Player Matchup

Chronos
Chronos
Arragan
Chronos
Level 107
God Stats
2W - 1L
1,787 SR
Queue Stats
151W - 169L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
FreeOng2
Jing Wei
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Solo
Kuzenbo
Kuzenbo
Luzifer03
Kuzenbo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,401 Elo+
Party 4
Tiamat
Tiamat
Todesstern12
Tiamat
Level 87
God Stats
0W - 1L
1,362 SR
Queue Stats
14W - 21L
1,377 Elo+
Party 4
Erlang Shen
Erlang Shen
Vanchoppa
Erlang Shen
Level 136
God Stats
8W - 11L
1,451 SR
Queue Stats
594W - 630L
1,550 Elo+
Party 2
Team Averages
Level 74
1,520 SR
1,418 Elo+

VS

Team Averages
Level 71
1,597 SR
1,606 Elo+
Anhur
Anhur
ArthurMain
Anhur
Level 28
God Stats
2W - 0L
1,857 SR
Queue Stats
76W - 12L
1,835 Elo+
Party 1
Skadi
Skadi
HoldzDoor
Skadi
Level 129
God Stats
3W - 0L
1,454 SR
Queue Stats
145W - 69L
1,686 Elo+
Party 1
Merlin
Merlin
Nâwa
Merlin
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
84W - 84L
1,433 Elo+
Party 3
Artio
Artio
alenkaenka
Artio
Level 152
God Stats
3W - 1L
1,673 SR
Queue Stats
335W - 257L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
korpse4
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,442 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Arragan
Chronos
16
4 / 5 / 2
8,967
815
7,049
10,189
5,218
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
FreeOng2
Jing Wei
16
4 / 4 / 6
8,974
816
9,032
9,983
4,428
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Luzifer03
Kuzenbo
13
1 / 4 / 4
7,691
699
3,349
10,290
9,208
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
12
0 / 4 / 4
7,389
672
4,089
9,425
6,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Vanchoppa
Erlang Shen
14
3 / 4 / 5
8,437
767
13,338
16,352
16,750
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
4 / 2 / 9
8,833
803
10,112
9,352
4,347
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Skadi
HoldzDoor
Skadi
14
3 / 2 / 8
8,659
787
7,207
8,443
3,659
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Nâwa
Merlin
14
3 / 3 / 9
8,840
804
9,198
6,284
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
16
3 / 2 / 13
9,275
843
6,453
15,001
17,118
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
korpse4
Xbalanque
17
7 / 3 / 10
10,357
942
17,638
10,568
5,109
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
69
12
Kills
20
21
Deaths
12
21
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
Arragan
Chronos
4
5
2
1
W
Anhur
4
2
9
4.25
L
Jing Wei
FreeOng2
Jing Wei
4
4
6
1.75
W
Skadi
HoldzDoor
Skadi
3
2
8
3.5
L
Kuzenbo
Luzifer03
Kuzenbo
1
4
4
0.75
W
Merlin
Nâwa
Merlin
3
3
9
2.5
L
Tiamat
0
4
4
0.5
L
Erlang Shen
Vanchoppa
Erlang Shen
3
4
5
1.38
W
Artio
3
2
13
4.75
W
Xbalanque
korpse4
Xbalanque
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,857
Damage
50,608
56,239
Taken
49,648
41,691
Mitigated
33,209
11,437
Healing
22,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Arragan
Chronos
7,049
3,401
741
1,062
10,189
5,218
710
3,507
6,454
20,087
1,965
W
Anhur
10,112
4,725
2,039
2,580
9,352
4,347
1,261
2,439
6,913
0
21,914
L
Jing Wei
FreeOng2
Jing Wei
9,032
5,385
0
1,250
9,983
4,428
878
1,297
8,555
0
24,580
W
Skadi
HoldzDoor
Skadi
7,207
2,511
1,710
2,359
8,443
3,659
1,664
2,069
6,374
0
21,608
L
Kuzenbo
Luzifer03
Kuzenbo
3,349
1,529
0
692
10,290
9,208
171
1,888
8,361
5,927
0
W
Merlin
Nâwa
Merlin
9,198
899
561
560
6,284
2,976
996
2,383
3,901
23,579
0
L
Tiamat
4,089
298
0
2,172
9,425
6,087
0
2,585
6,533
10,594
0
L
Erlang Shen
Vanchoppa
Erlang Shen
13,338
3,658
909
4,611
16,352
16,750
0
5,359
10,685
561
19,737
W
Artio
6,453
346
2,546
4,516
15,001
17,118
721
4,921
10,080
12,441
0
W
Xbalanque
korpse4
Xbalanque
17,638
5,351
2,571
2,994
10,568
5,109
1,467
2,357
8,211
0
36,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
45,964
95
Minions Killed
144
0
Camps Cleared
0
897,641
Distance Traveled
981,043
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,967
815
31
3
0
154,366
0
W
Anhur
8,833
803
30
3
0
183,021
0
L
Jing Wei
8,974
816
34
3
0
173,352
1
W
Skadi
8,659
787
17
2
0
177,207
2
L
Kuzenbo
7,691
699
6
1
0
185,930
0
W
Merlin
8,840
804
35
3
0
196,454
0
L
Tiamat
7,389
672
18
2
0
183,414
0
L
Erlang Shen
8,437
767
6
1
0
200,579
0
W
Artio
9,275
843
23
2
0
215,916
0
W
Xbalanque
10,357
942
39
4
0
208,445
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role