Player Matchup

Cerberus
Cerberus
Acosa2xOak
Cerberus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Solo
Tiamat
Tiamat
Ralwan
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,464 Elo+
Party 1
Izanami
Izanami
SmiLeezin
Izanami
Level 9
God Stats
5W - 2L
1,825 SR
Queue Stats
72W - 65L
1,454 Elo+
Party 1
Hachiman
Hachiman
VnZX
Hachiman
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 12L
1,672 Elo+
Party 1
Poseidon
Poseidon
playerbarreto
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 24L
1,807 Elo+
Party 1
Team Averages
Level 8
1,565 SR
1,578 Elo+

VS

Team Averages
Level 18
1,660 SR
1,553 Elo+
Neith
Neith
Jackasy
Neith
Level 25
God Stats
32W - 7L
1,718 SR
Queue Stats
44W - 33L
1,436 Elo+
Party 2
Kuzenbo
Kuzenbo
ManucaBabyx
Kuzenbo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 30L
1,572 Elo+
Party 3
Anubis
Anubis
TakezoRonin
Anubis
Level 27
God Stats
6W - 1L
1,899 SR
Queue Stats
52W - 64L
1,429 Elo+
Party 2
Merlin
Merlin
nelsit
Merlin
Level 8
God Stats
4W - 2L
1,685 SR
Queue Stats
5W - 6L
1,513 Elo+
Solo
Apollo
Apollo
yNxrafa
Apollo
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 2L
1,816 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Acosa2xOak
Cerberus
17
1 / 10 / 3
10,590
883
4,273
31,995
18,936
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tiamat
Ralwan
Tiamat
18
5 / 6 / 3
12,831
1,069
17,940
20,147
12,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
SmiLeezin
Izanami
19
2 / 10 / 5
11,524
960
15,193
28,691
8,597
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hachiman
VnZX
Hachiman
18
3 / 13 / 3
11,717
976
13,613
21,745
7,596
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
playerbarreto
Poseidon
18
0 / 8 / 6
10,913
909
13,636
15,281
5,470
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

199

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jackasy
Neith
19
2 / 4 / 32
11,862
989
19,902
13,211
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
ManucaBabyx
Kuzenbo
19
4 / 0 / 27
13,525
1,127
15,944
19,313
37,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
20
20 / 2 / 17
15,142
1,262
29,059
14,474
7,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
nelsit
Merlin
20
6 / 3 / 17
12,474
1,040
18,546
11,805
4,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
yNxrafa
Apollo
20
15 / 2 / 24
14,694
1,225
27,158
9,440
5,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
164
11
Kills
47
47
Deaths
11
20
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Acosa2xOak
Cerberus
1
10
3
0.25
W
Neith
Jackasy
Neith
2
4
32
4.5
W
Kuzenbo
ManucaBabyx
Kuzenbo
4
0
27
17.5
L
Tiamat
Ralwan
Tiamat
5
6
3
1.08
L
Izanami
SmiLeezin
Izanami
2
10
5
0.45
W
Anubis
20
2
17
14.25
L
Hachiman
VnZX
Hachiman
3
13
3
0.35
W
Merlin
nelsit
Merlin
6
3
17
4.83
L
Poseidon
playerbarreto
Poseidon
0
8
6
0.38
W
Apollo
yNxrafa
Apollo
15
2
24
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,655
Damage
110,609
117,859
Taken
68,243
52,658
Mitigated
59,950
13,359
Healing
12,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Acosa2xOak
Cerberus
4,273
586
248
5,619
31,995
18,936
0
12,125
19,870
33,438
0
W
Neith
Jackasy
Neith
19,902
9,768
0
3,358
13,211
5,103
0
8,251
4,960
0
34,433
W
Kuzenbo
ManucaBabyx
Kuzenbo
15,944
3,916
0
1,159
19,313
37,910
0
9,024
10,289
28,075
0
L
Tiamat
Ralwan
Tiamat
17,940
807
0
3,947
20,147
12,059
0
12,197
7,950
40,460
0
L
Izanami
SmiLeezin
Izanami
15,193
12,811
0
2,633
28,691
8,597
0
18,452
10,239
0
35,665
W
Anubis
29,059
2,047
0
6,143
14,474
7,327
0
7,086
7,388
46,543
0
L
Hachiman
VnZX
Hachiman
13,613
5,808
0
105
21,745
7,596
0
12,510
9,235
0
27,020
W
Merlin
nelsit
Merlin
18,546
1,157
0
355
11,805
4,592
0
6,274
5,531
42,690
0
L
Poseidon
playerbarreto
Poseidon
13,636
1,527
0
807
15,281
5,470
0
8,265
7,016
43,186
0
W
Apollo
yNxrafa
Apollo
27,158
14,215
0
1,390
9,440
5,018
0
5,214
4,226
0
53,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,575
Gold Earned
67,697
267
Minions Killed
237
5
Camps Cleared
7
957,697
Distance Traveled
1,058,117
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,590
883
87
7
0
182,522
0
W
Neith
11,862
989
35
3
0
199,162
0
W
Kuzenbo
13,525
1,127
23
2
3
245,649
0
L
Tiamat
12,831
1,069
53
4
2
230,123
0
L
Izanami
11,524
960
43
4
2
190,988
0
W
Anubis
15,142
1,262
44
4
3
207,086
0
L
Hachiman
11,717
976
28
2
0
157,070
1
W
Merlin
12,474
1,040
55
5
0
208,113
0
L
Poseidon
10,913
909
56
5
1
196,994
0
W
Apollo
14,694
1,225
80
7
1
198,107
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role