Player Matchup

Izanami
Izanami
DerpySquidMan_
Izanami
Level 109
God Stats
13W - 5L
1,653 SR
Queue Stats
1,082W - 1,003L
1,445 Elo+
Party 1
Kukulkan
Kukulkan
Reyd3lsur904
Kukulkan
Level 67
God Stats
6W - 4L
1,419 SR
Queue Stats
589W - 540L
1,445 Elo+
Party 1
Gilgamesh
Gilgamesh
TGcringe
Gilgamesh
Level 29
God Stats
18W - 12L
1,629 SR
Queue Stats
239W - 201L
1,469 Elo+
Party 1
Ares
Ares
Xucurus
Ares
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
261W - 361L
1,315 Elo+
Solo
Nemesis
Nemesis
aprxze
Nemesis
Level 8
God Stats
7W - 10L
1,560 SR
Queue Stats
18W - 24L
1,374 Elo+
Party 1
Team Averages
Level 51
1,552 SR
1,410 Elo+

VS

Team Averages
Level 70
1,409 SR
1,406 Elo+
Chernobog
Chernobog
CowChickenPig
Chernobog
Level 40
God Stats
1W - 3L
1,473 SR
Queue Stats
186W - 204L
1,391 Elo+
Solo
Bakasura
Bakasura
King_Of_Commies
Bakasura
Level 64
God Stats
4W - 3L
1,583 SR
Queue Stats
136W - 186L
1,399 Elo+
Party 2
Scylla
Scylla
Lieutenant-Vee
Scylla
Level 38
God Stats
5W - 9L
1,116 SR
Queue Stats
182W - 197L
1,361 Elo+
Party 2
Artio
Artio
SeniorWoofers556
Artio
Level 88
God Stats
2W - 2L
1,506 SR
Queue Stats
279W - 282L
1,467 Elo+
Party 2
Fafnir
Fafnir
the-manwithaplan
Fafnir
Level 119
God Stats
0W - 2L
1,366 SR
Queue Stats
124W - 149L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 4 / 10
13,121
596
24,689
16,302
5,720
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Reyd3lsur904
Kukulkan
19
9 / 7 / 12
12,164
553
18,082
14,251
6,152
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
TGcringe
Gilgamesh
17
6 / 6 / 14
11,177
508
15,493
21,119
17,947
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ares
Xucurus
Ares
13
0 / 8 / 10
9,451
430
2,501
18,812
12,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
aprxze
Nemesis
15
1 / 4 / 13
10,109
460
3,128
11,039
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CowChickenPig
Chernobog
15
3 / 5 / 8
10,045
457
9,877
12,048
4,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
19
10 / 5 / 7
12,909
587
13,778
18,557
7,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 7 / 9
11,508
523
14,526
18,574
6,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 6 / 5
10,592
481
7,773
24,652
25,120
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 5 / 9
10,478
476
11,693
22,239
24,421
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
66
27
Kills
28
29
Deaths
28
59
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chernobog
CowChickenPig
Chernobog
3
5
8
1.4
W
11
4
10
4
L
Bakasura
10
5
7
2.7
L
7
7
9
1.64
W
Kukulkan
Reyd3lsur904
Kukulkan
9
7
12
2.14
L
4
6
5
1.08
W
Gilgamesh
TGcringe
Gilgamesh
6
6
14
2.17
W
Ares
Xucurus
Ares
0
8
10
0.63
W
Nemesis
aprxze
Nemesis
1
4
13
1.88
L
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,893
Damage
57,647
81,523
Taken
96,070
48,133
Mitigated
67,457
18,798
Healing
20,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
CowChickenPig
Chernobog
9,877
7,317
0
1,130
12,048
4,252
84
1,602
10,446
0
59,065
W
24,689
17,763
0
6,778
16,302
5,720
5,112
6,151
9,872
0
108,200
L
Bakasura
13,778
10,508
0
2,519
18,557
7,305
662
2,466
16,091
0
101,659
L
14,526
2,102
0
3,225
18,574
6,359
602
6,272
12,302
61,463
0
W
Kukulkan
Reyd3lsur904
Kukulkan
18,082
877
0
4,006
14,251
6,152
514
8,091
5,728
67,972
0
L
7,773
1,687
1,412
6,432
24,652
25,120
302
6,674
17,978
39,975
0
W
Gilgamesh
TGcringe
Gilgamesh
15,493
2,979
0
4,129
21,119
17,947
310
8,690
12,047
7,361
53,920
W
Ares
Xucurus
Ares
2,501
304
0
2,136
18,812
12,864
0
7,176
11,358
16,484
0
W
Nemesis
aprxze
Nemesis
3,128
650
0
1,749
11,039
5,450
660
3,469
7,348
0
50,004
L
11,693
3,672
175
5,325
22,239
24,421
199
5,576
16,663
45,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
55,532
438
Minions Killed
457
0
Camps Cleared
0
2,001,230
Distance Traveled
2,010,276
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,045
457
80
4
0
388,631
5
W
Izanami
13,121
596
144
7
0
376,641
6
L
Bakasura
12,909
587
156
7
0
482,947
1
L
Scylla
11,508
523
89
4
0
346,146
0
W
Kukulkan
12,164
553
100
5
0
394,417
6
L
Artio
10,592
481
73
3
0
414,033
0
W
Gilgamesh
11,177
508
86
4
0
410,103
0
W
Ares
9,451
430
22
1
0
354,322
0
W
Nemesis
10,109
460
86
4
0
465,747
1
L
Fafnir
10,478
476
59
3
0
378,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role