Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
MOSTERSDUTY
Serqet
Level 117
God Stats
0W - 2L
1,455 SR
Queue Stats
356W - 329L
1,580 Elo+
Solo
Sol
Sol
MaxwellsDemonEX
Sol
Level 85
God Stats
5W - 7L
1,508 SR
Queue Stats
421W - 432L
1,563 Elo+
Solo
Cthulhu
Cthulhu
Resave_zDark
Cthulhu
Level 117
God Stats
4W - 4L
1,721 SR
Queue Stats
189W - 166L
1,517 Elo+
Party 1
King Arthur
King Arthur
RxspxctMySkins
King Arthur
Level 69
God Stats
3W - 2L
1,749 SR
Queue Stats
146W - 114L
1,544 Elo+
Party 1
Team Averages
Level 107
1,586 SR
1,541 Elo+

VS

Team Averages
Level 130
1,609 SR
1,531 Elo+
Arachne
Arachne
AO M I T H
Arachne
Level 80
God Stats
8W - 1L
1,819 SR
Queue Stats
155W - 131L
1,540 Elo+
Solo
Hera
Hera
Sparky Np
Hera
Level 155
God Stats
20W - 13L
1,594 SR
Queue Stats
91W - 87L
1,557 Elo+
Solo
Poseidon
Poseidon
Wokpingu1990
Poseidon
Level 116
God Stats
61W - 54L
1,542 SR
Queue Stats
524W - 526L
1,528 Elo+
Solo
Cabrakan
Cabrakan
Xl-_Ronin_-lX
Cabrakan
Level 148
God Stats
199W - 165L
1,574 SR
Queue Stats
402W - 355L
1,466 Elo+
Solo
Fenrir
Fenrir
Zorgg354
Fenrir
Level 153
God Stats
8W - 15L
1,516 SR
Queue Stats
252W - 271L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 5 / 2
6,245
446
2,609
8,024
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
12
3 / 2 / 0
7,028
502
3,737
11,077
3,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 6 / 0
6,823
487
4,336
8,583
2,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Resave_zDark
Cthulhu
8
0 / 3 / 3
5,651
404
3,653
8,837
6,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
RxspxctMySkins
King Arthur
11
1 / 3 / 1
6,628
473
2,442
11,256
5,926
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AO M I T H
Arachne
14
4 / 1 / 3
8,121
580
6,641
8,021
3,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hera
12
6 / 1 / 0
7,978
570
9,257
6,667
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
Wokpingu1990
Poseidon
15
8 / 0 / 1
9,552
682
5,570
4,613
1,725
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
Xl-_Ronin_-lX
Cabrakan
13
0 / 1 / 4
8,180
584
4,463
4,658
5,554
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Zorgg354
Fenrir
11
1 / 3 / 6
7,143
510
4,757
11,807
6,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
19
19
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
2
0.4
W
Arachne
AO M I T H
Arachne
4
1
3
5.5
L
Serqet
3
2
0
1.5
L
1
6
0
0.17
L
Cthulhu
Resave_zDark
Cthulhu
0
3
3
0.5
L
King Arthur
RxspxctMySkins
King Arthur
1
3
1
0.5
W
Hera
6
1
0
6
W
Poseidon
Wokpingu1990
Poseidon
8
0
1
8.5
W
Cabrakan
Xl-_Ronin_-lX
Cabrakan
0
1
4
2
W
Fenrir
Zorgg354
Fenrir
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,777
Damage
30,688
47,777
Taken
35,766
20,707
Mitigated
19,198
10,970
Healing
13,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,609
138
877
1,580
8,024
2,490
0
4,154
3,870
22,515
0
W
Arachne
AO M I T H
Arachne
6,641
4,386
0
3,835
8,021
3,457
0
1,924
6,097
0
60,307
L
Serqet
3,737
951
0
4,382
11,077
3,779
0
2,793
8,284
0
38,714
L
4,336
1,333
0
1,647
8,583
2,239
0
3,073
5,510
40,794
0
L
Cthulhu
Resave_zDark
Cthulhu
3,653
494
287
466
8,837
6,273
0
4,408
4,429
20,685
0
L
King Arthur
RxspxctMySkins
King Arthur
2,442
490
0
1,731
11,256
5,926
0
4,862
6,394
0
25,629
W
Hera
9,257
2,898
0
1,631
6,667
1,973
209
1,723
4,660
54,160
0
W
Poseidon
Wokpingu1990
Poseidon
5,570
1,209
0
2,525
4,613
1,725
368
2,019
2,468
71,226
0
W
Cabrakan
Xl-_Ronin_-lX
Cabrakan
4,463
571
0
1,660
4,658
5,554
0
0
4,546
42,059
0
W
Fenrir
Zorgg354
Fenrir
4,757
1,224
0
3,563
11,807
6,489
0
4,526
6,717
0
19,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,375
Gold Earned
40,974
305
Minions Killed
454
0
Camps Cleared
0
1,199,805
Distance Traveled
1,368,502
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,245
446
49
4
0
201,634
1
W
Arachne
8,121
580
100
7
0
315,432
0
L
Serqet
7,028
502
81
6
0
296,517
3
L
Sol
6,823
487
85
6
0
221,523
2
L
Cthulhu
5,651
404
35
3
0
216,202
1
L
King Arthur
6,628
473
55
4
0
263,929
2
W
Hera
7,978
570
86
6
0
269,761
7
W
Poseidon
9,552
682
143
10
0
275,799
4
W
Cabrakan
8,180
584
101
7
0
229,809
1
W
Fenrir
7,143
510
24
2
0
277,701
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role