Player Matchup

Athena
Athena
QuiteiDoPaladins
Athena
Level 21
God Stats
5W - 3L
1,654 SR
Queue Stats
22W - 27L
1,328 Elo+
Solo
Izanami
Izanami
SGL_HaiZeD
Izanami
Level 29
God Stats
6W - 5L
1,500 SR
Queue Stats
275W - 288L
1,373 Elo+
Solo
Kukulkan
Kukulkan
gudesp
Kukulkan
Level 26
God Stats
16W - 13L
1,531 SR
Queue Stats
35W - 31L
1,420 Elo+
Solo
Sun Wukong
Sun Wukong
luisgap
Sun Wukong
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 15L
1,198 Elo+
Solo
Ne Zha
Ne Zha
niovalent12
Ne Zha
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 38L
1,315 Elo+
Solo
Team Averages
Level 19
1,537 SR
1,327 Elo+

VS

Team Averages
Level 20
1,446 SR
1,376 Elo+
Bakasura
Bakasura
AmosSM
Bakasura
Level 17
God Stats
11W - 4L
1,599 SR
Queue Stats
201W - 247L
1,366 Elo+
Solo
Bellona
Bellona
DFziinmt
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Discordia
Discordia
DeathlikeBat089
Discordia
Level 28
God Stats
13W - 13L
1,434 SR
Queue Stats
92W - 128L
1,408 Elo+
Solo
Chang'e
Chang'e
ITAKERA1376
Chang'e
Level 28
God Stats
1W - 0L
1,274 SR
Queue Stats
12W - 13L
1,319 Elo+
Solo
Hachiman
Hachiman
KuronoKan
Hachiman
Level 22
God Stats
10W - 8L
1,423 SR
Queue Stats
138W - 192L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 6 / 7
11,211
467
11,001
29,709
26,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
SGL_HaiZeD
Izanami
11
4 / 5 / 3
8,985
374
8,986
7,661
2,107
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
gudesp
Kukulkan
18
3 / 3 / 5
11,119
463
20,692
11,162
4,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
luisgap
Sun Wukong
15
3 / 3 / 4
9,873
411
8,949
12,574
11,291
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
16
6 / 5 / 1
10,731
447
12,848
21,595
9,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmosSM
Bakasura
20
9 / 2 / 4
13,352
556
13,222
22,856
9,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
DFziinmt
Bellona
14
2 / 6 / 5
9,772
407
5,391
18,463
12,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
DeathlikeBat089
Discordia
18
2 / 4 / 5
11,410
475
12,930
16,569
5,762
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chang'e
ITAKERA1376
Chang'e
13
0 / 8 / 8
9,042
377
7,386
16,983
10,784
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
KuronoKan
Hachiman
16
9 / 1 / 5
11,331
472
18,873
15,196
4,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
49
21
Kills
22
22
Deaths
21
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AmosSM
Bakasura
9
2
4
5.5
W
Bellona
DFziinmt
Bellona
2
6
5
0.75
W
Discordia
DeathlikeBat089
Discordia
2
4
5
1.13
W
Chang'e
ITAKERA1376
Chang'e
0
8
8
0.5
W
Hachiman
KuronoKan
Hachiman
9
1
5
11.5
L
5
6
7
1.42
L
Izanami
SGL_HaiZeD
Izanami
4
5
3
1.1
L
Kukulkan
gudesp
Kukulkan
3
3
5
1.83
L
Sun Wukong
luisgap
Sun Wukong
3
3
4
1.67
L
Ne Zha
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,476
Damage
57,802
82,701
Taken
90,067
53,041
Mitigated
43,503
18,190
Healing
32,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AmosSM
Bakasura
13,222
9,912
0
7,982
22,856
9,423
827
6,548
16,308
0
99,747
W
Bellona
DFziinmt
Bellona
5,391
2,281
0
2,496
18,463
12,846
373
5,191
13,272
0
30,675
W
Discordia
DeathlikeBat089
Discordia
12,930
989
208
4,366
16,569
5,762
1,326
7,999
8,570
79,747
0
W
Chang'e
ITAKERA1376
Chang'e
7,386
1,343
3,451
6,328
16,983
10,784
237
7,238
9,745
29,217
0
W
Hachiman
KuronoKan
Hachiman
18,873
11,997
0
7,794
15,196
4,688
886
4,717
10,479
0
53,448
L
11,001
2,579
0
6,546
29,709
26,402
53
6,186
23,103
42,206
0
L
Izanami
SGL_HaiZeD
Izanami
8,986
4,569
0
1,163
7,661
2,107
121
480
7,116
0
47,038
L
Kukulkan
gudesp
Kukulkan
20,692
616
0
2,600
11,162
4,022
468
6,207
4,885
83,740
0
L
Sun Wukong
luisgap
Sun Wukong
8,949
887
0
763
12,574
11,291
151
3,459
8,776
0
41,486
L
Ne Zha
12,848
4,519
0
7,118
21,595
9,219
290
3,984
17,376
0
79,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
54,907
467
Minions Killed
451
0
Camps Cleared
0
1,991,565
Distance Traveled
2,230,668
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,352
556
153
6
0
509,599
6
W
Bellona
9,772
407
48
2
0
452,139
1
W
Discordia
11,410
475
129
5
0
437,959
3
W
Chang'e
9,042
377
43
2
0
408,577
1
W
Hachiman
11,331
472
78
3
0
422,394
6
L
Athena
11,211
467
49
2
0
480,880
10
L
Izanami
8,985
374
85
4
0
186,127
1
L
Kukulkan
11,119
463
153
6
0
473,809
2
L
Sun Wukong
9,873
411
62
3
0
449,550
0
L
Ne Zha
10,731
447
118
5
0
401,199
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role