Player Matchup

Anhur
Anhur
 
Anhur
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
SkiesOutflow
Fenrir
Level 110
God Stats
3W - 3L
1,672 SR
Queue Stats
68W - 69L
1,473 Elo+
Solo
Merlin
Merlin
thesirbenit
Merlin
Level 156
God Stats
10W - 8L
1,586 SR
Queue Stats
37W - 38L
1,554 Elo+
Solo
Team Averages
Level 123
1,586 SR
1,509 Elo+

VS

Team Averages
Level 98
1,688 SR
1,672 Elo+
Sun Wukong
Sun Wukong
CasualWarrior68
Sun Wukong
Level 61
God Stats
18W - 5L
1,776 SR
Queue Stats
79W - 40L
1,665 Elo+
Party 1
Eset
Eset
Fisshion
Eset
Level 105
God Stats
6W - 1L
1,617 SR
Queue Stats
269W - 125L
1,698 Elo+
Party 1
Fenrir
Fenrir
LikelyToFeed
Fenrir
Level 127
God Stats
1W - 4L
1,671 SR
Queue Stats
152W - 91L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
6
1 / 1 / 1
4,865
695
1,190
1,899
442
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
5
0 / 2 / 2
4,636
662
1,305
2,411
675
Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
9
1 / 6 / 1
5,441
777
4,382
5,863
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CasualWarrior68
Sun Wukong
9
0 / 0 / 9
5,886
841
2,090
6,132
2,589
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
9
2 / 3 / 6
6,051
864
3,018
4,993
1,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
10
7 / 0 / 2
7,439
1,063
3,319
9,157
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
9
9
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
1
1
1.5
W
Sun Wukong
CasualWarrior68
Sun Wukong
0
0
9
4.5
W
Eset
2
3
6
1.67
W
Fenrir
7
0
2
8
L
Fenrir
0
2
2
0.5
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,877
Damage
8,427
10,173
Taken
20,282
2,830
Mitigated
11,588
1,629
Healing
5,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
1,190
833
0
620
1,899
442
0
382
1,437
0
3,619
W
Sun Wukong
CasualWarrior68
Sun Wukong
2,090
436
0
1,382
6,132
2,589
717
2,099
4,033
0
15,730
W
Eset
3,018
174
463
1,022
4,993
1,413
672
1,439
3,554
17,310
0
W
Fenrir
3,319
1,194
0
2,884
9,157
7,586
599
1,232
7,925
0
13,895
L
Fenrir
1,305
239
0
651
2,411
675
0
444
1,881
0
2,931
L
Merlin
4,382
144
0
358
5,863
1,713
0
2,018
3,677
25,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,942
Gold Earned
19,376
45
Minions Killed
94
1
Camps Cleared
5
215,191
Distance Traveled
440,585
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,865
695
4
1
0
39,870
0
W
Sun Wukong
5,886
841
34
5
2
153,257
0
W
Eset
6,051
864
40
6
2
133,860
1
W
Fenrir
7,439
1,063
20
3
1
153,468
1
L
Fenrir
4,636
662
4
1
0
60,848
1
L
Merlin
5,441
777
37
5
1
114,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role