Player Matchup

Set
Set
CapnMunch
Set
Level 89
God Stats
4W - 4L
1,398 SR
Queue Stats
508W - 455L
1,544 Elo+
Party 2
Charybdis
Charybdis
LeeTheMan
Charybdis
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 84L
1,569 Elo+
Party 2
Gilgamesh
Gilgamesh
SwordLogic4
Gilgamesh
Level 149
God Stats
4W - 5L
1,716 SR
Queue Stats
185W - 163L
1,542 Elo+
Party 3
Persephone
Persephone
itzShaniqua
Persephone
Level 62
God Stats
47W - 45L
1,543 SR
Queue Stats
807W - 759L
1,517 Elo+
Party 2
Athena
Athena
xMollz
Athena
Level 125
God Stats
3W - 2L
1,381 SR
Queue Stats
91W - 86L
1,474 Elo+
Party 3
Team Averages
Level 117
1,508 SR
1,529 Elo+

VS

Team Averages
Level 104
1,548 SR
1,557 Elo+
Gilgamesh
Gilgamesh
BigALnazty
Gilgamesh
Level 125
God Stats
6W - 11L
1,514 SR
Queue Stats
137W - 134L
1,566 Elo+
Solo
Janus
Janus
Dipec
Janus
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 77L
1,563 Elo+
Party 1
Cupid
Cupid
Hobbad
Cupid
Level 100
God Stats
12W - 8L
1,588 SR
Queue Stats
49W - 39L
1,586 Elo+
Party 1
Ymir
Ymir
Ismitedu
Ymir
Level 81
God Stats
4W - 6L
1,451 SR
Queue Stats
5W - 6L
1,514 Elo+
Party 1
Bastet
Bastet
SupremeWombat
Bastet
Level 108
God Stats
7W - 4L
1,685 SR
Queue Stats
50W - 50L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 2 / 2
7,270
727
7,642
6,044
2,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
LeeTheMan
Charybdis
10
2 / 1 / 4
5,911
591
4,727
4,361
1,118
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
SwordLogic4
Gilgamesh
9
0 / 3 / 3
5,473
547
4,011
7,639
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
itzShaniqua
Persephone
10
1 / 3 / 3
5,912
591
3,410
4,587
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
xMollz
Athena
9
3 / 1 / 8
6,133
613
4,087
6,728
4,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigALnazty
Gilgamesh
9
3 / 2 / 0
5,459
546
5,096
8,271
4,752
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Dipec
Janus
10
1 / 4 / 3
6,187
619
3,772
5,952
1,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
Hobbad
Cupid
9
1 / 4 / 1
5,151
515
2,876
6,120
1,466
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
7
1 / 2 / 1
4,672
467
954
6,532
2,316
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 3 / 1
5,747
575
4,111
7,033
1,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
9
10
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigALnazty
Gilgamesh
3
2
0
1.5
W
9
2
2
5
L
Janus
Dipec
Janus
1
4
3
0.63
L
Cupid
Hobbad
Cupid
1
4
1
0.38
L
Ymir
1
2
1
0.75
W
Charybdis
LeeTheMan
Charybdis
2
1
4
4
L
3
3
1
1.17
W
Gilgamesh
SwordLogic4
Gilgamesh
0
3
3
0.5
W
Persephone
itzShaniqua
Persephone
1
3
3
0.83
W
Athena
xMollz
Athena
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
16,809
29,359
Taken
33,908
13,450
Mitigated
11,804
9,032
Healing
7,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigALnazty
Gilgamesh
5,096
1,320
0
2,805
8,271
4,752
0
1,362
6,865
2,423
23,704
W
7,642
3,257
0
2,895
6,044
2,144
0
1,673
4,287
0
36,857
L
Janus
Dipec
Janus
3,772
313
0
914
5,952
1,513
0
1,759
4,089
33,810
0
L
Cupid
Hobbad
Cupid
2,876
1,603
186
1,239
6,120
1,466
0
1,075
5,045
0
23,329
L
Ymir
954
178
0
500
6,532
2,316
0
1,818
4,706
6,147
0
W
Charybdis
LeeTheMan
Charybdis
4,727
2,975
0
1,664
4,361
1,118
400
31
4,330
0
34,358
L
4,111
1,492
0
2,327
7,033
1,757
0
1,223
5,706
0
22,057
W
Gilgamesh
SwordLogic4
Gilgamesh
4,011
1,301
0
1,569
7,639
4,272
0
362
6,801
0
25,689
W
Persephone
itzShaniqua
Persephone
3,410
89
0
1,203
4,587
1,379
0
1,170
3,282
30,952
0
W
Athena
xMollz
Athena
4,087
1,035
0
1,701
6,728
4,537
15
1,557
5,061
12,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,699
Gold Earned
27,216
256
Minions Killed
226
0
Camps Cleared
0
943,133
Distance Traveled
922,111
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,459
546
53
5
0
177,969
4
W
Set
7,270
727
74
7
0
213,500
2
L
Janus
6,187
619
77
8
0
187,354
1
L
Cupid
5,151
515
38
4
0
177,575
0
L
Ymir
4,672
467
15
2
0
172,935
2
W
Charybdis
5,911
591
62
6
0
176,634
2
L
Bastet
5,747
575
43
4
0
206,278
2
W
Gilgamesh
5,473
547
41
4
0
175,117
1
W
Persephone
5,912
591
59
6
0
196,693
3
W
Athena
6,133
613
20
2
0
181,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role