Player Matchup

Mercury
Mercury
Jman2
Mercury
Level 38
God Stats
1W - 1L
1,329 SR
Queue Stats
221W - 246L
1,500 Elo+
Party 1
Scylla
Scylla
TJS4
Scylla
Level 18
God Stats
8W - 9L
1,546 SR
Queue Stats
36W - 45L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
samfoot41
Danzaburou
Level 26
God Stats
14W - 3L
1,696 SR
Queue Stats
58W - 45L
1,466 Elo+
Party 2
Ymir
Ymir
wapiti_qc
Ymir
Level 25
God Stats
12W - 4L
1,747 SR
Queue Stats
59W - 46L
1,467 Elo+
Party 2
Anubis
Anubis
ЯRichie
Anubis
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 22L
1,388 Elo+
Solo
Team Averages
Level 24
1,564 SR
1,461 Elo+

VS

Team Averages
Level 27
1,487 SR
1,473 Elo+
Nu Wa
Nu Wa
HennyGotLean
Nu Wa
Level 21
God Stats
2W - 6L
1,303 SR
Queue Stats
15W - 20L
1,420 Elo+
Solo
Charybdis
Charybdis
TwitchTvJackLvL6
Charybdis
Level 29
God Stats
13W - 4L
1,662 SR
Queue Stats
59W - 43L
1,532 Elo+
Solo
Hel
Hel
UnbeatBlue
Hel
Level 28
God Stats
7W - 7L
1,456 SR
Queue Stats
78W - 85L
1,524 Elo+
Solo
Ymir
Ymir
gatlincg
Ymir
Level 29
God Stats
4W - 4L
1,521 SR
Queue Stats
381W - 426L
1,410 Elo+
Solo
Erlang Shen
Erlang Shen
roboy
Erlang Shen
Level 26
God Stats
11W - 17L
1,492 SR
Queue Stats
167W - 190L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jman2
Mercury
11
4 / 1 / 3
6,385
639
3,812
5,765
1,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
TJS4
Scylla
10
0 / 0 / 0
5,203
520
1,448
4,210
1,489
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
samfoot41
Danzaburou
9
5 / 1 / 2
5,972
597
5,278
5,828
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
8
0 / 0 / 5
4,857
486
1,145
5,188
1,905
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anubis
ЯRichie
Anubis
9
2 / 4 / 1
5,466
547
3,345
4,275
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 2
4,503
450
0
1,762
312
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
7
1 / 5 / 0
4,609
461
5,316
5,614
1,218
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 0
5,650
565
2,784
4,725
1,726
Ymir
6
0 / 3 / 1
4,461
446
1,474
5,870
4,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
roboy
Erlang Shen
10
5 / 2 / 0
6,535
654
4,380
6,114
1,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
11
Kills
6
6
Deaths
11
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Mercury
Jman2
Mercury
4
1
3
5.5
W
Scylla
TJS4
Scylla
0
0
0
0
L
Charybdis
1
5
0
0.2
L
0
0
0
0
L
Ymir
0
3
1
0.17
L
Erlang Shen
roboy
Erlang Shen
5
2
0
2.5
W
Danzaburou
samfoot41
Danzaburou
5
1
2
6
W
Ymir
0
0
5
2.5
W
Anubis
ЯRichie
Anubis
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,028
Damage
13,954
25,266
Taken
24,085
8,205
Mitigated
9,205
5,917
Healing
5,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
1,762
312
0
0
1,762
6,946
0
W
Mercury
Jman2
Mercury
3,812
1,260
0
500
5,765
1,936
587
358
5,407
0
38,080
W
Scylla
TJS4
Scylla
1,448
217
0
1,111
4,210
1,489
0
2,462
1,748
23,917
0
L
Charybdis
5,316
2,199
0
1,199
5,614
1,218
123
253
5,361
0
18,292
L
2,784
134
50
2,204
4,725
1,726
0
1,448
3,277
34,630
0
L
Ymir
1,474
251
0
636
5,870
4,059
48
892
4,978
8,268
0
L
Erlang Shen
roboy
Erlang Shen
4,380
1,724
0
1,110
6,114
1,890
332
3,345
2,769
0
21,484
W
Danzaburou
samfoot41
Danzaburou
5,278
2,544
0
2,956
5,828
1,589
699
668
5,160
0
25,576
W
Ymir
1,145
140
0
1,100
5,188
1,905
376
770
4,418
9,624
0
W
Anubis
ЯRichie
Anubis
3,345
262
0
250
4,275
1,286
443
0
4,275
17,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,883
Gold Earned
25,758
225
Minions Killed
183
0
Camps Cleared
0
853,246
Distance Traveled
792,156
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,503
450
14
1
0
101,356
0
W
Mercury
6,385
639
80
8
0
210,632
1
W
Scylla
5,203
520
41
4
0
187,098
4
L
Charybdis
4,609
461
29
3
0
150,420
0
L
Hel
5,650
565
77
8
0
203,792
2
L
Ymir
4,461
446
17
2
0
160,952
2
L
Erlang Shen
6,535
654
46
5
0
175,636
0
W
Danzaburou
5,972
597
51
5
0
157,888
0
W
Ymir
4,857
486
15
2
0
157,869
3
W
Anubis
5,466
547
38
4
0
139,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role