Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
DKS_KnightNanok
Olorun
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,282 Elo+
Solo
Agni
Agni
KingArtemis420
Agni
Level 19
God Stats
6W - 11L
1,198 SR
Queue Stats
58W - 70L
1,331 Elo+
Solo
Charybdis
Charybdis
Veroxas
Charybdis
Level 23
God Stats
27W - 24L
1,685 SR
Queue Stats
62W - 62L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
itsneverending
Gilgamesh
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,625 Elo+
Party 1
Team Averages
Level 15
1,477 SR
1,455 Elo+

VS

Team Averages
Level 11
1,593 SR
1,585 Elo+
Kali
Kali
 
Kali
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
BigBrainPlayz
Sol
Level 13
God Stats
10W - 4L
1,682 SR
Queue Stats
84W - 59L
1,713 Elo+
Party 2
Horus
Horus
KindaNewToSmite
Horus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
PaulAllansCard
Sylvanus
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
PenguPeeks
King Arthur
Level 20
God Stats
6W - 2L
1,784 SR
Queue Stats
107W - 58L
1,713 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
5 / 4 / 0
6,112
611
4,835
8,942
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 8 / 1
4,160
416
2,062
7,298
1,811
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 7 / 1
4,491
449
891
4,797
1,094
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Veroxas
Charybdis
6
0 / 6 / 1
4,054
405
2,536
5,226
971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
itsneverending
Gilgamesh
5
0 / 4 / 0
3,993
399
2,439
10,478
2,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
6 / 0 / 6
7,451
745
5,008
6,731
2,900
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
9 / 4 / 2
7,266
727
8,576
7,465
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 0 / 8
6,060
606
3,754
7,762
7,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
12
7 / 1 / 2
7,153
715
7,754
6,209
3,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
PenguPeeks
King Arthur
12
6 / 0 / 1
7,381
738
4,145
4,483
2,261
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
29
29
Deaths
5
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
4
0
1.25
W
Kali
 
Kali
6
0
6
9
W
9
4
2
2.5
L
0
8
1
0.06
W
1
0
8
5
L
0
7
1
0.07
W
Sylvanus
7
1
2
8
W
King Arthur
PenguPeeks
King Arthur
6
0
1
6.5
L
Charybdis
Veroxas
Charybdis
0
6
1
0.08
L
Gilgamesh
itsneverending
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,763
Damage
29,237
36,741
Taken
32,650
8,123
Mitigated
18,448
4,924
Healing
14,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,835
1,395
0
1,914
8,942
2,056
0
3,726
5,106
0
22,152
W
Kali
 
Kali
5,008
2,586
0
2,264
6,731
2,900
217
479
6,252
0
41,020
W
8,576
3,274
0
3,646
7,465
1,951
3,583
1,632
5,833
38,856
0
L
2,062
1,142
153
804
7,298
1,811
0
3,407
3,680
7,878
0
W
3,754
1,538
546
2,712
7,762
7,346
95
379
7,383
0
9,750
L
891
217
0
44
4,797
1,094
0
1,860
2,855
9,748
0
W
Sylvanus
7,754
2,337
1,161
2,886
6,209
3,990
1,585
0
6,209
38,639
9,548
W
King Arthur
PenguPeeks
King Arthur
4,145
786
0
1,720
4,483
2,261
266
463
4,020
0
33,167
L
Charybdis
Veroxas
Charybdis
2,536
1,510
0
306
5,226
971
0
1,892
3,334
0
7,614
L
Gilgamesh
itsneverending
Gilgamesh
2,439
558
0
1,703
10,478
2,191
0
4,193
6,157
0
9,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,810
Gold Earned
35,311
104
Minions Killed
339
0
Camps Cleared
0
904,327
Distance Traveled
1,034,737
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,112
611
49
5
0
213,580
0
W
Kali
7,451
745
82
8
0
241,635
0
W
Sol
7,266
727
70
7
0
181,995
2
L
Olorun
4,160
416
14
1
0
156,940
2
W
Horus
6,060
606
10
1
0
205,728
1
L
Agni
4,491
449
18
2
0
151,962
1
W
Sylvanus
7,153
715
95
10
0
170,932
1
W
King Arthur
7,381
738
82
8
0
234,447
2
L
Charybdis
4,054
405
10
1
0
173,970
0
L
Gilgamesh
3,993
399
13
1
0
207,875
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role