Player Matchup

Serqet
Serqet
 
Serqet
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
 
Chang'e
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HadesBoss
Izanami
Level 160
God Stats
6W - 3L
1,603 SR
Queue Stats
91W - 114L
1,403 Elo+
Solo
Ah Puch
Ah Puch
toohro
Ah Puch
Level 65
God Stats
7W - 5L
1,543 SR
Queue Stats
133W - 137L
1,463 Elo+
Party 2
Team Averages
Level 116
1,529 SR
1,473 Elo+

VS

Team Averages
Level 98
1,515 SR
1,418 Elo+
Medusa
Medusa
 
Medusa
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AaronMagnus20
Ares
Level 105
God Stats
2W - 3L
1,511 SR
Queue Stats
340W - 388L
1,459 Elo+
Solo
Agni
Agni
ZeNDa
Agni
Level 41
God Stats
1W - 5L
1,458 SR
Queue Stats
20W - 25L
1,416 Elo+
Solo
Hera
Hera
lounya
Hera
Level 93
God Stats
22W - 30L
1,438 SR
Queue Stats
183W - 232L
1,357 Elo+
Party 1
Mercury
Mercury
shinjilina2
Mercury
Level 93
God Stats
7W - 7L
1,669 SR
Queue Stats
183W - 232L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
3 / 2 / 3
6,697
558
5,553
7,034
2,208
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bellona
 
Bellona
11
2 / 1 / 4
6,128
511
3,304
10,095
8,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
 
Chang'e
10
1 / 1 / 5
6,012
501
4,262
5,650
1,740
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HadesBoss
Izanami
11
0 / 5 / 0
6,158
513
1,952
6,798
1,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
toohro
Ah Puch
12
6 / 2 / 4
7,174
598
6,702
6,612
2,824
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 2 / 2
7,379
615
4,639
6,834
2,155
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
3 / 0 / 3
5,636
470
2,158
5,553
3,180
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
ZeNDa
Agni
11
1 / 4 / 3
6,529
544
5,100
8,919
3,417
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
lounya
Hera
11
3 / 3 / 0
6,530
544
8,078
7,190
2,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
shinjilina2
Mercury
9
0 / 3 / 1
5,585
465
2,491
8,176
2,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
20
12
Kills
11
11
Deaths
12
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
2
3
2.25
W
Bellona
 
Bellona
2
1
4
4
W
Chang'e
 
Chang'e
1
1
5
3.5
L
Medusa
 
Medusa
4
2
2
2.5
L
3
0
3
4.5
W
Izanami
HadesBoss
Izanami
0
5
0
0
L
Agni
ZeNDa
Agni
1
4
3
0.63
L
Hera
lounya
Hera
3
3
0
1
L
Mercury
shinjilina2
Mercury
0
3
1
0.17
W
Ah Puch
toohro
Ah Puch
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,773
Damage
22,466
36,189
Taken
36,672
16,529
Mitigated
13,652
10,901
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,553
1,335
0
2,156
7,034
2,208
0
2,895
4,139
0
27,165
W
Bellona
 
Bellona
3,304
983
0
2,615
10,095
8,186
192
5,054
5,041
0
26,729
W
Chang'e
 
Chang'e
4,262
487
1,094
1,771
5,650
1,740
523
3,406
2,244
14,547
0
L
Medusa
 
Medusa
4,639
2,033
0
1,936
6,834
2,155
3,038
901
5,780
0
43,303
L
2,158
159
90
1,346
5,553
3,180
270
2,161
3,392
9,710
0
W
Izanami
HadesBoss
Izanami
1,952
1,532
0
1,800
6,798
1,571
894
778
6,020
0
35,901
L
Agni
ZeNDa
Agni
5,100
325
0
3,384
8,919
3,417
92
4,973
3,946
37,927
0
L
Hera
lounya
Hera
8,078
2,695
0
1,977
7,190
2,465
660
2,047
4,845
32,749
0
L
Mercury
shinjilina2
Mercury
2,491
1,399
0
1,030
8,176
2,435
168
882
7,094
0
28,511
W
Ah Puch
toohro
Ah Puch
6,702
453
0
1,465
6,612
2,824
361
3,561
3,051
35,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,169
Gold Earned
31,659
264
Minions Killed
303
0
Camps Cleared
0
1,134,029
Distance Traveled
1,023,167
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,697
558
55
5
0
240,803
1
W
Bellona
6,128
511
45
4
0
259,378
4
W
Chang'e
6,012
501
22
2
0
234,517
5
L
Medusa
7,379
615
93
8
0
178,361
2
L
Ares
5,636
470
8
1
0
156,346
3
W
Izanami
6,158
513
69
6
0
198,653
0
L
Agni
6,529
544
77
6
0
227,123
5
L
Hera
6,530
544
71
6
0
210,417
1
L
Mercury
5,585
465
54
5
0
250,920
2
W
Ah Puch
7,174
598
73
6
0
200,678
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role