Player Matchup

Ares
Ares
 
Ares
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
DaSwedishChief
Cthulhu
Level 65
God Stats
14W - 5L
1,727 SR
Queue Stats
109W - 173L
1,415 Elo+
Party 1
Scylla
Scylla
Devilsreborn
Scylla
Level 160
God Stats
14W - 11L
1,685 SR
Queue Stats
331W - 272L
1,610 Elo+
Party 1
Izanami
Izanami
PcGoblin4
Izanami
Level 125
God Stats
9W - 0L
1,953 SR
Queue Stats
764W - 449L
1,674 Elo+
Party 1
Odin
Odin
Topastic
Odin
Level 158
God Stats
15W - 7L
1,936 SR
Queue Stats
356W - 252L
1,546 Elo+
Party 1
Team Averages
Level 111
1,760 SR
1,549 Elo+

VS

Team Averages
Level 40
1,509 SR
1,324 Elo+
Pele
Pele
Ancient200
Pele
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,342 Elo+
Party 3
Nox
Nox
Nekkychi
Nox
Level 34
God Stats
4W - 5L
1,423 SR
Queue Stats
6W - 8L
1,339 Elo+
Party 3
Chaac
Chaac
PowerBoss852614
Chaac
Level 64
God Stats
48W - 45L
1,490 SR
Queue Stats
308W - 343L
1,357 Elo+
Party 2
Hades
Hades
Rinber
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,335 Elo+
Party 3
Anubis
Anubis
Vchan1206
Anubis
Level 24
God Stats
5W - 5L
1,633 SR
Queue Stats
29W - 56L
1,247 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
1 / 1 / 11
5,725
573
2,497
6,308
3,726
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
4 / 1 / 2
6,539
654
3,898
6,132
2,827
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
11
6 / 0 / 4
6,877
688
4,891
3,749
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
PcGoblin4
Izanami
12
10 / 0 / 2
7,295
730
9,175
4,394
1,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
13
7 / 1 / 4
7,377
738
4,213
3,923
2,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 5 / 0
4,756
476
1,902
6,898
1,461
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

7
0 / 8 / 0
4,119
412
545
5,994
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 3 / 1
4,404
440
1,921
5,387
2,260
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hades
Rinber
Hades
5
1 / 6 / 0
4,206
421
3,200
7,535
2,900
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Vchan1206
Anubis
8
0 / 6 / 0
4,669
467
2,176
6,289
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
4
28
Kills
3
3
Deaths
28
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
1
11
6.5
L
2
5
0
0.4
W
4
1
2
5
W
Scylla
6
0
4
8
L
0
8
0
0
W
Izanami
PcGoblin4
Izanami
10
0
2
11
L
0
3
1
0.17
L
Hades
Rinber
Hades
1
6
0
0.17
W
Odin
7
1
4
9
L
Anubis
Vchan1206
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
9,744
24,506
Taken
32,103
11,282
Mitigated
11,290
6,357
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,497
308
0
742
6,308
3,726
182
1,883
4,425
12,710
0
L
1,902
740
0
810
6,898
1,461
0
1,786
5,112
0
11,352
W
3,898
1,003
0
1,535
6,132
2,827
0
2,121
4,011
31,211
0
W
Scylla
4,891
874
139
2,056
3,749
1,299
126
512
3,237
31,125
6,669
L
545
147
0
277
5,994
1,630
0
2,082
3,912
10,350
0
W
Izanami
PcGoblin4
Izanami
9,175
6,140
0
1,611
4,394
1,349
885
1,126
3,268
0
52,232
L
1,921
332
0
2,037
5,387
2,260
0
1,204
4,183
0
18,575
L
Hades
Rinber
Hades
3,200
1,086
104
970
7,535
2,900
0
1,784
5,751
12,969
0
W
Odin
4,213
1,583
0
274
3,923
2,081
0
279
3,644
0
41,914
L
Anubis
Vchan1206
Anubis
2,176
368
0
960
6,289
3,039
0
4,112
2,177
16,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,813
Gold Earned
22,154
339
Minions Killed
127
0
Camps Cleared
0
999,056
Distance Traveled
845,593
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,725
573
15
2
0
178,754
2
L
Pele
4,756
476
24
2
0
173,956
1
W
Cthulhu
6,539
654
76
8
0
208,710
2
W
Scylla
6,877
688
71
7
0
198,091
3
L
Nox
4,119
412
19
2
0
171,241
1
W
Izanami
7,295
730
95
10
0
196,062
1
L
Chaac
4,404
440
28
3
0
191,631
2
L
Hades
4,206
421
21
2
0
159,919
0
W
Odin
7,377
738
82
8
0
217,439
4
L
Anubis
4,669
467
35
4
0
148,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role