Player Matchup

Vamana
Vamana
Darzo
Vamana
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 205L
1,432 Elo+
Party 3
Danzaburou
Danzaburou
ITzBjörn
Danzaburou
Level 76
God Stats
66W - 63L
1,517 SR
Queue Stats
388W - 401L
1,441 Elo+
Party 1
Fenrir
Fenrir
Rev0x6
Fenrir
Level 81
God Stats
0W - 5L
1,093 SR
Queue Stats
405W - 416L
1,441 Elo+
Party 1
Zhong Kui
Zhong Kui
SOLOMONDERSEUS
Zhong Kui
Level 160
God Stats
0W - 1L
1,478 SR
Queue Stats
39W - 35L
1,494 Elo+
Solo
Olorun
Olorun
SirKnowsTheWay
Olorun
Level 62
God Stats
4W - 7L
1,244 SR
Queue Stats
253W - 231L
1,479 Elo+
Party 3
Team Averages
Level 89
1,366 SR
1,458 Elo+

VS

Team Averages
Level 76
1,422 SR
1,478 Elo+
Izanami
Izanami
 
Izanami
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Loubios
Cerberus
Level 100
God Stats
1W - 0L
1,130 SR
Queue Stats
11W - 10L
1,373 Elo+
Party 4
Fenrir
Fenrir
MOGUUU
Fenrir
Level 62
God Stats
17W - 11L
1,605 SR
Queue Stats
115W - 121L
1,499 Elo+
Party 2
Chaac
Chaac
paardunfan
Chaac
Level 47
God Stats
2W - 2L
1,375 SR
Queue Stats
57W - 58L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Darzo
Vamana
13
2 / 3 / 5
8,514
501
5,041
13,839
9,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ITzBjörn
Danzaburou
13
0 / 7 / 6
8,342
491
7,212
9,269
2,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Rev0x6
Fenrir
14
7 / 7 / 2
8,824
519
11,339
15,739
13,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
SOLOMONDERSEUS
Zhong Kui
13
1 / 8 / 1
8,242
485
10,899
15,510
14,539
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 5 / 3
8,504
500
9,774
11,074
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
10 / 4 / 7
10,767
633
12,787
11,216
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
 
Morgan Le Fay
16
2 / 2 / 3
9,276
546
6,874
6,460
2,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Loubios
Cerberus
13
2 / 5 / 8
8,690
511
7,394
18,908
18,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
MOGUUU
Fenrir
19
11 / 2 / 7
11,313
665
14,767
15,051
6,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
17
5 / 0 / 6
10,177
599
7,794
12,069
11,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
61
13
Kills
30
30
Deaths
13
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
10
4
7
3.38
W
Morgan Le Fay
 
Morgan Le Fay
2
2
3
1.75
L
Vamana
Darzo
Vamana
2
3
5
1.5
L
Danzaburou
ITzBjörn
Danzaburou
0
7
6
0.43
W
Cerberus
Loubios
Cerberus
2
5
8
1.2
W
Fenrir
MOGUUU
Fenrir
11
2
7
7.25
L
Fenrir
Rev0x6
Fenrir
7
7
2
1.14
L
Zhong Kui
SOLOMONDERSEUS
Zhong Kui
1
8
1
0.19
L
3
5
3
0.9
W
Chaac
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
49,616
65,431
Taken
63,704
42,472
Mitigated
43,944
16,676
Healing
19,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,787
9,877
0
3,367
11,216
4,040
1,118
2,134
8,842
0
78,083
W
Morgan Le Fay
 
Morgan Le Fay
6,874
211
0
926
6,460
2,912
225
715
5,608
62,047
0
L
Vamana
Darzo
Vamana
5,041
2,298
0
4,726
13,839
9,343
0
1,348
12,491
0
40,968
L
Danzaburou
ITzBjörn
Danzaburou
7,212
2,607
0
628
9,269
2,125
546
1,697
7,572
0
46,739
W
Cerberus
Loubios
Cerberus
7,394
776
130
4,813
18,908
18,525
0
5,523
12,966
31,410
0
W
Fenrir
MOGUUU
Fenrir
14,767
6,771
0
5,352
15,051
6,684
0
6,219
8,695
0
87,450
L
Fenrir
Rev0x6
Fenrir
11,339
2,610
339
3,762
15,739
13,296
0
4,671
11,068
0
38,033
L
Zhong Kui
SOLOMONDERSEUS
Zhong Kui
10,899
1,634
0
4,110
15,510
14,539
138
695
14,815
53,565
0
L
9,774
6,498
244
2,867
11,074
3,169
495
5,857
5,217
56,625
0
W
Chaac
7,794
1,638
0
5,180
12,069
11,783
0
6,211
5,762
0
61,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,426
Gold Earned
50,223
432
Minions Killed
564
0
Camps Cleared
0
1,512,689
Distance Traveled
1,688,460
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,767
633
141
8
0
308,539
2
W
Morgan Le Fay
9,276
546
132
8
0
336,880
2
L
Vamana
8,514
501
71
4
0
325,388
2
L
Danzaburou
8,342
491
81
5
0
314,446
4
W
Cerberus
8,690
511
61
4
0
336,511
4
W
Fenrir
11,313
665
122
7
0
369,540
4
L
Fenrir
8,824
519
62
4
0
318,237
3
L
Zhong Kui
8,242
485
115
7
0
239,574
2
L
Olorun
8,504
500
103
6
0
315,044
5
W
Chaac
10,177
599
108
6
0
336,990
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role