Player Matchup

Nemesis
Nemesis
Crumpit
Nemesis
Level 28
God Stats
9W - 4L
1,500 SR
Queue Stats
167W - 106L
1,621 Elo+
Party 3
Ra
Ra
ImPettyWap
Ra
Level 157
God Stats
0W - 6L
1,524 SR
Queue Stats
272W - 203L
1,649 Elo+
Party 3
Cupid
Cupid
Noxxc13
Cupid
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
227W - 213L
1,619 Elo+
Party 2
Cthulhu
Cthulhu
WingBear
Cthulhu
Level 131
God Stats
2W - 2L
1,653 SR
Queue Stats
208W - 160L
1,547 Elo+
Solo
Fafnir
Fafnir
spark_zx
Fafnir
Level 42
God Stats
0W - 3L
1,282 SR
Queue Stats
116W - 125L
1,455 Elo+
Party 2
Team Averages
Level 80
1,492 SR
1,578 Elo+

VS

Team Averages
Level 98
1,543 SR
1,656 Elo+
Ymir
Ymir
ElCanu
Ymir
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 70L
1,599 Elo+
Solo
Charybdis
Charybdis
LeMickeyMouse
Charybdis
Level 127
God Stats
2W - 3L
1,529 SR
Queue Stats
189W - 76L
1,708 Elo+
Party 1
Fenrir
Fenrir
Player34279
Fenrir
Level 149
God Stats
4W - 1L
1,555 SR
Queue Stats
303W - 153L
1,698 Elo+
Party 1
Tiamat
Tiamat
ScaredOfThose
Tiamat
Level 6
God Stats
5W - 2L
1,558 SR
Queue Stats
16W - 5L
1,736 Elo+
Party 1
Bakasura
Bakasura
ZombieKaiju
Bakasura
Level 87
God Stats
142W - 120L
1,571 SR
Queue Stats
167W - 170L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Crumpit
Nemesis
12
0 / 6 / 1
7,171
448
4,434
12,603
4,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 4 / 1
9,065
567
8,383
9,694
4,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Noxxc13
Cupid
12
1 / 6 / 0
7,199
450
5,894
10,170
3,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WingBear
Cthulhu
14
0 / 2 / 0
8,141
509
9,247
12,778
9,689
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
spark_zx
Fafnir
10
1 / 2 / 1
6,950
434
4,531
14,421
11,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ElCanu
Ymir
14
5 / 0 / 7
8,587
537
8,166
10,257
5,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
LeMickeyMouse
Charybdis
15
4 / 2 / 6
9,206
575
11,600
9,976
3,242
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
5 / 0 / 11
8,488
531
9,552
13,990
12,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
5 / 1 / 6
10,267
642
9,586
10,762
6,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
ZombieKaiju
Bakasura
16
1 / 0 / 4
8,760
548
5,998
13,443
5,692
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
20
20
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Crumpit
Nemesis
0
6
1
0.08
W
Ymir
ElCanu
Ymir
5
0
7
8.5
L
1
4
1
0.38
W
Charybdis
LeMickeyMouse
Charybdis
4
2
6
3.5
L
Cupid
Noxxc13
Cupid
1
6
0
0.17
W
Fenrir
5
0
11
10.5
W
5
1
6
8
L
Cthulhu
WingBear
Cthulhu
0
2
0
0
W
Bakasura
ZombieKaiju
Bakasura
1
0
4
3
L
Fafnir
spark_zx
Fafnir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,489
Damage
44,902
59,666
Taken
58,428
32,596
Mitigated
33,214
13,745
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Crumpit
Nemesis
4,434
2,330
0
812
12,603
4,339
0
3,668
8,586
0
50,148
W
Ymir
ElCanu
Ymir
8,166
1,733
0
3,686
10,257
5,266
245
3,208
6,912
37,026
0
L
8,383
359
971
3,087
9,694
4,012
0
3,750
5,725
69,178
0
W
Charybdis
LeMickeyMouse
Charybdis
11,600
6,758
0
2,705
9,976
3,242
2,201
2,427
7,505
0
64,273
L
Cupid
Noxxc13
Cupid
5,894
2,971
102
2,318
10,170
3,113
364
1,532
8,478
0
43,503
W
Fenrir
9,552
2,166
0
2,762
13,990
12,658
489
4,144
9,663
0
31,197
W
9,586
674
81
5,423
10,762
6,356
789
3,679
6,968
83,631
0
L
Cthulhu
WingBear
Cthulhu
9,247
554
0
3,685
12,778
9,689
0
4,407
6,598
61,151
0
W
Bakasura
ZombieKaiju
Bakasura
5,998
3,365
0
6,468
13,443
5,692
0
8,250
5,162
0
41,469
L
Fafnir
spark_zx
Fafnir
4,531
1,085
0
2,770
14,421
11,443
222
4,395
9,820
13,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,526
Gold Earned
45,308
454
Minions Killed
463
0
Camps Cleared
0
1,533,753
Distance Traveled
1,673,428
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,171
448
81
5
0
333,776
3
W
Ymir
8,587
537
58
4
0
319,033
5
L
Ra
9,065
567
150
9
0
322,642
4
W
Charybdis
9,206
575
99
6
0
270,274
2
L
Cupid
7,199
450
81
5
0
262,350
4
W
Fenrir
8,488
531
41
3
0
351,503
1
W
Tiamat
10,267
642
155
10
0
334,351
2
L
Cthulhu
8,141
509
128
8
0
302,433
1
W
Bakasura
8,760
548
110
7
0
398,267
4
L
Fafnir
6,950
434
14
1
0
312,552
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role