Player Matchup

Artemis
Artemis
Coraltanna
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
EvanAJ1911
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,133 Elo+
Solo
Danzaburou
Danzaburou
HiverMoon
Danzaburou
Level 7
God Stats
4W - 3L
1,482 SR
Queue Stats
11W - 11L
1,539 Elo+
Party 2
Cthulhu
Cthulhu
devilslayer123x
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,703 Elo+
Party 2
Persephone
Persephone
maxisaweiner
Persephone
Level 27
God Stats
5W - 7L
1,462 SR
Queue Stats
114W - 119L
1,473 Elo+
Party 2
Team Averages
Level 13
1,489 SR
1,470 Elo+

VS

Team Averages
Level 20
1,407 SR
1,394 Elo+
Zeus
Zeus
MacMatrac
Zeus
Level 14
God Stats
6W - 4L
1,435 SR
Queue Stats
22W - 27L
1,440 Elo+
Party 3
Nox
Nox
OneoftheFive
Nox
Level 25
God Stats
6W - 15L
1,414 SR
Queue Stats
188W - 240L
1,392 Elo+
Party 1
Odin
Odin
Vakeal
Odin
Level 26
God Stats
4W - 3L
1,414 SR
Queue Stats
295W - 308L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
victorgreat4
Ah Puch
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 24L
1,399 Elo+
Solo
King Arthur
King Arthur
yothimtsu
King Arthur
Level 27
God Stats
4W - 6L
1,274 SR
Queue Stats
44W - 40L
1,283 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Coraltanna
Artemis
20
7 / 7 / 16
15,730
1,124
22,310
17,856
8,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
EvanAJ1911
Yemoja
20
1 / 4 / 13
12,849
918
8,039
17,890
14,616
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
HiverMoon
Danzaburou
20
22 / 11 / 13
18,195
1,300
53,860
27,131
11,549
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
5 / 8 / 19
14,474
1,034
16,824
30,706
36,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Persephone
maxisaweiner
Persephone
20
4 / 6 / 18
14,726
1,052
25,709
14,577
5,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
7 / 8 / 13
14,683
1,049
21,753
20,703
8,154
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 9 / 13
13,538
967
11,795
24,408
9,936
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Vakeal
Odin
20
17 / 7 / 15
18,463
1,319
24,646
28,037
38,602
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
victorgreat4
Ah Puch
20
1 / 9 / 21
14,272
1,019
23,999
21,084
9,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
yothimtsu
King Arthur
20
9 / 6 / 19
16,323
1,166
21,507
36,201
31,332
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
117
39
Kills
36
36
Deaths
39
79
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Artemis
Coraltanna
Artemis
7
7
16
2.14
W
Yemoja
EvanAJ1911
Yemoja
1
4
13
1.88
W
Danzaburou
HiverMoon
Danzaburou
22
11
13
2.59
L
Zeus
7
8
13
1.69
L
2
9
13
0.94
L
Odin
Vakeal
Odin
17
7
15
3.5
W
5
8
19
1.81
W
Persephone
maxisaweiner
Persephone
4
6
18
2.17
L
Ah Puch
victorgreat4
Ah Puch
1
9
21
1.28
L
King Arthur
yothimtsu
King Arthur
9
6
19
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,742
Damage
103,700
108,160
Taken
130,433
76,764
Mitigated
97,359
12,587
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Coraltanna
Artemis
22,310
12,055
0
1,977
17,856
8,399
0
7,920
9,936
0
56,538
W
Yemoja
EvanAJ1911
Yemoja
8,039
1,312
5,045
1,414
17,890
14,616
0
11,516
6,374
15,143
0
W
Danzaburou
HiverMoon
Danzaburou
53,860
30,180
0
3,196
27,131
11,549
0
14,378
12,753
0
75,732
L
Zeus
21,753
2,466
133
779
20,703
8,154
0
8,357
12,346
34,978
0
L
11,795
1,986
170
1,712
24,408
9,936
0
12,238
11,899
39,656
0
L
Odin
Vakeal
Odin
24,646
5,121
0
707
28,037
38,602
0
12,159
15,796
5,478
31,933
W
16,824
1,485
345
0
30,706
36,463
0
20,994
9,712
32,051
0
W
Persephone
maxisaweiner
Persephone
25,709
2,152
0
610
14,577
5,737
0
6,380
8,191
66,390
0
L
Ah Puch
victorgreat4
Ah Puch
23,999
979
0
2,238
21,084
9,335
0
5,478
15,606
75,240
0
L
King Arthur
yothimtsu
King Arthur
21,507
4,304
0
1,058
36,201
31,332
0
12,340
23,790
0
29,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,974
Gold Earned
77,279
320
Minions Killed
250
8
Camps Cleared
3
1,236,365
Distance Traveled
1,439,385
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
15,730
1,124
106
8
6
216,940
2
W
Yemoja
12,849
918
14
1
0
255,980
4
W
Danzaburou
18,195
1,300
48
3
0
230,422
0
L
Zeus
14,683
1,049
36
3
1
260,011
0
L
Nox
13,538
967
69
5
1
260,484
0
L
Odin
18,463
1,319
40
3
1
322,266
0
W
Cthulhu
14,474
1,034
43
3
0
262,298
0
W
Persephone
14,726
1,052
109
8
2
270,725
0
L
Ah Puch
14,272
1,019
98
7
0
280,085
0
L
King Arthur
16,323
1,166
7
1
0
316,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role