Player Matchup

Anubis
Anubis
 
Anubis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Balkex01
Hachiman
Level 8
God Stats
1W - 5L
1,421 SR
Queue Stats
7W - 17L
1,274 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SANS-NRG
Tsukuyomi
Level 28
God Stats
7W - 4L
1,660 SR
Queue Stats
20W - 32L
1,348 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,374 Elo+

VS

Team Averages
Level 138
1,507 SR
1,527 Elo+
Rama
Rama
 
Rama
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
RASinicOLA
Tyr
Level 160
God Stats
5W - 2L
1,522 SR
Queue Stats
57W - 38L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
1 / 5 / 0
6,882
626
3,755
7,798
2,974
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Balkex01
Hachiman
9
0 / 5 / 1
6,325
575
3,772
8,028
2,426
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
SANS-NRG
Tsukuyomi
9
0 / 5 / 0
6,019
547
4,461
7,209
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
8 / 0 / 6
8,781
798
4,697
5,831
1,813
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
 
Sol
13
5 / 1 / 7
8,405
764
10,292
6,288
2,171
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 8
7,661
696
5,154
7,402
7,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
15
15
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
5
0
0.2
W
Rama
 
Rama
8
0
6
11
W
Sol
 
Sol
5
1
7
8.5
L
Hachiman
Balkex01
Hachiman
0
5
1
0.1
W
2
0
8
6
L
Tsukuyomi
SANS-NRG
Tsukuyomi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,988
Damage
20,143
23,035
Taken
19,521
7,774
Mitigated
11,149
3,063
Healing
10,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,755
377
32
1,483
7,798
2,974
0
4,272
3,526
18,936
0
W
Rama
 
Rama
4,697
2,651
0
2,487
5,831
1,813
1,634
2,548
3,283
0
29,933
W
Sol
 
Sol
10,292
3,469
0
2,832
6,288
2,171
733
1,009
5,279
29,615
2,497
L
Hachiman
Balkex01
Hachiman
3,772
2,191
0
1,030
8,028
2,426
0
2,838
5,190
0
12,104
W
5,154
508
0
4,797
7,402
7,165
0
1,072
6,330
0
15,432
L
Tsukuyomi
SANS-NRG
Tsukuyomi
4,461
1,119
0
518
7,209
2,374
0
2,670
4,539
0
13,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,226
Gold Earned
24,847
80
Minions Killed
127
3
Camps Cleared
6
534,172
Distance Traveled
601,342
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,882
626
37
3
1
165,532
4
W
Rama
8,781
798
50
5
4
195,976
4
W
Sol
8,405
764
54
5
1
192,447
4
L
Hachiman
6,325
575
29
3
1
165,616
0
W
Tyr
7,661
696
23
2
1
212,919
4
L
Tsukuyomi
6,019
547
14
1
1
203,024
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role