Player Matchup

Sun Wukong
Sun Wukong
GnObZkY
Sun Wukong
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
287W - 247L
1,528 Elo+
Party 2
Susano
Susano
MARYUZOR
Susano
Level 122
God Stats
3W - 10L
1,349 SR
Queue Stats
395W - 317L
1,566 Elo+
Party 2
Scylla
Scylla
Malacs
Scylla
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 57L
1,559 Elo+
Party 2
Chang'e
Chang'e
OdasunNobunaga
Chang'e
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 78L
1,678 Elo+
Party 2
Arachne
Arachne
leGigity
Arachne
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 55L
1,640 Elo+
Party 2
Team Averages
Level 111
1,470 SR
1,594 Elo+

VS

Team Averages
Level 117
1,556 SR
1,496 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
CrazyPhrogThog
Ne Zha
Level 107
God Stats
1W - 1L
1,873 SR
Queue Stats
213W - 179L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
Raijin1414
Kuzenbo
Level 88
God Stats
6W - 8L
1,466 SR
Queue Stats
446W - 475L
1,473 Elo+
Solo
Hel
Hel
Rasta_Jonny
Hel
Level 144
God Stats
2W - 0L
1,440 SR
Queue Stats
132W - 132L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GnObZkY
Sun Wukong
20
4 / 4 / 15
11,599
644
20,888
31,414
41,911
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
MARYUZOR
Susano
18
7 / 5 / 9
11,596
644
27,869
20,725
11,138
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Malacs
Scylla
20
4 / 3 / 14
12,081
671
37,440
17,238
6,956
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 11
11,162
620
15,875
22,287
9,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
leGigity
Arachne
17
3 / 8 / 8
10,703
595
16,060
29,734
21,957
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
20
1 / 5 / 18
12,484
694
24,770
28,665
42,666
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
 
Fenrir
18
5 / 5 / 16
11,665
648
14,158
26,510
19,928
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
9 / 3 / 13
13,635
758
29,384
31,717
23,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kuzenbo
Raijin1414
Kuzenbo
18
2 / 4 / 19
11,772
654
14,159
33,018
50,668
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
8 / 4 / 12
12,839
713
27,242
21,653
13,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
103
21
Kills
25
25
Deaths
21
57
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
5
18
2
W
Fenrir
 
Fenrir
5
5
16
2.6
W
9
3
13
5.17
L
Sun Wukong
GnObZkY
Sun Wukong
4
4
15
2.88
L
Susano
MARYUZOR
Susano
7
5
9
2.3
L
Scylla
Malacs
Scylla
4
3
14
3.67
L
3
5
11
1.7
W
Kuzenbo
Raijin1414
Kuzenbo
2
4
19
2.88
W
8
4
12
3.5
L
Arachne
leGigity
Arachne
3
8
8
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,132
Damage
109,713
121,398
Taken
141,563
91,639
Mitigated
150,227
55,282
Healing
78,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
24,770
1,023
4,511
1,555
28,665
42,666
306
10,933
17,732
56,306
0
W
Fenrir
 
Fenrir
14,158
2,873
3,825
4,856
26,510
19,928
1,784
10,011
16,499
0
21,682
W
29,384
9,650
3,780
9,262
31,717
23,914
1,691
11,820
19,897
0
53,060
L
Sun Wukong
GnObZkY
Sun Wukong
20,888
1,721
1,655
6,549
31,414
41,911
237
14,152
17,262
11,627
30,118
L
Susano
MARYUZOR
Susano
27,869
2,823
5,469
3,882
20,725
11,138
195
11,573
9,152
0
42,702
L
Scylla
Malacs
Scylla
37,440
3,118
2,430
1,901
17,238
6,956
598
10,149
7,089
66,289
0
L
15,875
1,647
16,989
8,378
22,287
9,677
587
14,597
7,690
32,106
0
W
Kuzenbo
Raijin1414
Kuzenbo
14,159
4,667
1,806
6,392
33,018
50,668
501
16,741
16,277
22,931
0
W
27,242
988
29,267
13,349
21,653
13,051
646
8,571
13,082
60,564
0
L
Arachne
leGigity
Arachne
16,060
7,267
1,115
6,914
29,734
21,957
0
15,700
14,034
0
29,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,141
Gold Earned
62,395
192
Minions Killed
221
0
Camps Cleared
0
1,701,128
Distance Traveled
1,776,763
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,484
694
66
4
0
339,481
0
W
Fenrir
11,665
648
15
1
0
354,462
1
W
Ne Zha
13,635
758
49
3
0
391,821
0
L
Sun Wukong
11,599
644
24
1
0
324,132
0
L
Susano
11,596
644
35
2
0
348,768
0
L
Scylla
12,081
671
64
4
0
351,130
0
L
Chang'e
11,162
620
36
2
0
344,295
0
W
Kuzenbo
11,772
654
14
1
0
346,258
1
W
Hel
12,839
713
77
4
0
344,741
1
L
Arachne
10,703
595
33
2
0
332,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role