Player Matchup

Mercury
Mercury
Megatomb1
Mercury
Level 33
God Stats
3W - 6L
1,393 SR
Queue Stats
91W - 137L
1,404 Elo+
Party 1
Loki
Loki
PumpkingOP
Loki
Level 19
God Stats
8W - 12L
1,339 SR
Queue Stats
17W - 32L
1,211 Elo+
Party 1
Serqet
Serqet
xDevilsKing
Serqet
Level 44
God Stats
4W - 5L
1,657 SR
Queue Stats
27W - 61L
1,345 Elo+
Party 1
Team Averages
Level 32
1,463 SR
1,320 Elo+

VS

Team Averages
Level 12
1,253 SR
1,206 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Crazeas
Ra
Level 7
God Stats
0W - 1L
1,140 SR
Queue Stats
0W - 5L
1,055 Elo+
Party 2
Zeus
Zeus
cyrilargus
Zeus
Level 14
God Stats
0W - 11L
1,120 SR
Queue Stats
3W - 31L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Megatomb1
Mercury
16
13 / 4 / 14
12,572
786
16,950
12,042
5,029
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 2 / 11
10,914
682
5,010
8,387
3,040
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Serqet
16
14 / 2 / 14
12,764
798
16,452
10,306
4,295
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
2 / 7 / 4
10,822
676
5,552
17,628
13,852
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 13 / 2
10,381
649
5,776
14,247
10,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 11 / 1
9,755
610
3,687
10,446
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
31
Kills
6
8
Deaths
31
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
2
7
4
0.57
L
2
13
2
0.23
W
Mercury
Megatomb1
Mercury
13
4
14
5
W
4
2
11
4.75
L
2
11
1
0.23
W
Serqet
14
2
14
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,412
Damage
15,015
30,735
Taken
42,321
12,364
Mitigated
26,235
1,567
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,552
748
0
1,210
17,628
13,852
0
0
17,014
20,165
0
L
5,776
1,318
759
687
14,247
10,402
0
0
13,013
33,872
0
W
Mercury
Megatomb1
Mercury
16,950
11,554
0
641
12,042
5,029
246
7,037
5,005
0
41,872
W
5,010
1,441
0
248
8,387
3,040
1,177
4,502
3,885
0
38,754
L
3,687
987
0
0
10,446
1,981
0
0
10,446
14,319
0
W
Serqet
16,452
7,387
0
678
10,306
4,295
1,051
4,207
6,099
0
36,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,250
Gold Earned
30,958
150
Minions Killed
124
9
Camps Cleared
0
874,083
Distance Traveled
628,156
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,822
676
39
2
0
254,211
2
L
Ra
10,381
649
63
4
0
222,546
1
W
Mercury
12,572
786
47
3
1
294,049
1
W
Loki
10,914
682
63
4
4
297,357
1
L
Zeus
9,755
610
22
1
0
151,399
3
W
Serqet
12,764
798
40
3
4
282,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role