Player Matchup

Bellona
Bellona
NightmareDBD
Bellona
Level 83
God Stats
3W - 4L
1,481 SR
Queue Stats
88W - 88L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Steeleremi777
Sylvanus
Level 122
God Stats
8W - 2L
1,505 SR
Queue Stats
82W - 85L
1,431 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
cognac68
Morgan Le Fay
Level 70
God Stats
15W - 16L
1,488 SR
Queue Stats
71W - 76L
1,394 Elo+
Party 1
Team Averages
Level 92
1,491 SR
1,430 Elo+

VS

Team Averages
Level 92
1,560 SR
1,379 Elo+
Kali
Kali
ChildOfCringe
Kali
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 114L
1,150 Elo+
Party 2
Bellona
Bellona
Love Hanako
Bellona
Level 108
God Stats
7W - 5L
1,690 SR
Queue Stats
67W - 48L
1,581 Elo+
Party 2
Anubis
Anubis
MR MESEEKS8332
Anubis
Level 127
God Stats
5W - 9L
1,490 SR
Queue Stats
518W - 579L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
NightmareDBD
Bellona
18
22 / 3 / 8
16,344
778
32,819
26,452
26,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Steeleremi777
Sylvanus
18
5 / 1 / 21
14,237
678
20,907
25,422
19,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
cognac68
Morgan Le Fay
17
4 / 0 / 20
14,104
672
19,825
7,535
6,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 15 / 1
11,180
532
8,143
23,822
10,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Love Hanako
Bellona
15
0 / 7 / 4
11,545
550
10,587
34,756
42,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 9 / 2
12,933
616
21,043
25,083
14,431
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
11
31
Kills
4
4
Deaths
31
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
15
1
0.17
L
Bellona
Love Hanako
Bellona
0
7
4
0.29
L
2
9
2
0.33
W
Bellona
NightmareDBD
Bellona
22
3
8
8.67
W
Sylvanus
Steeleremi777
Sylvanus
5
1
21
15.5
W
Morgan Le Fay
cognac68
Morgan Le Fay
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,551
Damage
39,773
59,409
Taken
83,661
51,686
Mitigated
67,704
24,869
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,143
2,365
0
969
23,822
10,463
0
13,334
10,488
0
20,357
L
Bellona
Love Hanako
Bellona
10,587
2,021
306
5,734
34,756
42,810
0
13,986
20,770
0
47,200
L
21,043
498
0
7,821
25,083
14,431
0
11,445
13,638
65,174
0
W
Bellona
NightmareDBD
Bellona
32,819
15,257
0
4,271
26,452
26,646
1,077
7,940
18,512
0
81,556
W
Sylvanus
Steeleremi777
Sylvanus
20,907
7,069
6,601
12,179
25,422
19,033
502
10,532
14,890
51,393
10,791
W
Morgan Le Fay
cognac68
Morgan Le Fay
19,825
2,196
0
1,818
7,535
6,007
1,238
3,467
4,068
56,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,685
Gold Earned
35,658
234
Minions Killed
192
14
Camps Cleared
4
1,070,242
Distance Traveled
982,197
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
11,180
532
25
1
2
318,466
2
L
Bellona
11,545
550
61
3
0
381,677
2
L
Anubis
12,933
616
106
5
2
282,054
2
W
Bellona
16,344
778
72
3
7
398,980
2
W
Sylvanus
14,237
678
83
4
6
337,831
9
W
Morgan Le Fay
14,104
672
79
4
1
333,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role