Player Matchup

Chiron
Chiron
Fabbydaddy
Chiron
Level 129
God Stats
6W - 0L
1,500 SR
Queue Stats
88W - 72L
1,688 Elo+
Party 1
Bacchus
Bacchus
Greger1337
Bacchus
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
98W - 83L
1,587 Elo+
Party 1
Janus
Janus
IsmaRM22
Janus
Level 69
God Stats
4W - 4L
1,491 SR
Queue Stats
249W - 263L
1,482 Elo+
Solo
Ymir
Ymir
Jonez
Ymir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,407 Elo+
Party 1
Artemis
Artemis
KungHaldoR
Artemis
Level 13
God Stats
3W - 1L
1,721 SR
Queue Stats
32W - 29L
1,474 Elo+
Party 1
Team Averages
Level 72
1,542 SR
1,528 Elo+

VS

Team Averages
Level 57
1,548 SR
1,517 Elo+
Nemesis
Nemesis
Charm8
Nemesis
Level 39
God Stats
40W - 22L
1,732 SR
Queue Stats
423W - 391L
1,612 Elo+
Solo
Athena
Athena
EmbodiedChain33
Athena
Level 22
God Stats
1W - 2L
1,453 SR
Queue Stats
26W - 33L
1,373 Elo+
Party 2
Sun Wukong
Sun Wukong
Nitrojoe
Sun Wukong
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 93L
1,642 Elo+
Party 3
Hachiman
Hachiman
Sydinaran
Hachiman
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 32L
1,579 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
deerhunter26
Morgan Le Fay
Level 58
God Stats
7W - 3L
1,555 SR
Queue Stats
160W - 205L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Fabbydaddy
Chiron
20
17 / 2 / 8
16,163
647
27,379
18,860
7,796
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Greger1337
Bacchus
20
10 / 2 / 11
14,597
584
13,908
21,345
13,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
IsmaRM22
Janus
20
4 / 2 / 7
14,203
568
17,894
17,190
6,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
Jonez
Ymir
14
0 / 4 / 11
10,521
421
1,618
14,156
13,650
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
KungHaldoR
Artemis
17
1 / 7 / 10
12,147
486
11,439
15,364
5,285
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Charm8
Nemesis
18
4 / 8 / 4
11,802
472
12,591
20,062
9,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 6 / 4
9,198
368
1,695
16,833
15,992
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Nitrojoe
Sun Wukong
20
4 / 0 / 2
12,749
510
9,746
26,204
18,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sydinaran
Hachiman
15
4 / 6 / 1
10,253
410
5,006
12,567
4,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
deerhunter26
Morgan Le Fay
15
5 / 12 / 3
10,939
438
10,890
21,587
8,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
32
Kills
17
17
Deaths
32
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Charm8
Nemesis
4
8
4
0.75
L
0
6
4
0.33
W
Chiron
Fabbydaddy
Chiron
17
2
8
10.5
W
Bacchus
Greger1337
Bacchus
10
2
11
7.75
W
Janus
IsmaRM22
Janus
4
2
7
3.75
W
Ymir
Jonez
Ymir
0
4
11
1.38
W
Artemis
KungHaldoR
Artemis
1
7
10
0.86
L
Sun Wukong
Nitrojoe
Sun Wukong
4
0
2
5
L
Hachiman
Sydinaran
Hachiman
4
6
1
0.75
L
Morgan Le Fay
deerhunter26
Morgan Le Fay
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,238
Damage
39,928
86,915
Taken
97,253
47,295
Mitigated
56,772
30,166
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Charm8
Nemesis
12,591
4,456
0
4,115
20,062
9,880
0
3,749
16,313
0
88,358
L
1,695
228
0
1,205
16,833
15,992
213
6,724
10,109
16,278
0
W
Chiron
Fabbydaddy
Chiron
27,379
10,831
1,622
10,584
18,860
7,796
5,940
3,342
15,356
0
161,300
W
Bacchus
Greger1337
Bacchus
13,908
1,394
0
5,322
21,345
13,913
3,191
3,320
17,839
96,239
0
W
Janus
IsmaRM22
Janus
17,894
1,616
136
6,311
17,190
6,651
1,524
1,434
15,672
104,425
0
W
Ymir
Jonez
Ymir
1,618
353
0
1,223
14,156
13,650
542
3,645
10,372
11,978
0
W
Artemis
KungHaldoR
Artemis
11,439
5,525
0
4,968
15,364
5,285
3,949
4,383
10,830
0
74,392
L
Sun Wukong
Nitrojoe
Sun Wukong
9,746
947
0
10,156
26,204
18,392
955
11,809
14,395
0
87,808
L
Hachiman
Sydinaran
Hachiman
5,006
1,926
0
2,392
12,567
4,236
120
4,476
8,091
0
51,569
L
Morgan Le Fay
deerhunter26
Morgan Le Fay
10,890
791
0
3,357
21,587
8,272
0
7,139
14,448
56,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,631
Gold Earned
54,941
629
Minions Killed
516
0
Camps Cleared
0
2,332,890
Distance Traveled
2,060,067
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,802
472
135
5
0
458,055
4
L
Athena
9,198
368
25
1
0
404,568
3
W
Chiron
16,163
647
179
7
0
494,752
3
W
Bacchus
14,597
584
138
6
0
512,245
3
W
Janus
14,203
568
183
7
0
479,301
8
W
Ymir
10,521
421
10
0
0
442,860
0
W
Artemis
12,147
486
119
5
0
403,732
2
L
Sun Wukong
12,749
510
180
7
0
427,827
9
L
Hachiman
10,253
410
86
3
0
378,295
2
L
Morgan Le Fay
10,939
438
90
4
0
391,322
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role