Player Matchup

Raijin
Raijin
Maybe Deaf
Raijin
Level 149
God Stats
0W - 1L
1,895 SR
Queue Stats
18W - 24L
1,596 Elo+
Party 1
Artio
Artio
MikeRay69
Artio
Level 122
God Stats
0W - 1L
1,286 SR
Queue Stats
1W - 1L
1,836 Elo+
Party 1
Ne Zha
Ne Zha
gamertag589
Ne Zha
Level 154
God Stats
0W - 1L
1,757 SR
Queue Stats
10W - 5L
1,705 Elo+
Party 1
Team Averages
Level 142
1,646 SR
1,712 Elo+

VS

Team Averages
Level 148
1,448 SR
1,585 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Menta1 Handicap
Hera
Level 158
God Stats
2W - 1L
1,290 SR
Queue Stats
152W - 158L
1,647 Elo+
Solo
Skadi
Skadi
SPreciado190
Skadi
Level 127
God Stats
2W - 0L
1,553 SR
Queue Stats
76W - 73L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Maybe Deaf
Raijin
11
2 / 3 / 3
7,047
705
3,909
5,948
1,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
MikeRay69
Artio
10
1 / 3 / 4
7,275
728
1,493
8,217
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
10
2 / 5 / 3
6,682
668
9,681
9,134
4,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
3 / 1 / 7
8,025
803
7,345
6,011
4,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
2 / 2 / 6
7,205
721
5,077
4,604
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 2 / 4
7,916
792
7,665
7,726
1,946
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
5
Kills
11
11
Deaths
5
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
Raijin
Maybe Deaf
Raijin
2
3
3
1.17
W
2
2
6
2.5
L
Artio
MikeRay69
Artio
1
3
4
1
W
6
2
4
4
L
Ne Zha
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,083
Damage
20,087
23,299
Taken
18,341
12,710
Mitigated
7,432
4,113
Healing
3,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,345
188
324
1,100
6,011
4,605
42
2,207
3,601
23,345
0
L
Raijin
Maybe Deaf
Raijin
3,909
359
0
434
5,948
1,931
0
4,207
1,741
30,290
0
W
5,077
1,105
0
1,685
4,604
881
62
900
3,211
20,504
0
L
Artio
MikeRay69
Artio
1,493
125
240
1,605
8,217
6,762
0
4,601
3,616
5,882
0
W
7,665
3,753
0
125
7,726
1,946
727
2,567
4,949
0
23,534
L
Ne Zha
9,681
1,027
0
1,834
9,134
4,017
0
3,708
5,426
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,004
Gold Earned
23,146
105
Minions Killed
107
4
Camps Cleared
4
549,125
Distance Traveled
553,638
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,025
803
32
3
1
185,437
4
L
Raijin
7,047
705
86
9
2
181,570
5
W
Hera
7,205
721
40
4
0
190,688
2
L
Artio
7,275
728
6
1
0
187,981
7
W
Skadi
7,916
792
35
4
3
177,513
4
L
Ne Zha
6,682
668
13
1
2
179,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role