiamat
Tiamat
vHammertime
Tiamat
Level 160
God Stats
3W - 6L
1,565 SR
Queue Stats
24W - 24L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
xh8tedzerox
Gilgamesh
Level 142
God Stats
1W - 1L
1,599 SR
Queue Stats
4W - 2L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
0 / 3 / 2
6,705
610
1,476
11,448
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
2 / 6 / 1
8,634
785
6,249
11,582
5,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
DAK RJ
Jormungandr
12
0 / 2 / 1
6,199
564
2,655
9,107
8,362
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Kathizard
Janus
13
1 / 7 / 2
6,908
628
7,053
9,367
3,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
2 / 7 / 2
7,804
709
9,548
12,271
8,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGG BOSSINN
Jormungandr
15
1 / 0 / 17
8,533
776
11,255
12,520
11,863
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 0 / 4
8,717
792
3,652
3,976
1,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
aridrking
Hachiman
15
4 / 0 / 8
8,871
806
5,955
4,684
1,899
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
17
10 / 2 / 13
11,410
1,037
17,504
12,342
12,589
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xh8tedzerox
Gilgamesh
15
8 / 3 / 10
10,023
911
9,244
14,744
9,299
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
25
25
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
2
0.33
W
Jormungandr
BIGG BOSSINN
Jormungandr
1
0
17
9.5
L
Medusa
2
6
1
0.42
L
Jormungandr
DAK RJ
Jormungandr
0
2
1
0.25
L
Janus
Kathizard
Janus
1
7
2
0.29
W
2
0
4
4
W
Hachiman
aridrking
Hachiman
4
0
8
8
L
Tiamat
2
7
2
0.43
W
Tiamat
10
2
13
8.25
W
Gilgamesh
xh8tedzerox
Gilgamesh
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,981
Damage
47,610
53,775
Taken
48,266
36,838
Mitigated
37,118
9,645
Healing
14,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,476
732
2,763
3,357
11,448
11,514
0
5,510
5,862
0
3,467
W
Jormungandr
BIGG BOSSINN
Jormungandr
11,255
2,262
468
2,796
12,520
11,863
274
4,106
8,202
28,218
0
L
Medusa
6,249
1,832
0
1,367
11,582
5,046
0
6,225
5,357
0
36,287
L
Jormungandr
DAK RJ
Jormungandr
2,655
713
0
0
9,107
8,362
0
5,172
3,935
13,802
0
L
Janus
Kathizard
Janus
7,053
568
0
425
9,367
3,675
1
5,477
3,835
20,808
0
W
3,652
791
0
851
3,976
1,468
1,011
1,456
2,520
0
37,754
W
Hachiman
aridrking
Hachiman
5,955
3,835
0
796
4,684
1,899
1,981
2,693
1,871
0
16,458
L
Tiamat
9,548
1,225
0
1,733
12,271
8,241
2
6,525
5,746
22,047
0
W
Tiamat
17,504
1,752
0
5,715
12,342
12,589
1,746
5,531
6,629
54,201
0
W
Gilgamesh
xh8tedzerox
Gilgamesh
9,244
1,311
0
4,372
14,744
9,299
445
5,060
9,446
0
19,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
47,554
199
Minions Killed
300
5
Camps Cleared
11
907,162
Distance Traveled
1,031,347
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,705
610
6
1
0
188,076
2
W
Jormungandr
8,533
776
37
3
1
205,719
1
L
Medusa
8,634
785
82
7
4
183,239
3
L
Jormungandr
6,199
564
24
2
0
183,393
1
L
Janus
6,908
628
42
4
0
176,100
2
W
Loki
8,717
792
94
9
6
207,236
3
W
Hachiman
8,871
806
34
3
0
192,620
0
L
Tiamat
7,804
709
45
4
1
176,354
3
W
Tiamat
11,410
1,037
108
10
4
202,157
0
W
Gilgamesh
10,023
911
27
2
0
223,615
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role