Player Matchup

Da Ji
Da Ji
DarayaV
Da Ji
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,328 Elo+
Solo
Vulcan
Vulcan
I am paper head
Vulcan
Level 67
God Stats
6W - 2L
1,587 SR
Queue Stats
165W - 154L
1,467 Elo+
Solo
Kali
Kali
Zkxv
Kali
Level 84
God Stats
2W - 0L
1,719 SR
Queue Stats
108W - 110L
1,433 Elo+
Solo
Tiamat
Tiamat
byBraTher
Tiamat
Level 68
God Stats
4W - 1L
1,731 SR
Queue Stats
173W - 153L
1,464 Elo+
Solo
Heimdallr
Heimdallr
gleexian
Heimdallr
Level 49
God Stats
3W - 1L
1,626 SR
Queue Stats
90W - 88L
1,404 Elo+
Solo
Team Averages
Level 59
1,633 SR
1,419 Elo+

VS

Team Averages
Level 65
1,482 SR
1,322 Elo+
Ah Muzen Cab
Ah Muzen Cab
HiDrip
Ah Muzen Cab
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,349 Elo+
Party 1
Gilgamesh
Gilgamesh
Hiraxy
Gilgamesh
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,190 Elo+
Party 2
Olorun
Olorun
Lerjix
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,240 Elo+
Party 2
Eset
Eset
OfficialFish926
Eset
Level 126
God Stats
6W - 4L
1,500 SR
Queue Stats
675W - 692L
1,428 Elo+
Party 1
Kukulkan
Kukulkan
Smashiies
Kukulkan
Level 29
God Stats
5W - 6L
1,408 SR
Queue Stats
257W - 252L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
DarayaV
Da Ji
16
3 / 8 / 7
10,460
747
9,560
12,985
6,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
10 / 3 / 9
12,613
901
23,091
11,276
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kali
Zkxv
Kali
17
2 / 2 / 12
10,782
770
6,405
11,927
5,682
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
byBraTher
Tiamat
18
3 / 4 / 13
10,852
775
15,775
12,667
13,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
gleexian
Heimdallr
18
5 / 3 / 14
11,799
843
10,424
13,317
5,308
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HiDrip
Ah Muzen Cab
19
6 / 3 / 10
10,932
781
9,416
13,934
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Hiraxy
Gilgamesh
13
4 / 6 / 9
8,895
635
6,477
15,728
7,671
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Olorun
Lerjix
Olorun
15
2 / 4 / 13
9,202
657
6,760
12,857
4,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
7 / 6 / 9
11,344
810
18,974
17,096
7,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Smashiies
Kukulkan
18
1 / 4 / 14
10,010
715
11,102
10,272
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
75
23
Kills
20
20
Deaths
23
55
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Da Ji
DarayaV
Da Ji
3
8
7
0.81
L
Ah Muzen Cab
HiDrip
Ah Muzen Cab
6
3
10
3.67
L
Gilgamesh
Hiraxy
Gilgamesh
4
6
9
1.42
W
10
3
9
4.83
L
Olorun
Lerjix
Olorun
2
4
13
2.13
L
7
6
9
1.92
L
Kukulkan
Smashiies
Kukulkan
1
4
14
2
W
Kali
Zkxv
Kali
2
2
12
4
W
Tiamat
byBraTher
Tiamat
3
4
13
2.38
W
Heimdallr
gleexian
Heimdallr
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,255
Damage
52,729
62,172
Taken
69,887
34,962
Mitigated
28,782
24,074
Healing
28,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
DarayaV
Da Ji
9,560
2,133
1,120
1,677
12,985
6,128
430
6,182
6,803
0
12,611
L
Ah Muzen Cab
HiDrip
Ah Muzen Cab
9,416
3,919
1,140
4,182
13,934
5,393
624
7,985
5,743
0
26,955
L
Gilgamesh
Hiraxy
Gilgamesh
6,477
1,395
628
4,099
15,728
7,671
0
7,720
7,848
322
10,139
W
23,091
3,010
1,663
3,536
11,276
4,577
1,909
7,502
3,774
51,785
0
L
Olorun
Lerjix
Olorun
6,760
2,476
4,133
5,164
12,857
4,834
432
8,370
4,135
15,996
0
L
18,974
175
2,692
4,328
17,096
7,020
194
7,591
9,375
42,909
0
L
Kukulkan
Smashiies
Kukulkan
11,102
670
854
922
10,272
3,864
387
6,114
3,906
30,314
0
W
Kali
Zkxv
Kali
6,405
1,485
2,075
6,051
11,927
5,682
876
6,738
5,189
0
14,003
W
Tiamat
byBraTher
Tiamat
15,775
804
466
2,803
12,667
13,267
682
8,109
4,558
33,322
0
W
Heimdallr
gleexian
Heimdallr
10,424
3,019
1,031
3,652
13,317
5,308
1,901
8,627
4,690
0
28,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,506
Gold Earned
50,383
153
Minions Killed
171
0
Camps Cleared
0
1,367,311
Distance Traveled
1,322,177
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,460
747
5
0
0
223,929
0
L
Ah Muzen Cab
10,932
781
41
3
0
281,150
0
L
Gilgamesh
8,895
635
9
1
0
296,184
0
W
Vulcan
12,613
901
55
4
0
274,395
0
L
Olorun
9,202
657
18
1
0
252,264
3
L
Eset
11,344
810
51
4
0
228,278
2
L
Kukulkan
10,010
715
52
4
0
264,301
2
W
Kali
10,782
770
17
1
0
308,285
1
W
Tiamat
10,852
775
38
3
0
277,988
0
W
Heimdallr
11,799
843
38
3
0
282,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role