Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Silver II
LazyPrawn
Sol
Silver II
Level 127
God Stats
36W - 39L
1,446 SR
Queue Stats
46W - 54L
1,242 MMR
Party 1
Zeus
Zeus
Silver III
Skimius
Zeus
Silver III
Level 100
God Stats
33W - 22L
1,593 SR
Queue Stats
220W - 219L
935 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver IV
VerySadRain
Kumbhakarna
Silver IV
Level 125
God Stats
14W - 13L
1,535 SR
Queue Stats
101W - 141L
767 MMR
Party 1
Arachne
Arachne
Silver III
YeetLord69
Arachne
Silver III
Level 91
God Stats
2W - 5L
1,399 SR
Queue Stats
50W - 64L
944 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,495 SR
1,078 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 77
1,384 SR
1,097 MMR
Thoth
Thoth
Silver III
 
Thoth
Silver III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
BaneMannen
Geb
Silver III
Level 57
God Stats
73W - 75L
1,436 SR
Queue Stats
324W - 347L
892 MMR
Solo
Merlin
Merlin
Bronze III
MeneerSpons
Merlin
Bronze III
Level 89
God Stats
1W - 2L
1,527 SR
Queue Stats
16W - 35L
1,250 MMR
Party 2
Chiron
Chiron
Bronze I
SpanspekCult
Chiron
Bronze I
Level 65
God Stats
0W - 2L
1,160 SR
Queue Stats
6W - 23L
937 MMR
Party 2
Thor
Thor
Silver III
joekperalta
Thor
Silver III
Level 69
God Stats
1W - 4L
1,296 SR
Queue Stats
136W - 155L
905 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
3 / 1 / 3
8,749
625
4,580
5,935
1,921
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

17
10 / 2 / 3
10,502
750
14,919
12,324
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zeus
Skimius
Zeus
16
3 / 0 / 1
9,480
677
4,202
6,050
2,759
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
VerySadRain
Kumbhakarna
11
0 / 1 / 10
7,599
543
3,009
10,702
9,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
YeetLord69
Arachne
12
2 / 2 / 3
7,665
548
2,779
8,129
3,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bans
AnubisMorgan Le FayAo KuangAthenaKali

VS

Bans
GilgameshOsirisThanatosAresBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
3 / 6 / 1
7,422
530
6,039
11,585
4,449
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 1
6,156
440
2,129
9,513
4,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
12
2 / 4 / 0
7,151
511
4,635
6,459
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
11
0 / 3 / 2
6,373
455
3,758
7,731
2,561
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 2
7,166
512
3,870
9,779
3,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
6
6
Deaths
18
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
3
1
3
4.5
L
Thoth
 
Thoth
3
6
1
0.58
L
0
1
1
0.5
W
10
2
3
5.75
L
Merlin
2
4
0
0.5
W
Zeus
Skimius
Zeus
3
0
1
3.5
L
Chiron
0
3
2
0.33
W
Kumbhakarna
VerySadRain
Kumbhakarna
0
1
10
5
W
Arachne
YeetLord69
Arachne
2
2
3
1.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,489
Damage
20,431
43,140
Taken
45,067
22,078
Mitigated
17,488
20,674
Healing
12,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,580
2,658
0
2,630
5,935
1,921
1,490
1,201
4,684
0
62,184
L
Thoth
 
Thoth
6,039
363
0
2,930
11,585
4,449
0
8,729
2,856
34,928
0
L
2,129
184
0
3,158
9,513
4,803
0
1,430
8,083
28,910
0
W
14,919
4,148
0
8,423
12,324
4,407
3,574
5,046
7,246
69,276
0
L
Merlin
4,635
118
0
720
6,459
2,283
0
4,121
2,338
42,214
0
W
Zeus
Skimius
Zeus
4,202
650
0
4,201
6,050
2,759
2,013
2,056
3,896
76,083
0
L
Chiron
3,758
1,259
265
2,833
7,731
2,561
0
3,308
4,423
0
42,708
W
Kumbhakarna
VerySadRain
Kumbhakarna
3,009
468
0
1,939
10,702
9,601
498
2,767
7,711
10,720
0
W
Arachne
YeetLord69
Arachne
2,779
1,071
0
3,481
8,129
3,390
360
1,283
6,800
0
37,752
L
3,870
361
0
2,786
9,779
3,392
0
4,542
5,237
0
41,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,995
Gold Earned
34,268
506
Minions Killed
390
0
Camps Cleared
0
1,419,675
Distance Traveled
1,277,597
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,749
625
123
9
0
271,757
1
L
Thoth
7,422
530
67
5
0
231,824
4
L
Geb
6,156
440
50
4
0
286,299
4
W
Sol
10,502
750
138
10
0
281,604
0
L
Merlin
7,151
511
97
7
0
256,904
4
W
Zeus
9,480
677
155
11
0
260,009
3
L
Chiron
6,373
455
81
6
0
260,909
5
W
Kumbhakarna
7,599
543
11
1
0
286,598
5
W
Arachne
7,665
548
79
6
0
319,707
6
L
Thor
7,166
512
95
7
0
241,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role