Player Matchup

Tiamat
Tiamat
Kanjali
Tiamat
Level 29
God Stats
0W - 1L
1,469 SR
Queue Stats
48W - 19L
1,886 Elo+
Party 1
Susano
Susano
QwQ4709
Susano
Level 28
God Stats
8W - 16L
1,403 SR
Queue Stats
116W - 104L
1,591 Elo+
Solo
Cerberus
Cerberus
Teddygraham993
Cerberus
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
42W - 44L
1,523 Elo+
Solo
Ra
Ra
VlAdI13
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,394 Elo+
Party 1
Gilgamesh
Gilgamesh
Xander_2106
Gilgamesh
Level 15
God Stats
0W - 2L
1,739 SR
Queue Stats
13W - 25L
1,385 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,556 Elo+

VS

Team Averages
Level 18
1,549 SR
1,635 Elo+
Ratatoskr
Ratatoskr
AnOthEr PLaYeeR
Ratatoskr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,852 Elo+
Solo
Bellona
Bellona
SKYGUY989
Bellona
Level 27
God Stats
27W - 19L
1,624 SR
Queue Stats
87W - 75L
1,545 Elo+
Solo
Hercules
Hercules
Squinilius5852
Hercules
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Unknown_King04
Danzaburou
Level 21
God Stats
6W - 5L
1,623 SR
Queue Stats
71W - 55L
1,611 Elo+
Solo
He Bo
He Bo
WatersWetGG
He Bo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 61L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kanjali
Tiamat
10
2 / 4 / 3
6,400
533
5,024
7,450
4,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Susano
QwQ4709
Susano
10
5 / 3 / 4
6,448
537
5,933
8,021
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
11
3 / 5 / 4
6,608
551
7,857
10,298
3,220
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 9 / 1
4,872
406
639
6,740
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Xander_2106
Gilgamesh
10
0 / 2 / 0
5,162
430
2,495
7,240
3,000
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
AnOthEr PLaYeeR
Ratatoskr
13
7 / 1 / 1
8,095
675
4,425
6,269
2,669
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
SKYGUY989
Bellona
13
3 / 0 / 3
7,692
641
5,177
5,186
4,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
9
1 / 4 / 3
5,613
468
3,759
11,677
3,685
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Danzaburou
Unknown_King04
Danzaburou
11
5 / 3 / 0
6,984
582
7,076
7,976
2,459
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
7 / 3 / 2
7,552
629
8,561
6,414
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
11
Kills
23
23
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
AnOthEr PLaYeeR
Ratatoskr
7
1
1
7.5
L
Tiamat
Kanjali
Tiamat
2
4
3
0.88
L
Susano
QwQ4709
Susano
5
3
4
2.33
W
Bellona
SKYGUY989
Bellona
3
0
3
4.5
W
Hercules
1
4
3
0.63
L
Cerberus
3
5
4
1
W
Danzaburou
Unknown_King04
Danzaburou
5
3
0
1.67
L
1
9
1
0.17
W
7
3
2
2.67
L
Gilgamesh
Xander_2106
Gilgamesh
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,948
Damage
28,998
39,749
Taken
37,522
14,264
Mitigated
15,411
8,502
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
AnOthEr PLaYeeR
Ratatoskr
4,425
907
0
2,234
6,269
2,669
144
1,353
4,916
0
55,282
L
Tiamat
Kanjali
Tiamat
5,024
1,146
0
2,161
7,450
4,210
0
4,152
3,058
31,185
0
L
Susano
QwQ4709
Susano
5,933
2,290
0
1,599
8,021
2,115
0
375
7,628
0
23,422
W
Bellona
SKYGUY989
Bellona
5,177
1,681
0
2,316
5,186
4,611
406
155
5,031
1,049
39,581
W
Hercules
3,759
2,516
36
1,510
11,677
3,685
291
5,842
5,835
0
13,926
L
Cerberus
7,857
1,383
0
2,575
10,298
3,220
0
532
9,750
23,170
0
W
Danzaburou
Unknown_King04
Danzaburou
7,076
4,310
404
4,162
7,976
2,459
930
1,914
6,062
0
45,572
L
639
491
96
295
6,740
1,719
70
3,342
3,272
6,294
0
W
8,561
716
0
500
6,414
1,987
318
4,214
2,158
42,951
0
L
Gilgamesh
Xander_2106
Gilgamesh
2,495
745
0
1,776
7,240
3,000
0
152
7,088
0
20,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,490
Gold Earned
35,936
229
Minions Killed
396
0
Camps Cleared
0
1,005,233
Distance Traveled
1,107,051
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,095
675
105
9
0
269,268
3
L
Tiamat
6,400
533
62
5
0
226,943
2
L
Susano
6,448
537
45
4
0
228,627
0
W
Bellona
7,692
641
105
9
0
210,959
5
W
Hercules
5,613
468
16
1
0
217,435
1
L
Cerberus
6,608
551
60
5
0
217,463
0
W
Danzaburou
6,984
582
85
7
0
201,491
4
L
Ra
4,872
406
12
1
0
161,122
1
W
He Bo
7,552
629
85
7
0
207,898
0
L
Gilgamesh
5,162
430
50
4
0
171,078
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role