Player Matchup

Sol
Sol
ELFAJA
Sol
Level 29
God Stats
0W - 3L
1,483 SR
Queue Stats
122W - 134L
1,444 Elo+
Solo
Thor
Thor
gfvvv
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
key-funny041
Sun Wukong
Level 26
God Stats
8W - 11L
1,434 SR
Queue Stats
89W - 109L
1,291 Elo+
Solo
Ares
Ares
luiiz0125
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,162 Elo+
Solo
Sylvanus
Sylvanus
rhuanboldoderr
Sylvanus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,240 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,327 Elo+

VS

Team Averages
Level 15
1,405 SR
1,313 Elo+
Guan Yu
Guan Yu
Elissanderson
Guan Yu
Level 23
God Stats
7W - 4L
1,266 SR
Queue Stats
83W - 114L
1,268 Elo+
Solo
Merlin
Merlin
KINZU11
Merlin
Level 24
God Stats
13W - 5L
1,389 SR
Queue Stats
23W - 13L
1,524 Elo+
Solo
Susano
Susano
Martin5005757
Susano
Level 20
God Stats
25W - 34L
1,369 SR
Queue Stats
39W - 48L
1,358 Elo+
Solo
Artemis
Artemis
TopitoFeliz
Artemis
Level 2
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Solo
Ymir
Ymir
joeltomas
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
915 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
ELFAJA
Sol
16
8 / 4 / 1
10,821
570
12,980
14,533
5,739
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
gfvvv
Thor
10
0 / 10 / 0
6,836
360
698
13,402
4,002
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
key-funny041
Sun Wukong
14
4 / 8 / 2
8,902
469
9,427
19,411
8,507
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
9
0 / 10 / 0
6,867
361
3,185
18,642
8,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
10
2 / 7 / 0
7,456
392
4,617
13,541
10,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 3 / 6
9,228
486
7,306
9,639
5,989
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Merlin
KINZU11
Merlin
17
10 / 5 / 11
11,440
602
16,508
7,433
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
5 / 2 / 9
9,779
515
7,661
10,806
4,021
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
TopitoFeliz
Artemis
17
14 / 3 / 4
10,547
555
18,287
13,902
5,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
14
3 / 3 / 16
8,661
456
7,020
11,380
7,611
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
80
14
Kills
34
39
Deaths
16
3
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sol
ELFAJA
Sol
8
4
1
2.13
W
Guan Yu
2
3
6
1.67
W
Merlin
KINZU11
Merlin
10
5
11
3.1
W
5
2
9
4.75
W
Artemis
TopitoFeliz
Artemis
14
3
4
5.33
L
Thor
gfvvv
Thor
0
10
0
0
W
Ymir
3
3
16
3.67
L
Sun Wukong
key-funny041
Sun Wukong
4
8
2
0.63
L
Ares
0
10
0
0
L
Sylvanus
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
56,782
79,529
Taken
53,160
37,641
Mitigated
25,620
11,209
Healing
15,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
ELFAJA
Sol
12,980
4,405
0
3,909
14,533
5,739
962
5,405
9,128
69,633
0
W
Guan Yu
7,306
892
183
2,107
9,639
5,989
1,292
5,074
4,565
11,802
34,021
W
Merlin
KINZU11
Merlin
16,508
1,784
130
895
7,433
2,750
1,638
3,709
3,724
59,770
0
W
7,661
976
0
3,624
10,806
4,021
0
3,731
7,075
0
57,599
W
Artemis
TopitoFeliz
Artemis
18,287
11,578
0
6,651
13,902
5,249
3,789
5,680
8,222
0
66,012
L
Thor
gfvvv
Thor
698
297
0
1,080
13,402
4,002
0
2,859
10,543
0
37,880
W
Ymir
7,020
1,336
664
1,106
11,380
7,611
262
2,588
8,792
27,921
0
L
Sun Wukong
key-funny041
Sun Wukong
9,427
1,316
0
2,796
19,411
8,507
1,259
7,019
12,392
0
40,700
L
Ares
3,185
262
0
55
18,642
8,576
219
4,428
14,214
15,576
0
L
Sylvanus
4,617
1,310
1,161
2,208
13,541
10,817
476
5,274
8,267
18,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,882
Gold Earned
49,655
299
Minions Killed
421
0
Camps Cleared
0
1,492,190
Distance Traveled
1,689,070
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,821
570
127
7
0
284,006
0
W
Guan Yu
9,228
486
80
4
0
336,837
0
W
Merlin
11,440
602
111
6
0
340,561
4
W
Susano
9,779
515
83
4
0
386,090
2
W
Artemis
10,547
555
114
6
0
317,555
6
L
Thor
6,836
360
58
3
0
326,096
2
W
Ymir
8,661
456
33
2
0
308,027
5
L
Sun Wukong
8,902
469
65
3
0
298,984
5
L
Ares
6,867
361
19
1
0
300,557
1
L
Sylvanus
7,456
392
30
2
0
282,547
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role