Player Matchup

Bellona
Bellona
AkatskuiPain
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 26L
1,500 Elo+
Solo
Hercules
Hercules
BoOsNigHtMaRe1
Hercules
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,530 Elo+
Solo
Merlin
Merlin
Daku890
Merlin
Level 17
God Stats
2W - 1L
1,547 SR
Queue Stats
14W - 9L
1,603 Elo+
Solo
Izanami
Izanami
King_Wolf158
Izanami
Level 28
God Stats
2W - 3L
1,432 SR
Queue Stats
99W - 81L
1,456 Elo+
Solo
Scylla
Scylla
Squest1313
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,618 Elo+
Solo
Team Averages
Level 15
1,496 SR
1,541 Elo+

VS

Team Averages
Level 10
1,512 SR
1,437 Elo+
Morgan Le Fay
Morgan Le Fay
AppulSidr
Morgan Le Fay
Level 18
God Stats
12W - 10L
1,551 SR
Queue Stats
25W - 20L
1,517 Elo+
Solo
Chang'e
Chang'e
GetWrekt8772
Chang'e
Level 6
God Stats
0W - 1L
1,249 SR
Queue Stats
0W - 2L
1,201 Elo+
Solo
Xbalanque
Xbalanque
Kabicmsk
Xbalanque
Level 13
God Stats
4W - 3L
1,657 SR
Queue Stats
23W - 24L
1,546 Elo+
Solo
Serqet
Serqet
Oak5910
Serqet
Level 4
God Stats
2W - 2L
1,601 SR
Queue Stats
26W - 34L
1,554 Elo+
Solo
Thoth
Thoth
Vito_Da_Demigod
Thoth
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AkatskuiPain
Bellona
12
0 / 3 / 5
8,010
445
2,024
8,607
6,530
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
14
8 / 3 / 4
9,804
545
8,017
10,374
5,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Merlin
Daku890
Merlin
11
1 / 5 / 4
7,605
423
3,258
8,483
2,975
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
King_Wolf158
Izanami
18
10 / 4 / 2
11,529
641
11,975
11,094
3,283
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Squest1313
Scylla
11
1 / 7 / 1
6,973
387
1,871
9,633
3,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AppulSidr
Morgan Le Fay
15
7 / 5 / 5
9,019
501
13,921
13,038
4,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
GetWrekt8772
Chang'e
3
0 / 1 / 0
5,167
287
270
925
484
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Xbalanque
Kabicmsk
Xbalanque
14
7 / 4 / 1
9,049
503
6,074
11,493
3,759
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Serqet
Oak5910
Serqet
13
6 / 2 / 7
8,911
495
7,402
10,523
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 11 / 6
6,274
349
936
8,956
2,264

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
20
Kills
20
22
Deaths
23
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
AkatskuiPain
Bellona
0
3
5
0.83
L
Morgan Le Fay
AppulSidr
Morgan Le Fay
7
5
5
1.9
W
Hercules
8
3
4
3.33
W
Merlin
Daku890
Merlin
1
5
4
0.6
L
Chang'e
GetWrekt8772
Chang'e
0
1
0
0
L
Xbalanque
Kabicmsk
Xbalanque
7
4
1
1.88
W
Izanami
King_Wolf158
Izanami
10
4
2
2.75
L
Serqet
Oak5910
Serqet
6
2
7
4.75
W
Scylla
Squest1313
Scylla
1
7
1
0.21
L
0
11
6
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,145
Damage
28,603
48,191
Taken
44,935
21,478
Mitigated
14,682
4,890
Healing
8,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AkatskuiPain
Bellona
2,024
185
0
748
8,607
6,530
309
3,251
4,945
9,840
24,303
L
Morgan Le Fay
AppulSidr
Morgan Le Fay
13,921
1,311
0
4,089
13,038
4,650
290
2,098
10,940
56,730
0
W
Hercules
8,017
2,285
0
837
10,374
5,054
1,958
3,844
6,308
0
41,333
W
Merlin
Daku890
Merlin
3,258
519
0
501
8,483
2,975
455
2,077
5,624
29,444
0
L
Chang'e
GetWrekt8772
Chang'e
270
57
0
134
925
484
23
0
925
2,551
0
L
Xbalanque
Kabicmsk
Xbalanque
6,074
3,868
0
3,923
11,493
3,759
0
1,152
10,341
0
58,411
W
Izanami
King_Wolf158
Izanami
11,975
9,162
0
2,093
11,094
3,283
3,564
2,162
8,558
0
83,073
L
Serqet
Oak5910
Serqet
7,402
1,151
0
0
10,523
3,525
0
671
9,852
0
42,531
W
Scylla
Squest1313
Scylla
1,871
312
0
711
9,633
3,636
786
2,906
6,383
22,786
0
L
936
291
0
0
8,956
2,264
809
1,995
6,961
10,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,921
Gold Earned
38,420
387
Minions Killed
261
0
Camps Cleared
0
1,497,779
Distance Traveled
1,192,559
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,010
445
75
4
0
287,036
1
L
Morgan Le Fay
9,019
501
79
4
0
323,472
3
W
Hercules
9,804
545
69
4
0
340,786
0
W
Merlin
7,605
423
51
3
0
295,146
0
L
Chang'e
5,167
287
4
0
0
43,916
0
L
Xbalanque
9,049
503
91
5
0
286,136
0
W
Izanami
11,529
641
155
9
0
303,821
0
L
Serqet
8,911
495
74
4
0
308,013
0
W
Scylla
6,973
387
37
2
0
270,990
0
L
Thoth
6,274
349
13
1
0
231,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role