Player Matchup

Vulcan
Vulcan
F4stSK1lls
Vulcan
Level 61
God Stats
13W - 5L
1,696 SR
Queue Stats
208W - 155L
1,572 Elo+
Party 2
Sylvanus
Sylvanus
KentaRyuu
Sylvanus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 46L
1,721 Elo+
Party 2
Nu Wa
Nu Wa
ShuviUchiha
Nu Wa
Level 26
God Stats
4W - 4L
1,705 SR
Queue Stats
50W - 33L
1,691 Elo+
Party 2
Tyr
Tyr
SlepeFumaChepe
Tyr
Level 23
God Stats
1W - 3L
1,439 SR
Queue Stats
33W - 20L
1,718 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXCrIsMDGKXx
Tsukuyomi
Level 29
God Stats
5W - 3L
1,558 SR
Queue Stats
93W - 72L
1,680 Elo+
Party 2
Team Averages
Level 32
1,579 SR
1,676 Elo+

VS

Team Averages
Level 25
1,655 SR
1,650 Elo+
Discordia
Discordia
EZbandes
Discordia
Level 25
God Stats
4W - 3L
1,516 SR
Queue Stats
76W - 58L
1,665 Elo+
Party 1
Janus
Janus
Nodeeps
Janus
Level 28
God Stats
3W - 1L
1,808 SR
Queue Stats
120W - 98L
1,654 Elo+
Party 1
Thor
Thor
RealJamesBean
Thor
Level 15
God Stats
4W - 0L
1,500 SR
Queue Stats
117W - 57L
1,694 Elo+
Solo
Rama
Rama
TboVC01
Rama
Level 29
God Stats
6W - 2L
1,875 SR
Queue Stats
142W - 87L
1,623 Elo+
Solo
Jormungandr
Jormungandr
noobmasterye
Jormungandr
Level 29
God Stats
4W - 7L
1,575 SR
Queue Stats
90W - 95L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
F4stSK1lls
Vulcan
15
5 / 6 / 2
10,810
515
14,241
16,041
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
KentaRyuu
Sylvanus
14
0 / 7 / 4
8,493
404
4,097
15,131
15,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 11 / 8
10,707
510
13,633
17,387
6,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 11 / 4
7,706
367
5,122
17,672
12,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
xXCrIsMDGKXx
Tsukuyomi
18
10 / 10 / 3
12,276
585
17,893
21,275
9,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EZbandes
Discordia
17
5 / 6 / 12
10,809
515
9,157
13,193
3,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Nodeeps
Janus
18
5 / 7 / 4
11,885
566
8,663
13,243
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 3 / 15
13,233
630
15,848
17,323
6,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
TboVC01
Rama
20
10 / 1 / 14
13,234
630
21,418
14,715
5,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
noobmasterye
Jormungandr
17
14 / 2 / 17
12,293
585
17,742
20,312
8,040
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
107
19
Kills
45
45
Deaths
19
21
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Discordia
EZbandes
Discordia
5
6
12
1.83
L
Vulcan
F4stSK1lls
Vulcan
5
6
2
1
L
Sylvanus
KentaRyuu
Sylvanus
0
7
4
0.29
W
Janus
Nodeeps
Janus
5
7
4
1
W
11
3
15
6.17
L
4
11
8
0.73
L
0
11
4
0.18
W
Rama
TboVC01
Rama
10
1
14
17
W
Jormungandr
noobmasterye
Jormungandr
14
2
17
11.25
L
Tsukuyomi
xXCrIsMDGKXx
Tsukuyomi
10
10
3
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,986
Damage
72,828
87,506
Taken
78,786
51,914
Mitigated
27,624
15,323
Healing
23,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
EZbandes
Discordia
9,157
668
91
2,277
13,193
3,797
389
3,067
9,986
61,599
0
L
Vulcan
F4stSK1lls
Vulcan
14,241
3,146
0
3,268
16,041
7,983
240
7,440
8,297
64,090
0
L
Sylvanus
KentaRyuu
Sylvanus
4,097
605
2,260
3,941
15,131
15,496
0
5,154
9,821
34,517
10,742
W
Janus
Nodeeps
Janus
8,663
404
0
2,636
13,243
3,712
738
6,074
7,059
73,760
0
W
15,848
5,294
0
5,386
17,323
6,503
166
6,396
10,683
0
99,484
L
13,633
1,783
0
794
17,387
6,167
739
10,025
7,042
49,440
0
L
5,122
667
0
1,807
17,672
12,985
558
6,028
11,410
0
23,381
W
Rama
TboVC01
Rama
21,418
15,877
0
5,006
14,715
5,572
3,475
3,672
10,845
0
132,459
W
Jormungandr
noobmasterye
Jormungandr
17,742
3,070
523
7,151
20,312
8,040
2,338
11,567
8,372
50,284
0
L
Tsukuyomi
xXCrIsMDGKXx
Tsukuyomi
17,893
3,498
0
3,253
21,275
9,283
0
5,576
15,374
0
69,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,992
Gold Earned
61,454
420
Minions Killed
642
0
Camps Cleared
0
1,872,763
Distance Traveled
2,084,887
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,809
515
99
5
0
395,126
3
L
Vulcan
10,810
515
112
5
0
412,800
6
L
Sylvanus
8,493
404
80
4
0
362,744
0
W
Janus
11,885
566
163
8
0
402,159
2
W
Thor
13,233
630
158
8
0
442,180
3
L
Nu Wa
10,707
510
87
4
0
336,265
3
L
Tyr
7,706
367
35
2
0
390,127
3
W
Rama
13,234
630
166
8
0
427,584
0
W
Jormungandr
12,293
585
56
3
0
417,838
2
L
Tsukuyomi
12,276
585
106
5
0
370,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role